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Searched refs:vertexAttribI4ubv (Results 1 – 20 of 20) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gl_3_autogen.h33 void vertexAttribI4ubv(GLuint index, const GLubyte *v); \
DContext_gl.cpp452 void Context::vertexAttribI4ubv(GLuint index, const GLubyte *v) in vertexAttribI4ubv() function in gl::Context
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwInitGL31.inl296 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL30.inl284 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL32.inl314 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwFunctions.inl885 glVertexAttribI4ubvFunc vertexAttribI4ubv; variable
DglwInitGL33.inl334 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL40.inl380 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL42.inl468 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL41.inl456 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL44.inl518 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL43.inl509 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL45.inl628 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL46.inl632 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwImpl.inl7044 gl->vertexAttribI4ubv(index, v);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp1172 ASSIGN("glVertexAttribI4ubvEXT", vertexAttribI4ubv); in initProcsDesktopGL()
1499 ASSIGN("glVertexAttribI4ubv", vertexAttribI4ubv); in initProcsDesktopGL()
3959 vertexAttribI4ubv = &glVertexAttribI4ubvNULL; in initProcsDesktopGLNULL()
4286 vertexAttribI4ubv = &glVertexAttribI4ubvNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h336 PFNGLVERTEXATTRIBI4UBVPROC vertexAttribI4ubv = nullptr; variable
/third_party/vk-gl-cts/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl885 gl->vertexAttribI4ubv = glVertexAttribI4ubv;
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_3_autogen.cpp2197 context->vertexAttribI4ubv(index, v); in GL_VertexAttribI4ubv()
/third_party/vk-gl-cts/framework/opengl/
DgluCallLogWrapper.inl6408 m_gl.vertexAttribI4ubv(index, v);