Home
last modified time | relevance | path

Searched refs:varyingIsInput (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.h129 bool varyingIsInput = false; member
Dglslang_wrapper_utils.cpp500 info.varyingIsInput = true; in AssignVaryingLocations()
1212 if (info.varyingIsInput && member > mInputPerVertex.maxActiveMember) in visitMemberName()
1770 info->varyingIsInput) in writeInputPreamble()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp335 info.varyingIsInput = stream->readBool(); in load()
371 stream->writeBool(info.varyingIsInput); in save()
1168 info.varyingIsInput = true; in resolvePrecisionMismatch()