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Searched refs:vertex_streams (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_internal.h35 ubyte vertex_streams; member
Dsi_shader_llvm_gs.c455 outputs[i].vertex_streams = gsinfo->output_streams[i]; in si_generate_gs_copy_shader()
483 ((outputs[i].vertex_streams >> (chan * 2)) & 0x3) != stream) { in si_generate_gs_copy_shader()
Dsi_shader_llvm_vs.c287 assert(stream_out->stream == ((shader_out->vertex_streams >> ((start + j) * 2)) & 0x3)); in si_llvm_streamout_store_output()
830 outputs[i].vertex_streams = info->output_streams[i]; in si_llvm_vs_build_end()
840 outputs[i].vertex_streams = 0; in si_llvm_vs_build_end()
Dgfx10_shader_ngg.c256 out.vertex_streams = info->output_streams[reg]; in build_streamout_vertex()
1533 outputs[i].vertex_streams = info->output_streams[i]; in gfx10_ngg_build_end()
1727 outputs[i].vertex_streams = 0; in gfx10_ngg_build_end()
2318 outputs[i].vertex_streams = info->output_streams[i]; in gfx10_ngg_gs_build_end()