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Searched refs:vertexAttribP2uiv (Results 1 – 17 of 17) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gl_3_autogen.h70 void vertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); \
DContext_gl.cpp2136 void Context::vertexAttribP2uiv(GLuint index, in vertexAttribP2uiv() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp847 ASSIGN("glVertexAttribP2uiv", vertexAttribP2uiv); in initProcsDesktopGL()
1570 ASSIGN("glVertexAttribP2uiv", vertexAttribP2uiv); in initProcsDesktopGL()
3635 vertexAttribP2uiv = &glVertexAttribP2uivNULL; in initProcsDesktopGLNULL()
4357 vertexAttribP2uiv = &glVertexAttribP2uivNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h401 PFNGLVERTEXATTRIBP2UIVPROC vertexAttribP2uiv = nullptr; variable
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl904 glVertexAttribP2uivFunc vertexAttribP2uiv; variable
DglwInitGL33.inl342 gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv");
DglwInitGL40.inl388 gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv");
DglwInitGL42.inl485 gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv");
DglwInitGL41.inl473 gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv");
DglwInitGL44.inl537 gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv");
DglwInitGL43.inl528 gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv");
DglwInitGL45.inl647 gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv");
DglwInitGL46.inl651 gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv");
DglwImpl.inl7196 gl->vertexAttribP2uiv(index, type, normalized, value);
/third_party/vk-gl-cts/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl904 gl->vertexAttribP2uiv = glVertexAttribP2uiv;
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_3_autogen.cpp4521 context->vertexAttribP2uiv(index, type, normalized, value); in GL_VertexAttribP2uiv()
/third_party/vk-gl-cts/framework/opengl/
DgluCallLogWrapper.inl6541 m_gl.vertexAttribP2uiv(index, type, normalized, value);