Searched refs:HeapFlags (Results 1 – 3 of 3) sorted by relevance
969 D3D12_HEAP_FLAGS HeapFlags; member
575 poolDesc.HeapFlags = D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS; in TestCustomPools()
3946 D3D12_HEAP_FLAGS heapFlags = desc.HeapFlags; in PoolPimpl()5509 if(!m_Pimpl->HeapFlagsFulfillResourceHeapTier(pPoolDesc->HeapFlags)) in CreatePool()