Searched refs:wasDestroyed (Results 1 – 25 of 26) sorted by relevance
12
51 SkASSERT(this->wasDestroyed()); in ~GrGpuResource()68 if (this->wasDestroyed()) { in abandon()146 if (this->wasDestroyed()) { in removeUniqueKey()166 if (this->wasDestroyed()) { in setUniqueKey()174 if (this->wasDestroyed()) { in notifyARefCntIsZero()188 if (!this->wasDestroyed() && fScratchKey.isValid()) { in removeScratchKey()199 if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable) { in makeBudgeted()207 if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kBudgeted && in makeUnbudgeted()216 if (this->wasDestroyed()) { in userRegisterResource()
21 if (this->wasDestroyed()) { in map()32 if (this->wasDestroyed()) { in unmap()
140 SkASSERT(!resource->wasDestroyed()); in insertResource()142 …if (!resource || this->isInCache(resource) || resource->wasDestroyed() || resource->resourcePriv()… in insertResource()219 SkASSERT(!back->wasDestroyed()); in abandonAll()225 SkASSERT(!top->wasDestroyed()); in abandonAll()262 SkASSERT(!back->wasDestroyed()); in releaseAll()268 SkASSERT(!top->wasDestroyed()); in releaseAll()311 SkASSERT(!resource->wasDestroyed()); in releaseByTag()488 SkASSERT(!resource->wasDestroyed()); in notifyARefCntReachedZero()493 if (!resource || resource->wasDestroyed() || this->isInPurgeableCache(resource) || in notifyARefCntReachedZero()1162 SkASSERT(!fNonpurgeableResources[i]->wasDestroyed()); in validate()[all …]
142 bool wasDestroyed = false; in validate() local158 for (int i = 0; !wasDestroyed && i < fBlocks.count(); ++i) { in validate()160 if (!buffer->isCpuBuffer() && static_cast<GrGpuBuffer*>(buffer)->wasDestroyed()) { in validate()161 wasDestroyed = true; in validate()169 if (!wasDestroyed) { in validate()
208 bool wasDestroyed() const { return nullptr == fGpu; } in wasDestroyed() function
288 if (surface->wasDestroyed()) { in isInstantiated()
604 if (!rt->wasDestroyed() && rt->canAttemptStencilAttachment(useMSAASurface)) { in attachStencilAttachment()
59 if (this->wasDestroyed()) { in onMap()79 if (this->wasDestroyed()) { in onUnmap()92 if (this->wasDestroyed()) { in onUpdateData()102 SkASSERT(!this->wasDestroyed()); in getDawnGpu()
56 SkASSERT(!this->wasDestroyed()); in getDawnGpu()
98 SkASSERT(!this->wasDestroyed()); in getDawnGpu()
85 if (this->wasDestroyed()) {128 SkASSERT(!this->wasDestroyed());140 if (!this->wasDestroyed()) {175 if (!this->wasDestroyed()) {181 if (!this->wasDestroyed()) {
121 SkASSERT(!this->wasDestroyed());
173 SkASSERT(!this->wasDestroyed());
143 SkASSERT(!this->wasDestroyed());
250 if (this->wasDestroyed()) { in vkRelease()285 if (!this->wasDestroyed()) { in onMap()291 if (!this->wasDestroyed()) { in onUnmap()297 if (this->wasDestroyed()) { in onUpdateData()320 SkASSERT(!this->wasDestroyed()); in getVkGpu()
485 SkASSERT(!this->wasDestroyed()); in getBackendRenderTarget()493 SkASSERT(!this->wasDestroyed()); in getVkGpu()
164 SkASSERT(!this->wasDestroyed()); in getVkGpu()
672 SkASSERT(!this->wasDestroyed()); in getVkGpu()
133 SkASSERT(!this->wasDestroyed()); in glGpu()144 if (!this->wasDestroyed()) { in onRelease()169 SkASSERT(!this->wasDestroyed()); in onMap()264 if (this->wasDestroyed()) { in onUpdateData()
311 SkASSERT(!this->wasDestroyed()); in getGLGpu()
116 if (this->wasDestroyed()) { in releaseResource()175 if (this->wasDestroyed()) { in internalMap()206 if (this->wasDestroyed()) { in internalUnmap()
53 SkASSERT(!this->wasDestroyed()); in getD3DGpu()
82 SkASSERT(!this->wasDestroyed()); in getD3DGpu()
155 SkASSERT(!this->wasDestroyed()); in getD3DGpu()
181 SkASSERT(!this->wasDestroyed()); in getD3DGpu()