Searched defs:WINAPI (Results 1 – 8 of 8) sorted by relevance
/third_party/python/PC/ |
D | frozen_dllmain.c | 118 BOOL (WINAPI * pfndllmain)(HINSTANCE, DWORD, LPVOID); in CallModuleDllMain() local
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/third_party/node/deps/v8/src/base/ |
D | win32-headers.h | 58 #define WINAPI __stdcall macro
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/third_party/mesa3d/include/D3D9/ |
D | d3d9.h | 608 void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); member 616 void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); member 694 void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); member 702 void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); member 757 void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); member 767 …void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARA… member 768 void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); member 826 float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); member 1008 void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); member 1018 …void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMA… member [all …]
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D | d3d9types.h | 179 #define WINAPI __attribute__((ms_abi)) macro 181 #define WINAPI __attribute__((__stdcall__)) macro 183 #define WINAPI macro
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/third_party/mesa3d/include/d3dadapter/ |
D | present.h | 153 void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); member
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/third_party/ffmpeg/libavutil/ |
D | hwcontext_d3d11va.c | 607 HRESULT (WINAPI * pf_DXGIGetDebugInterface)(const GUID *riid, void **ppDebug) in d3d11va_device_create() local
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/third_party/lzma/C/Util/7z/ |
D | 7zMain.c | 348 #define WINAPI macro
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/third_party/lzma/CPP/Common/ |
D | MyWindows.h | 34 #define WINAPI macro
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