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Searched refs:uses_implicit_point_line_varyings (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h682 bool uses_implicit_point_line_varyings; member
1029 bool uses_implicit_point_line_varyings; member
Dvir.c828 prog_data->uses_implicit_point_line_varyings = in v3d_fs_set_prog_data()
829 c->uses_implicit_point_line_varyings; in v3d_fs_set_prog_data()
Dnir_to_vir.c4355 c->uses_implicit_point_line_varyings = true; in nir_to_vir()
4361 c->uses_implicit_point_line_varyings = true; in nir_to_vir()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dvx_pipeline.c434 !prog_data_fs->uses_implicit_point_line_varyings; in pack_shader_state_record()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3dx_draw.c635 !v3d->prog.fs->prog_data.fs->uses_implicit_point_line_varyings; in v3d_emit_gl_shader_state()