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/third_party/skia/src/gpu/geometry/
DGrQuadUtils.cpp299 V4f v2y = (scaleY * testY) - y0; in barycentric_coords() local
301 V4f dot02 = v0x * v2x + v0y * v2y; in barycentric_coords()
302 V4f dot12 = v1x * v2x + v1y * v2y; in barycentric_coords()