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Searched refs:versionDeclString (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/
DGrShaderCaps.h62 const char* versionDeclString() const { return fVersionDeclString; } in versionDeclString() function
/third_party/skia/src/sksl/
DSkSLUtil.h216 const char* versionDeclString() const { in versionDeclString() function
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp417 versionAndExtensionDecls.appendf("%s\n", this->shaderCaps()->versionDeclString()); in finalize()
/third_party/skia/src/sksl/codegen/
DSkSLGLSLCodeGenerator.cpp1487 if (this->caps().versionDeclString()) { in writeHeader()
1488 this->write(this->caps().versionDeclString()); in writeHeader()
/third_party/skia/tools/viewer/
DViewer.cpp1846 const char* versionDecl = shaderCaps.versionDeclString(); in build_glsl_highlight_shader()