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Searched refs:vattr_sizes (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_opt_dead_code.c62 if (c->vattr_sizes[attr] != offset + 4) in has_nonremovable_reads()
69 for (uint32_t i = 0; i < ARRAY_SIZE(c->vattr_sizes); i++) in has_nonremovable_reads()
70 total_size += c->vattr_sizes[i]; in has_nonremovable_reads()
138 if (c->vattr_sizes[attr] == offset + 4) { in qir_opt_dead_code()
140 c->vattr_sizes[attr] -= 4; in qir_opt_dead_code()
Dvc4_program.c726 c->vattr_sizes[attr] = align(attr_size, 4); in emit_vertex_input()
1434 c->vattr_sizes[0] = 4; in emit_stub_vpm_read()
2605 shader->vattr_offsets[i] + c->vattr_sizes[i]; in vc4_get_compiled_shader()
2607 if (c->vattr_sizes[i]) in vc4_get_compiled_shader()
Dvc4_qir.h426 uint8_t vattr_sizes[8]; member
/third_party/mesa3d/src/broadcom/compiler/
Dnir_to_vir.c2267 c->vattr_sizes[loc] = MAX2(c->vattr_sizes[loc], in ntq_setup_vs_inputs()
2273 c->vattr_sizes[loc] = MAX2(3, c->vattr_sizes[loc]); in ntq_setup_vs_inputs()
2294 for (int i = 0; i < ARRAY_SIZE(c->vattr_sizes); i++) in ntq_setup_vs_inputs()
2295 num_components += c->vattr_sizes[i]; in ntq_setup_vs_inputs()
2318 for (int loc = 0; loc < ARRAY_SIZE(c->vattr_sizes); loc++) { in ntq_setup_vs_inputs()
2322 for (int i = 0; i < c->vattr_sizes[loc]; i++) { in ntq_setup_vs_inputs()
2821 index += c->vattr_sizes[i]; in ntq_emit_load_input()
Dvir.c688 for (int i = 0; i < ARRAY_SIZE(prog_data->vattr_sizes); i++) { in v3d_vs_set_prog_data()
689 prog_data->vattr_sizes[i] = c->vattr_sizes[i]; in v3d_vs_set_prog_data()
690 prog_data->vpm_input_size += c->vattr_sizes[i]; in v3d_vs_set_prog_data()
Dv3d_compiler.h790 uint8_t vattr_sizes[V3D_MAX_VS_INPUTS / 4]; member
947 uint8_t vattr_sizes[V3D_MAX_VS_INPUTS / 4]; member
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3dx_draw.c751 v3d->prog.cs->prog_data.vs->vattr_sizes[i]; in v3d_emit_gl_shader_state()
753 v3d->prog.vs->prog_data.vs->vattr_sizes[i]; in v3d_emit_gl_shader_state()
763 if (v3d->prog.cs->prog_data.vs->vattr_sizes[i]) in v3d_emit_gl_shader_state()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dvx_cmd_buffer.c2039 prog_data_vs_bin->vattr_sizes[location]; in v3dX()
2041 prog_data_vs->vattr_sizes[location]; in v3dX()
2051 if (prog_data_vs_bin->vattr_sizes[location]) in v3dX()
Dv3dv_cmd_buffer.c2457 for (int i = 0; i < ARRAY_SIZE(prog_data->vattr_sizes); i++) { in cmd_buffer_binning_sync_required()
2458 if (prog_data->vattr_sizes[i] > 0) in cmd_buffer_binning_sync_required()
/third_party/mesa3d/docs/relnotes/
D19.0.0.rst850 - v3d: Fix overly-large vattr_sizes structs.