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Searched refs:vkTex (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkGpu.cpp1411 auto* vkTex = static_cast<GrVkTexture*>(tex)->textureImage(); in onRegenerateMipMapLevels() local
1413 if (vkTex->isLinearTiled()) { in onRegenerateMipMapLevels()
1421 if (!caps.formatCanBeDstofBlit(vkTex->imageFormat(), false) || in onRegenerateMipMapLevels()
1422 !caps.formatCanBeSrcofBlit(vkTex->imageFormat(), false) || in onRegenerateMipMapLevels()
1434 SkASSERT(levelCount == vkTex->mipLevels()); in onRegenerateMipMapLevels()
1437 vkTex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_ACCESS_TRANSFER_WRITE_BIT, in onRegenerateMipMapLevels()
1441 SkASSERT(GrVkFormatIsSupported(vkTex->imageFormat())); in onRegenerateMipMapLevels()
1451 vkTex->image(), // image in onRegenerateMipMapLevels()
1464 this->addImageMemoryBarrier(vkTex->resource(), VK_PIPELINE_STAGE_TRANSFER_BIT, in onRegenerateMipMapLevels()
1474 vkTex->resource(), in onRegenerateMipMapLevels()
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DGrVkOpsRenderPass.cpp365 GrVkTexture* vkTex = static_cast<GrVkTexture*>(sampledProxies[i]->peekTexture()); in set() local
366 SkASSERT(vkTex); in set()
367 GrVkImage* texture = vkTex->textureImage(); in set()
681 auto vkTex = static_cast<GrVkTexture*>(tex)->textureImage(); in check_sampled_texture() local
682 SkASSERT(vkTex->currentLayout() == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); in check_sampled_texture()
/third_party/skia/tests/
DVkBackendSurfaceTest.cpp224 GrVkTexture* vkTex = static_cast<GrVkTexture*>(texture);
228 vkTex->setImageLayout(vkGpu, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0,