/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fNegativeTessellationTests.cpp | 47 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable 142 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage() 161 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage() 185 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage() 202 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage() 232 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in invalid_primitive_mode() 257 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in tessellation_not_active() 358 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in tessellation_control_invalid_vertex_count()
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D | es31fNegativeShaderFramebufferFetchTests.cpp | 44 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable 140 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in last_frag_data_not_defined() 167 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in last_frag_data_readonly() 193 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in invalid_inout_version() 225 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in invalid_redeclaration_inout()
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D | es31fNegativeVertexArrayApiTests.cpp | 49 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable 436 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_arrays() 500 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_arrays_incomplete_primitive() 540 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_elements() 654 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_elements_incomplete_primitive() 772 …u::ProgramSeparable(true) << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(… in draw_elements_base_vertex_primitive_mode_mismatch() 790 …tx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(… in draw_arrays_instanced() 863 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_arrays_instanced_incomplete_primitive() 905 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_elements_instanced() 1028 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_elements_instanced_incomplete_primitive() [all …]
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D | es31fNegativeShaderApiTests.cpp | 50 static const char* vertexShaderSource = "#version 300 es\n" variable 351 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, f… in link_program() 397 …glu::ShaderProgram program1(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program() 398 …glu::ShaderProgram program2(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program() 475 …gram program (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in get_program_binary() 476 …rogram programInvalid (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, "")); in get_program_binary() 523 …gram srcProgram (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in program_binary() 861 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_attrib_location() 897 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_uniform_location() 1938 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, f… in bind_transform_feedback() [all …]
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D | es31fTextureMultisampleTests.cpp | 341 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genMultisampleTexture() local 356 << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) in genMultisampleTexture() 423 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local 440 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genSamplerProgram() 770 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local 804 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genSamplerProgram() 817 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local 834 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genAlphaProgram() 1312 static const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genDrawShader() local 1349 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genDrawShader() [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fLightAmountTest.cpp | 150 string vertexShaderSource; in iterate() local 165 vertexShaderSource = vertexTemplate.specialize(params); in iterate() 170 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in iterate()
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D | es2fNegativeVertexArrayApiTests.cpp | 42 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable 128 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 181 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 209 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 274 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
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D | es2fShaderIndexingTests.cpp | 361 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 376 …ext, caseName, description, true, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createVaryingArrayCase() 474 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 486 …eName, description, isVertexCase, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createUniformArrayCase() 658 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 674 …eName, description, isVertexCase, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createTmpArrayCase() 848 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 860 …eName, description, isVertexCase, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createVectorSubscriptCase() 1020 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local 1032 …eName, description, isVertexCase, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createMatrixSubscriptCase()
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D | es2fShaderAlgorithmTests.cpp | 133 string vertexShaderSource = vertTemplate.specialize(params); in createExpressionCase() local 136 …orithmCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), fra… in createExpressionCase()
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D | es2fShaderLoopTests.cpp | 461 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 480 …ntext, caseName, description, isVertexCase, evalFunc, requirement, vertexShaderSource.c_str(), fra… in createGenericLoopCase() 1228 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local 1250 …ntext, caseName, description, isVertexCase, evalFunc, requirement, vertexShaderSource.c_str(), fra… in createSpecialLoopCase()
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D | es2fNegativeShaderApiTests.cpp | 43 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable 311 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 341 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 372 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 426 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 330 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 334 …exingCase(context, caseName, description, true, varType, evalFunc, vertexShaderSource.c_str(), fra… in createVaryingArrayCase() 436 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 440 …e(context, caseName, description, isVertexCase, varType, evalFunc, vertexShaderSource.c_str(), fra… in createUniformArrayCase() 580 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 584 …e(context, caseName, description, isVertexCase, varType, evalFunc, vertexShaderSource.c_str(), fra… in createTmpArrayCase() 762 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 766 …e(context, caseName, description, isVertexCase, varType, evalFunc, vertexShaderSource.c_str(), fra… in createVectorSubscriptCase() 949 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local 953 …e(context, caseName, description, isVertexCase, varType, evalFunc, vertexShaderSource.c_str(), fra… in createMatrixSubscriptCase()
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D | es3fNegativeVertexArrayApiTests.cpp | 42 static const char* vertexShaderSource = "#version 300 es\n" variable 303 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 358 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 388 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 494 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 565 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 628 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 662 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 777 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 853 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() [all …]
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D | es3fNegativeShaderApiTests.cpp | 44 static const char* vertexShaderSource = "#version 300 es\n" variable 283 …am program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 325 …m program1(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 326 …m program2(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 387 … program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 388 … programInvalid (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, "")); in init() 427 …srcProgram (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 640 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 672 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() 1681 …am program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init() [all …]
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D | es3fShaderLoopTests.cpp | 433 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 438 …erLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), fra… in createGenericLoopCase() 1121 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local 1126 …erLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), fra… in createSpecialLoopCase()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 382 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 386 …ShaderIndexingCase(context, caseName, description, true, evalFunc, vertexShaderSource, fragmentSha… in createVaryingArrayCase() 498 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 502 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createUniformArrayCase() 685 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 694 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createTmpArrayCase() 877 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 881 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createVectorSubscriptCase() 1069 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local 1073 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createMatrixSubscriptCase()
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D | vktShaderRenderLoopTests.cpp | 274 const std::string& vertexShaderSource, in ShaderLoopCase() argument 278 m_vertShaderSource = vertexShaderSource; in ShaderLoopCase() 524 std::string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 530 …tCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentSha… in createGenericLoopCase() 1469 std::string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local 1475 …tCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentSha… in createSpecialLoopCase()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 382 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 386 …ShaderIndexingCase(context, caseName, description, true, evalFunc, vertexShaderSource, fragmentSha… in createVaryingArrayCase() 498 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 502 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createUniformArrayCase() 685 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 694 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createTmpArrayCase() 877 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 881 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createVectorSubscriptCase() 1069 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local 1073 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createMatrixSubscriptCase()
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D | vktShaderRenderLoopTests.cpp | 274 const std::string& vertexShaderSource, in ShaderLoopCase() argument 278 m_vertShaderSource = vertexShaderSource; in ShaderLoopCase() 524 std::string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 530 …tCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentSha… in createGenericLoopCase() 1469 std::string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local 1475 …tCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentSha… in createSpecialLoopCase()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderIndexingTests.cpp | 357 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 361 …erIndexingCase(context, caseName, description, true, varType, evalFunc, vertexShaderSource.c_str(), in createVaryingArrayCase() 469 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 474 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createUniformArrayCase() 619 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 624 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createTmpArrayCase() 880 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 885 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createVectorSubscriptCase() 1127 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local 1132 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createMatrixSubscriptCase()
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D | glcShaderLoopTests.cpp | 414 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 419 … ShaderLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), in createGenericLoopCase() 1114 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local 1119 … ShaderLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), in createSpecialLoopCase()
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/third_party/vk-gl-cts/modules/egl/ |
D | teglSwapBuffersTests.cpp | 123 const char* const vertexShaderSource = in createGLES2Program() local 155 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); in createGLES2Program() 215 …log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertex… in createGLES2Program()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 154 string vertexShaderSource = ""; in init() local 157 vertexShaderSource.append( "precision mediump float;\n" in init() 177 …haderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmCrossStageInterfaceTests.cpp | 790 const string vertexShaderSource = in initPrograms() local 1043 programCollection.spirvAsmSources.add(vertex.str()) << vertexShaderSource; in initPrograms() 1883 const string vertexShaderSource = in initPrograms() local 2092 programCollection.spirvAsmSources.add(vertex.str()) << vertexShaderSource; in initPrograms()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
D | vktSpvAsmCrossStageInterfaceTests.cpp | 790 const string vertexShaderSource = in initPrograms() local 1043 programCollection.spirvAsmSources.add(vertex.str()) << vertexShaderSource; in initPrograms() 1883 const string vertexShaderSource = in initPrograms() local 2092 programCollection.spirvAsmSources.add(vertex.str()) << vertexShaderSource; in initPrograms()
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