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Searched refs:y_in_rect (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/core/
DSkBlitter.cpp343 static inline bool y_in_rect(int y, const SkIRect& rect) { in y_in_rect() function
354 if (!y_in_rect(y, fClipRect)) { in blitH()
375 if (!y_in_rect(y, fClipRect) || left >= fClipRect.fRight) { in blitAntiH()