Searched refs:validW (Results 1 – 1 of 1) sorted by relevance
/third_party/skia/src/gpu/geometry/ |
D | GrQuadUtils.cpp | 401 M4f validW = quad->fDevice.w4f() >= SkPathPriv::kW0PlaneDistance; in ClipToW0() local 402 if (all(validW)) { in ClipToW0() 405 } else if (!any(validW)) { in ClipToW0() 422 int clipCount = (validW[0] ? 0 : 1) + (validW[1] ? 0 : 1) + in ClipToW0() 423 (validW[2] ? 0 : 1) + (validW[3] ? 0 : 1); in ClipToW0() 449 v.fX = if_then_else(validW, v.fX, in ClipToW0() 452 v.fY = if_then_else(validW, v.fY, in ClipToW0() 455 v.fW = if_then_else(validW, v.fW, clip.fW); in ClipToW0() 457 v.fU = if_then_else(validW, v.fU, in ClipToW0() 460 v.fV = if_then_else(validW, v.fV, in ClipToW0() [all …]
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