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Searched refs:ALLOCATION_FLAG_WITHIN_BUDGET (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.h750 ALLOCATION_FLAG_WITHIN_BUDGET = 0x4, enumerator
DD3D12MemAlloc.cpp4512 if((pAllocDesc->Flags & ALLOCATION_FLAG_WITHIN_BUDGET) != 0) in AllocateCommittedResource()
4572 if((pAllocDesc->Flags & ALLOCATION_FLAG_WITHIN_BUDGET) != 0) in AllocateHeap()