/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_state.c | 46 struct zink_vertex_elements_state *ves = CALLOC_STRUCT(zink_vertex_elements_state); in zink_create_vertex_elements_state() local 47 if (!ves) in zink_create_vertex_elements_state() 49 ves->hw_state.hash = _mesa_hash_pointer(ves); in zink_create_vertex_elements_state() 65 ves->binding_map[num_bindings] = binding; in zink_create_vertex_elements_state() 70 ves->bindings[binding].binding = binding; in zink_create_vertex_elements_state() 71 …ves->bindings[binding].inputRate = elem->instance_divisor ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VER… in zink_create_vertex_elements_state() 76 …ves->divisor[binding] = MIN2(elem->instance_divisor, screen->info.vdiv_props.maxVertexAttribDiviso… in zink_create_vertex_elements_state() 101 ves->decomposed_attrs |= BITFIELD_BIT(i); in zink_create_vertex_elements_state() 102 ves->decomposed_attrs_size = size; in zink_create_vertex_elements_state() 104 ves->decomposed_attrs_without_w |= BITFIELD_BIT(i); in zink_create_vertex_elements_state() [all …]
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D | zink_program.c | 796 const struct zink_vertex_elements_state *ves = ctx->element_state; in check_vertex_strides() local 797 for (unsigned i = 0; i < ves->hw_state.num_bindings; i++) { in check_vertex_strides() 798 const struct pipe_vertex_buffer *vb = ctx->vertex_buffers + ves->binding_map[i]; in check_vertex_strides() 800 if (stride && stride < ves->min_stride[i]) in check_vertex_strides()
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/third_party/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_matrix_filter.c | 197 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); in vl_matrix_filter_init() 198 if (!filter->ves) in vl_matrix_filter_init() 235 pipe->delete_vertex_elements_state(pipe, filter->ves); in vl_matrix_filter_init() 261 filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); in vl_matrix_filter_cleanup() 304 filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); in vl_matrix_filter_render()
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D | vl_median_filter.c | 308 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); in vl_median_filter_init() 309 if (!filter->ves) in vl_median_filter_init() 339 pipe->delete_vertex_elements_state(pipe, filter->ves); in vl_median_filter_init() 365 filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); in vl_median_filter_cleanup() 408 filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); in vl_median_filter_render()
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D | vl_bicubic_filter.c | 309 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); in vl_bicubic_filter_init() 310 if (!filter->ves) in vl_bicubic_filter_init() 352 pipe->delete_vertex_elements_state(pipe, filter->ves); in vl_bicubic_filter_init() 378 filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); in vl_bicubic_filter_cleanup() 465 filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); in vl_bicubic_filter_render()
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D | vl_deint_filter.c | 320 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); in vl_deint_filter_init() 321 if (!filter->ves) in vl_deint_filter_init() 362 pipe->delete_vertex_elements_state(pipe, filter->ves); in vl_deint_filter_init() 399 filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); in vl_deint_filter_cleanup() 467 filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); in vl_deint_filter_render()
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D | vl_matrix_filter.h | 44 void *ves; member
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D | vl_bicubic_filter.h | 43 void *ves; member
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D | vl_median_filter.h | 52 void *ves; member
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D | vl_deint_filter.h | 43 void *ves; member
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_shader.c | 311 const struct compiled_vertex_elements_state *ves) in etna_shader_update_vs_inputs() argument 321 num_vs_inputs = MAX2(ves->num_elements, vs->infile.num_reg); in etna_shader_update_vs_inputs() 322 if (num_vs_inputs != ves->num_elements) { in etna_shader_update_vs_inputs() 324 ves->num_elements, vs->infile.num_reg); in etna_shader_update_vs_inputs()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_pipeline_state.h | 63 struct d3d12_vertex_elements_state *ves; member
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D | d3d12_pipeline_state.cpp | 293 pso_desc.InputLayout.pInputElementDescs = state->ves->elements; in create_gfx_pipeline_state() 294 pso_desc.InputLayout.NumElements = state->ves->num_elements; in create_gfx_pipeline_state()
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D | d3d12_compiler.cpp | 1033 if (stage == PIPE_SHADER_VERTEX && sel_ctx->ctx->gfx_pipeline_state.ves) { in d3d12_fill_shader_key() 1034 key->vs.needs_format_emulation = sel_ctx->ctx->gfx_pipeline_state.ves->needs_format_emulation; in d3d12_fill_shader_key() 1036 memcpy(key->vs.format_conversion, sel_ctx->ctx->gfx_pipeline_state.ves->format_conversion, in d3d12_fill_shader_key() 1037 sel_ctx->ctx->gfx_pipeline_state.ves->num_elements * sizeof(enum pipe_format)); in d3d12_fill_shader_key()
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D | d3d12_blit.cpp | 542 util_blitter_save_vertex_elements(ctx->blitter, ctx->gfx_pipeline_state.ves); in util_blit_save_state()
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D | d3d12_context.cpp | 160 ctx->gfx_pipeline_state.ves = (struct d3d12_vertex_elements_state *)ve; in d3d12_bind_vertex_elements_state()
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/third_party/icu/icu4j/perf-tests/data/udhr/ |
D | udhr_dan.txt | 95 … Ingen må vilkårligt berøves sin nationalitet eller nægtes ret til at skifte nationalitet. 118 Ingen må vilkårligt berøves sin ejendom. 147 …nem periodiske og virkelige valg med almindelig og lige valgret og skal udøves gennem hemmelig afs… 218 …Disse rettigheder og friheder må i intet tilfælde udøves i strid med De forenede Nationers formål …
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/third_party/icu/icu4c/source/data/region/ |
D | ak.txt | 109 KN{"Saint Kitts ne Nɛves"}
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D | ln.txt | 223 VC{"Sántu vesá mpé Gelenadinɛ"}
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/third_party/skia/third_party/externals/icu/source/data/region/ |
D | ak.txt | 109 KN{"Saint Kitts ne Nɛves"}
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D | ln.txt | 223 VC{"Sántu vesá mpé Gelenadinɛ"}
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/third_party/skia/third_party/externals/icu/source/data/misc/ |
D | keyTypeData.txt | 432 ves{""}
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/third_party/icu/icu4c/source/data/misc/ |
D | keyTypeData.txt | 435 ves{""}
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/third_party/icu/icu4c/source/data/locales/ |
D | sk.txt | 1625 keycap{"kláves"}
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/third_party/skia/third_party/externals/icu/source/data/locales/ |
D | sk.txt | 1578 keycap{"kláves"}
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