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Searched refs:ves (Results 1 – 25 of 34) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_state.c46 struct zink_vertex_elements_state *ves = CALLOC_STRUCT(zink_vertex_elements_state); in zink_create_vertex_elements_state() local
47 if (!ves) in zink_create_vertex_elements_state()
49 ves->hw_state.hash = _mesa_hash_pointer(ves); in zink_create_vertex_elements_state()
65 ves->binding_map[num_bindings] = binding; in zink_create_vertex_elements_state()
70 ves->bindings[binding].binding = binding; in zink_create_vertex_elements_state()
71ves->bindings[binding].inputRate = elem->instance_divisor ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VER… in zink_create_vertex_elements_state()
76ves->divisor[binding] = MIN2(elem->instance_divisor, screen->info.vdiv_props.maxVertexAttribDiviso… in zink_create_vertex_elements_state()
101 ves->decomposed_attrs |= BITFIELD_BIT(i); in zink_create_vertex_elements_state()
102 ves->decomposed_attrs_size = size; in zink_create_vertex_elements_state()
104 ves->decomposed_attrs_without_w |= BITFIELD_BIT(i); in zink_create_vertex_elements_state()
[all …]
Dzink_program.c796 const struct zink_vertex_elements_state *ves = ctx->element_state; in check_vertex_strides() local
797 for (unsigned i = 0; i < ves->hw_state.num_bindings; i++) { in check_vertex_strides()
798 const struct pipe_vertex_buffer *vb = ctx->vertex_buffers + ves->binding_map[i]; in check_vertex_strides()
800 if (stride && stride < ves->min_stride[i]) in check_vertex_strides()
/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_matrix_filter.c197 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); in vl_matrix_filter_init()
198 if (!filter->ves) in vl_matrix_filter_init()
235 pipe->delete_vertex_elements_state(pipe, filter->ves); in vl_matrix_filter_init()
261 filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); in vl_matrix_filter_cleanup()
304 filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); in vl_matrix_filter_render()
Dvl_median_filter.c308 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); in vl_median_filter_init()
309 if (!filter->ves) in vl_median_filter_init()
339 pipe->delete_vertex_elements_state(pipe, filter->ves); in vl_median_filter_init()
365 filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); in vl_median_filter_cleanup()
408 filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); in vl_median_filter_render()
Dvl_bicubic_filter.c309 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); in vl_bicubic_filter_init()
310 if (!filter->ves) in vl_bicubic_filter_init()
352 pipe->delete_vertex_elements_state(pipe, filter->ves); in vl_bicubic_filter_init()
378 filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); in vl_bicubic_filter_cleanup()
465 filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); in vl_bicubic_filter_render()
Dvl_deint_filter.c320 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); in vl_deint_filter_init()
321 if (!filter->ves) in vl_deint_filter_init()
362 pipe->delete_vertex_elements_state(pipe, filter->ves); in vl_deint_filter_init()
399 filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); in vl_deint_filter_cleanup()
467 filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); in vl_deint_filter_render()
Dvl_matrix_filter.h44 void *ves; member
Dvl_bicubic_filter.h43 void *ves; member
Dvl_median_filter.h52 void *ves; member
Dvl_deint_filter.h43 void *ves; member
/third_party/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_shader.c311 const struct compiled_vertex_elements_state *ves) in etna_shader_update_vs_inputs() argument
321 num_vs_inputs = MAX2(ves->num_elements, vs->infile.num_reg); in etna_shader_update_vs_inputs()
322 if (num_vs_inputs != ves->num_elements) { in etna_shader_update_vs_inputs()
324 ves->num_elements, vs->infile.num_reg); in etna_shader_update_vs_inputs()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_pipeline_state.h63 struct d3d12_vertex_elements_state *ves; member
Dd3d12_pipeline_state.cpp293 pso_desc.InputLayout.pInputElementDescs = state->ves->elements; in create_gfx_pipeline_state()
294 pso_desc.InputLayout.NumElements = state->ves->num_elements; in create_gfx_pipeline_state()
Dd3d12_compiler.cpp1033 if (stage == PIPE_SHADER_VERTEX && sel_ctx->ctx->gfx_pipeline_state.ves) { in d3d12_fill_shader_key()
1034 key->vs.needs_format_emulation = sel_ctx->ctx->gfx_pipeline_state.ves->needs_format_emulation; in d3d12_fill_shader_key()
1036 memcpy(key->vs.format_conversion, sel_ctx->ctx->gfx_pipeline_state.ves->format_conversion, in d3d12_fill_shader_key()
1037 sel_ctx->ctx->gfx_pipeline_state.ves->num_elements * sizeof(enum pipe_format)); in d3d12_fill_shader_key()
Dd3d12_blit.cpp542 util_blitter_save_vertex_elements(ctx->blitter, ctx->gfx_pipeline_state.ves); in util_blit_save_state()
Dd3d12_context.cpp160 ctx->gfx_pipeline_state.ves = (struct d3d12_vertex_elements_state *)ve; in d3d12_bind_vertex_elements_state()
/third_party/icu/icu4j/perf-tests/data/udhr/
Dudhr_dan.txt95 … Ingen må vilkårligt berøves sin nationalitet eller nægtes ret til at skifte nationalitet.
118 Ingen må vilkårligt berøves sin ejendom.
147 …nem periodiske og virkelige valg med almindelig og lige valgret og skal udøves gennem hemmelig afs…
218 …Disse rettigheder og friheder må i intet tilfælde udøves i strid med De forenede Nationers formål …
/third_party/icu/icu4c/source/data/region/
Dak.txt109 KN{"Saint Kitts ne Nɛves"}
Dln.txt223 VC{"Sántu vesá mpé Gelenadinɛ"}
/third_party/skia/third_party/externals/icu/source/data/region/
Dak.txt109 KN{"Saint Kitts ne Nɛves"}
Dln.txt223 VC{"Sántu vesá mpé Gelenadinɛ"}
/third_party/skia/third_party/externals/icu/source/data/misc/
DkeyTypeData.txt432 ves{""}
/third_party/icu/icu4c/source/data/misc/
DkeyTypeData.txt435 ves{""}
/third_party/icu/icu4c/source/data/locales/
Dsk.txt1625 keycap{"kláves"}
/third_party/skia/third_party/externals/icu/source/data/locales/
Dsk.txt1578 keycap{"kláves"}

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