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Searched refs:vertices_in (Results 1 – 25 of 33) sorted by relevance

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/third_party/mesa3d/src/mesa/state_tracker/
Dst_draw_hw_select.c91 const int num_in_vert = b->shader->info.gs.vertices_in; in get_input_vertices()
173 for (int j = 0; j < b->shader->info.gs.vertices_in; j++) { in fast_frustum_culling()
400 glsl_array_type(glsl_uint_type(), b->shader->info.gs.vertices_in, 0), in update_result_buffer()
424 assert(b->shader->info.gs.vertices_in == 1); in build_point_nir_shader()
479 assert(b->shader->info.gs.vertices_in == 2); in build_line_nir_shader()
538 const int num_in_vert = b->shader->info.gs.vertices_in; in build_planar_primitive_nir_shader()
630 nir->info.gs.vertices_in = 1; in hw_select_create_gs()
635 nir->info.gs.vertices_in = 2; in hw_select_create_gs()
640 nir->info.gs.vertices_in = 3; in hw_select_create_gs()
646 nir->info.gs.vertices_in = 4; in hw_select_create_gs()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_const.c134 : emit->gs->gs.vertices_in; in fd6_build_tess_consts()
153 num_vertices = emit->gs->gs.vertices_in; in fd6_build_tess_consts()
179 num_vertices = emit->gs->gs.vertices_in; in fd6_build_tess_consts()
Dfd6_program.c1040 uint32_t vec4_size = gs->gs.vertices_in * in setup_stateobj()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir_lower_tess_io.cpp352 nir_ssa_def *vertices_in; in r600_lower_tess_io_impl() local
354 vertices_in = nir_channel(b, load_in_param_base, 2); in r600_lower_tess_io_impl()
357 vertices_in = nir_channel(b, base, 2); in r600_lower_tess_io_impl()
359 nir_ssa_def_rewrite_uses(&op->dest.ssa, vertices_in); in r600_lower_tess_io_impl()
/third_party/mesa3d/src/amd/common/
Dac_nir_lower_esgs_io_to_mem.c219 for (unsigned i = 1; i < b->shader->info.gs.vertices_in; ++i) { in gs_per_vertex_input_vertex_offset_gfx6()
240 for (unsigned i = 1; i < b->shader->info.gs.vertices_in; i++) { in gs_per_vertex_input_vertex_offset_gfx9()
/third_party/mesa3d/src/intel/compiler/
Dbrw_vec4_gs_visitor.cpp97 const unsigned num_input_vertices = nir->info.gs.vertices_in; in setup_varying_inputs()
804 prog_data->vertices_in = nir->info.gs.vertices_in; in brw_compile_gs()
Dbrw_compiler.h1360 unsigned vertices_in; member
Dbrw_fs.cpp2105 8 * vue_prog_data->urb_read_length * nir->info.gs.vertices_in; in assign_gs_urb_setup()
5970 payload.num_regs += nir->info.gs.vertices_in; in setup_gs_payload()
5981 if (8 * vue_prog_data->urb_read_length * nir->info.gs.vertices_in > in setup_gs_payload()
5984 ROUND_DOWN_TO(max_push_components / nir->info.gs.vertices_in, 8) / 8; in setup_gs_payload()
/third_party/mesa3d/src/compiler/
Dshader_info.h371 uint8_t vertices_in:3; member
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_gs_variant.cpp87 nir->info.gs.vertices_in = 1; in d3d12_make_passthrough_gs()
185 nir->info.gs.vertices_in = 3; in d3d12_begin_emit_primitives_gs()
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader_info.c647 info->gs.vertices_in = nir->info.gs.vertices_in; in radv_nir_shader_info_pass()
Dradv_shader.h286 unsigned vertices_in; member
Dradv_shader.c1305 num_vertices_per_prim = nir->info.gs.vertices_in; in radv_lower_ngg()
1844 bool need_gs_vtx_offset2 = !info->is_ngg_passthrough || info->gs.vertices_in >= 3; in radv_postprocess_config()
1895 } else if (info->gs.vertices_in >= 3) { in radv_postprocess_config()
Dradv_pipeline.c2327 min_es_verts = gs_info->gs.vertices_in / (uses_adjacency ? 2 : 1); in gfx9_get_gs_info()
2362 min_es_verts = gs_info->gs.vertices_in; in gfx9_get_gs_info()
2408 return gs->info.gs.vertices_in; in radv_get_num_input_vertices()
2735 max_gs_waves * 2 * wave_size * gs->vgt_esgs_ring_itemsize * 4 * gs_info->gs.vertices_in; in radv_pipeline_init_gs_ring_state()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_tgsi.h184 LLVMValueRef vertices_in; member
/third_party/mesa3d/src/freedreno/ir3/
Dir3_shader.c356 v->gs.vertices_in = info->gs.vertices_in; in alloc_variant()
Dir3_shader.h756 uint8_t vertices_in:3; member
/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DShaderTGSI.c205 uint vertices_in; member
366 if (sx->vertices_in) { in declare_vertices_in()
367 assert(sx->vertices_in == in); in declare_vertices_in()
369 sx->vertices_in = in; in declare_vertices_in()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_clear.c351 nir->info.gs.vertices_in = 3; in get_clear_rect_gs()
Dv3dv_pipeline.c2226 nir->info.gs.vertices_in = vertex_count; in pipeline_add_multiview_gs()
2227 nir->info.gs.vertices_out = nir->info.gs.vertices_in; in pipeline_add_multiview_gs()
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_pipeline.c1273 vec4_size = gs->gs.vertices_in * in tu6_emit_vpc()
1610 hs ? cps_per_patch : gs->gs.vertices_in; in tu6_emit_geom_tess_consts()
1650 num_vertices = gs->gs.vertices_in; in tu6_emit_geom_tess_consts()
/third_party/mesa3d/src/compiler/nir/
Dnir_print.c1736 fprintf(fp, "vertices in: %u\n", shader->info.gs.vertices_in); in nir_print_shader_annotated()
/third_party/mesa3d/src/intel/vulkan/
DgenX_pipeline.c1791 gs.ExpectedVertexCount = gs_prog_data->vertices_in; in emit_3dstate_gs()
/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm.c3514 system_values.vertices_in = lp_build_broadcast_scalar(&bldvec, patch_vertices_in); in draw_tcs_llvm_generate()
4026 system_values.vertices_in = lp_build_broadcast_scalar(&bldvec, patch_vertices_in); in draw_tes_llvm_generate()
/third_party/mesa3d/src/mesa/main/
Dshaderapi.c2655 dst->info.gs.vertices_in = src->Geom.VerticesIn; in _mesa_copy_linked_program_data()

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