Searched refs:y_sign (Results 1 – 3 of 3) sorted by relevance
102 int y_sign = font_opts->font_size_y < 0 ? -1 : +1; in render() local116 double ascent = y_sign * font_extents.ascent; in render()117 double descent = y_sign * font_extents.descent; in render()118 double line_gap = y_sign * font_extents.line_gap + line_space; in render()130 h = MAX (h, y_sign * y_advance); in render()155 y_sign < 0 ? h : 0); in render()160 y_sign < 0 ? descent : ascent); in render()
635 bool y_sign = y->sign(); in BitwiseAnd() local637 if (!x_sign && !y_sign) { in BitwiseAnd()643 } else if (x_sign && y_sign) { in BitwiseAnd()664 bool y_sign = y->sign(); in BitwiseXor() local666 if (!x_sign && !y_sign) { in BitwiseXor()672 } else if (x_sign && y_sign) { in BitwiseXor()694 bool y_sign = y->sign(); in BitwiseOr() local698 if (!x_sign && !y_sign) { in BitwiseOr()701 } else if (x_sign && y_sign) { in BitwiseOr()795 bool y_sign = (y_value < 0); in CompareToNumber() local[all …]
3004 LLVMValueRef y_sign = LLVMBuildXor(b, y_combine, sign_bit, "y_sign"); in lp_build_sin_or_cos() local3005 LLVMValueRef y_result = LLVMBuildBitCast(b, y_sign, bld->vec_type, "y_result"); in lp_build_sin_or_cos()