Searched refs:vertexBufferPtr (Results 1 – 5 of 5) sorted by relevance
461 void* vertexBufferPtr = vertexBufferAlloc.getHostPtr(); in iterate() local462 deMemcpy(vertexBufferPtr, vertices.data(), static_cast<size_t>(vertexBufferSize)); in iterate()
1732 void* vertexBufferPtr = vertexBufferAlloc.getHostPtr(); in iterate() local1734 deMemcpy(vertexBufferPtr, quadVertices.data(), static_cast<size_t>(vertexBufferSize)); in iterate()
816 ID3D12Resource* vertexBufferPtr; in InitD3D() local824 IID_PPV_ARGS(&vertexBufferPtr)) ); in InitD3D()825 g_VertexBuffer.Attach(vertexBufferPtr); in InitD3D()