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Searched refs:vk_queue_signal_sync (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/vulkan/runtime/
Dvk_queue.c1063 vk_queue_signal_sync(struct vk_queue *queue, in vk_queue_signal_sync() function
1141 return vk_queue_signal_sync(queue, vk_fence_get_active_sync(fence), 0); in vk_common_QueueSubmit2KHR()
1180 return vk_queue_signal_sync(queue, vk_fence_get_active_sync(fence), 0); in vk_common_QueueBindSparse()
1300 result = vk_queue_signal_sync(queue, sync, 0); in vk_common_QueueWaitIdle()