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Searched refs:writes_z (Results 1 – 25 of 31) sorted by relevance

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/third_party/mesa3d/src/amd/common/
Dac_shader_util.c34 unsigned ac_get_spi_shader_z_format(bool writes_z, bool writes_stencil, bool writes_samplemask, in ac_get_spi_shader_z_format() argument
38 assert(!writes_mrt0_alpha || writes_z || writes_stencil || writes_samplemask); in ac_get_spi_shader_z_format()
40 if (writes_z || writes_mrt0_alpha) { in ac_get_spi_shader_z_format()
Dac_shader_util.h93 unsigned ac_get_spi_shader_z_format(bool writes_z, bool writes_stencil, bool writes_samplemask,
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_quad_pipe.c50 !sp->fs_variant->info.writes_z && in sp_build_quad_pipeline()
Dsp_quad_depth_test.c852 boolean interp_depth = !fsInfo->writes_z || qs->softpipe->early_depth; in depth_test_quads_fallback()
991 boolean interp_depth = !fsInfo->writes_z || qs->softpipe->early_depth; in choose_depth_test()
/third_party/mesa3d/src/amd/compiler/
Daco_shader_info.h135 bool writes_z; member
/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_scan.h97 boolean writes_z; /**< does fragment shader write Z value? */ member
/third_party/mesa3d/src/gallium/drivers/i915/
Di915_state_static.c166 (i915->fs && !i915->fs->info.writes_z)) in update_dst_buf_vars()
/third_party/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_internal.h263 unsigned writes_z:1; member
Detnaviv_state.c739 !shader_state->writes_z && in etna_update_zsa()
749 !shader_state->writes_z) in etna_update_zsa()
Detnaviv_shader.c252 cs->writes_z = fs->ps_depth_out_reg >= 0; in etna_link_shaders()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h429 bool writes_z; /**< does fragment shader write Z value? */ member
650 unsigned writes_z : 1; member
Dsi_shader_llvm_ps.c844 key->ps_epilog.writes_z + key->ps_epilog.writes_stencil + key->ps_epilog.writes_samplemask; in si_llvm_build_ps_epilog()
882 if (key->ps_epilog.writes_z || in si_llvm_build_ps_epilog()
890 if (key->ps_epilog.writes_z) in si_llvm_build_ps_epilog()
Dsi_state_shaders.cpp1863 S_02880C_Z_EXPORT_ENABLE(info->writes_z) | in si_shader_ps()
1969 bool has_mrtz = info->writes_z || info->writes_stencil || info->writes_samplemask; in si_shader_ps()
2000 ac_get_spi_shader_z_format(info->writes_z, info->writes_stencil, info->writes_samplemask, in si_shader_ps()
2180 ps->info.writes_z || in si_update_ps_inputs_read_or_disabled()
2351 (ps->info.writes_z || ps->info.writes_stencil || ps->info.writes_samplemask); in si_ps_key_update_blend_rasterizer()
Dsi_shader_info.c652 info->writes_z = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH); in si_nir_scan_shader()
Dsi_shader.c740 shader->selector->info.writes_z + shader->selector->info.writes_stencil + in si_init_shader_args()
2311 key->ps_epilog.writes_z = info->writes_z; in si_get_ps_epilog_key()
/third_party/mesa3d/src/amd/vulkan/
Dradv_aco_shader_info.h95 ASSIGN_FIELD(ps.writes_z); in radv_aco_convert_shader_info()
Dradv_shader.h310 bool writes_z; member
Dradv_shader_info.c637 info->ps.writes_z = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH); in radv_nir_shader_info_pass()
Dradv_nir_to_llvm.c1105 if (ctx->shader_info->ps.writes_z) { in handle_fs_outputs_post()
1118 if (index > 0 && !ctx->shader_info->ps.writes_z && in handle_fs_outputs_post()
/third_party/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h679 bool writes_z; member
1025 bool writes_z; member
Dvir.c824 prog_data->writes_z = c->writes_z; in v3d_fs_set_prog_data()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dvx_pipeline.c399 shader.fragment_shader_does_z_writes = prog_data_fs->writes_z; in pack_shader_state_record()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi_info.c731 info->writes_z = true; in nir_tgsi_scan_shader()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3dx_draw.c611 v3d->prog.fs->prog_data.fs->writes_z; in v3d_emit_gl_shader_state()
929 if (v3d->prog.fs->prog_data.fs->writes_z && in v3d_update_job_ez()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.c684 else if (!shader->info.base.writes_z && !shader->info.base.writes_stencil && in generate_fs_loop()
762 if (shader->info.base.writes_z) { in generate_fs_loop()
1130 if (shader->info.base.writes_z) { in generate_fs_loop()
1246 if (shader->info.base.writes_z) { in generate_fs_loop()

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