Searched refs:vertex_data_weights (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5PreciseQualifier.cpp | 287 glw::GLfloat vertex_data_weights[m_n_components]; in iterate() local 300 vertex_data_weights[component_nr] = random_value; in iterate() 305 vertex_data_weights[component_nr] = weights_sum; in iterate() 312 drawAndGetFeedbackResult(vertex_data_positions, vertex_data_weights, weighted_sum_forward); in iterate() 324 temp_value = vertex_data_weights[component_nr]; in iterate() 326 vertex_data_weights[component_nr] = vertex_data_weights[m_n_components - 1 - component_nr]; in iterate() 327 vertex_data_weights[m_n_components - 1 - component_nr] = temp_value; in iterate() 333 drawAndGetFeedbackResult(vertex_data_positions, vertex_data_weights, weighted_sum_backward); in iterate() 362 const glw::GLfloat* vertex_data_weights, in drawAndGetFeedbackResult() argument 372 …gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLfloat) * m_n_components, vertex_data_weights, GL_STAT… in drawAndGetFeedbackResult()
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D | esextcGPUShader5PreciseQualifier.hpp | 173 …tFeedbackResult(const glw::GLfloat* vertex_data_positions, const glw::GLfloat* vertex_data_weights,
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