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Searched refs:use_zink (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/targets/wgl/
Dwgl.c74 static boolean use_zink = FALSE; variable
102 use_zink = TRUE; in wgl_screen_create_by_name()
194 if (use_zink) { in wgl_present()