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Searched refs:wasDestroyed (Results 1 – 25 of 26) sorted by relevance

12

/third_party/skia/src/gpu/
DGrGpuResource.cpp51 SkASSERT(this->wasDestroyed()); in ~GrGpuResource()
68 if (this->wasDestroyed()) { in abandon()
146 if (this->wasDestroyed()) { in removeUniqueKey()
166 if (this->wasDestroyed()) { in setUniqueKey()
174 if (this->wasDestroyed()) { in notifyARefCntIsZero()
188 if (!this->wasDestroyed() && fScratchKey.isValid()) { in removeScratchKey()
199 if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable) { in makeBudgeted()
207 if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kBudgeted && in makeUnbudgeted()
216 if (this->wasDestroyed()) { in userRegisterResource()
DGrGpuBuffer.cpp21 if (this->wasDestroyed()) { in map()
32 if (this->wasDestroyed()) { in unmap()
DGrResourceCache.cpp140 SkASSERT(!resource->wasDestroyed()); in insertResource()
142 …if (!resource || this->isInCache(resource) || resource->wasDestroyed() || resource->resourcePriv()… in insertResource()
219 SkASSERT(!back->wasDestroyed()); in abandonAll()
225 SkASSERT(!top->wasDestroyed()); in abandonAll()
262 SkASSERT(!back->wasDestroyed()); in releaseAll()
268 SkASSERT(!top->wasDestroyed()); in releaseAll()
311 SkASSERT(!resource->wasDestroyed()); in releaseByTag()
488 SkASSERT(!resource->wasDestroyed()); in notifyARefCntReachedZero()
493 if (!resource || resource->wasDestroyed() || this->isInPurgeableCache(resource) || in notifyARefCntReachedZero()
1162 SkASSERT(!fNonpurgeableResources[i]->wasDestroyed()); in validate()
[all …]
DGrBufferAllocPool.cpp142 bool wasDestroyed = false; in validate() local
158 for (int i = 0; !wasDestroyed && i < fBlocks.count(); ++i) { in validate()
160 if (!buffer->isCpuBuffer() && static_cast<GrGpuBuffer*>(buffer)->wasDestroyed()) { in validate()
161 wasDestroyed = true; in validate()
169 if (!wasDestroyed) { in validate()
DGrGpuResource.h208 bool wasDestroyed() const { return nullptr == fGpu; } in wasDestroyed() function
DGrRenderTask.cpp288 if (surface->wasDestroyed()) { in isInstantiated()
DGrResourceProvider.cpp604 if (!rt->wasDestroyed() && rt->canAttemptStencilAttachment(useMSAASurface)) { in attachStencilAttachment()
/third_party/skia/src/gpu/dawn/
DGrDawnBuffer.cpp59 if (this->wasDestroyed()) { in onMap()
79 if (this->wasDestroyed()) { in onUnmap()
92 if (this->wasDestroyed()) { in onUpdateData()
102 SkASSERT(!this->wasDestroyed()); in getDawnGpu()
DGrDawnAttachment.cpp56 SkASSERT(!this->wasDestroyed()); in getDawnGpu()
DGrDawnTexture.cpp98 SkASSERT(!this->wasDestroyed()); in getDawnGpu()
/third_party/skia/src/gpu/mtl/
DGrMtlBuffer.mm85 if (this->wasDestroyed()) {
128 SkASSERT(!this->wasDestroyed());
140 if (!this->wasDestroyed()) {
175 if (!this->wasDestroyed()) {
181 if (!this->wasDestroyed()) {
DGrMtlTexture.mm121 SkASSERT(!this->wasDestroyed());
DGrMtlAttachment.mm173 SkASSERT(!this->wasDestroyed());
DGrMtlRenderTarget.mm143 SkASSERT(!this->wasDestroyed());
/third_party/skia/src/gpu/vk/
DGrVkBuffer.cpp250 if (this->wasDestroyed()) { in vkRelease()
285 if (!this->wasDestroyed()) { in onMap()
291 if (!this->wasDestroyed()) { in onUnmap()
297 if (this->wasDestroyed()) { in onUpdateData()
320 SkASSERT(!this->wasDestroyed()); in getVkGpu()
DGrVkRenderTarget.cpp485 SkASSERT(!this->wasDestroyed()); in getBackendRenderTarget()
493 SkASSERT(!this->wasDestroyed()); in getVkGpu()
DGrVkTexture.cpp164 SkASSERT(!this->wasDestroyed()); in getVkGpu()
DGrVkImage.cpp672 SkASSERT(!this->wasDestroyed()); in getVkGpu()
/third_party/skia/src/gpu/gl/
DGrGLBuffer.cpp133 SkASSERT(!this->wasDestroyed()); in glGpu()
144 if (!this->wasDestroyed()) { in onRelease()
169 SkASSERT(!this->wasDestroyed()); in onMap()
264 if (this->wasDestroyed()) { in onUpdateData()
DGrGLRenderTarget.cpp311 SkASSERT(!this->wasDestroyed()); in getGLGpu()
/third_party/skia/src/gpu/d3d/
DGrD3DBuffer.cpp116 if (this->wasDestroyed()) { in releaseResource()
175 if (this->wasDestroyed()) { in internalMap()
206 if (this->wasDestroyed()) { in internalUnmap()
DGrD3DBuffer.h53 SkASSERT(!this->wasDestroyed()); in getD3DGpu()
DGrD3DAttachment.cpp82 SkASSERT(!this->wasDestroyed()); in getD3DGpu()
DGrD3DTexture.cpp155 SkASSERT(!this->wasDestroyed()); in getD3DGpu()
DGrD3DRenderTarget.cpp181 SkASSERT(!this->wasDestroyed()); in getD3DGpu()

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