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Searched refs:vs_layer (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c203 bool vs_layer = in set_vertex_shader_layered() local
205 if (vs_layer) { in set_vertex_shader_layered()
/third_party/mesa3d/docs/relnotes/
D10.3.4.rst71 - st/mesa: add a fallback for clear_with_quad when no vs_layer