Searched refs:R600_ERR (Results 1 – 12 of 12) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_assembler.cpp | 483 R600_ERR("shader_from_nir: Error creating tex assembly instruction\n"); in visit() 520 R600_ERR("shader_from_nir: export %d type not yet supported\n", exi.export_type()); in visit() 533 R600_ERR("Error adding export at location %d : err: %d\n", exi.location(), r); in visit() 572 R600_ERR("shader_from_nir: Error creating SCRATCH_WR assembly instruction\n"); in visit() 593 R600_ERR("shader_from_nir: Error creating stream output instruction\n"); in visit() 617 R600_ERR("shader_from_nir: Error creating mem ring write instruction\n"); in visit() 695 R600_ERR("shader_from_nir: Error creating tex assembly instruction\n"); in visit() 701 R600_ERR("shader_from_nir: Error creating tex assembly instruction\n"); in visit() 1114 R600_ERR("shader_from_nir: Don't support more then 124 GPRs, but try using %d\n", in copy_dst()
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D | sfn_shader_vs.cpp | 300 R600_ERR("Too many stream outputs: %d\n", m_so_info->num_outputs); in emit_stream() 305 R600_ERR("Exceeded the max number of stream output buffers, got: %d\n", in emit_stream()
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D | sfn_nir.cpp | 864 R600_ERR("%s: Register allocation failed\n", __func__); in r600_shader_from_nir() 890 R600_ERR("%s: Lowering to assembly failed\n", __func__); in r600_shader_from_nir()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_texture.c | 626 R600_ERR("Invalid sample count for FMASK allocation.\n"); in r600_texture_get_fmask_info() 639 R600_ERR("Got error in surface_init while allocating FMASK.\n"); in r600_texture_get_fmask_info() 1210 R600_ERR("failed to create temporary texture to hold flushed depth\n"); in r600_init_flushed_depth_texture() 1376 R600_ERR("failed to create temporary texture to hold untiled copy\n"); in r600_texture_transfer_map() 1384 R600_ERR("failed to create a temporary depth texture\n"); in r600_texture_transfer_map() 1403 R600_ERR("failed to create temporary texture to hold untiled copy\n"); in r600_texture_transfer_map() 1433 R600_ERR("failed to create temporary texture to hold untiled copy\n"); in r600_texture_transfer_map()
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D | r600_asm.c | 1116 R600_ERR("unexpected kcache line mode\n"); in r600_bytecode_assign_kcache_banks() 1435 R600_ERR("Unknown gfx level %d.\n", bc->gfx_level); in r600_bytecode_num_tex_and_vtx_instructions() 1488 R600_ERR("Unknown gfx level %d.\n", bc->gfx_level); in r600_bytecode_add_vtx_internal() 1894 R600_ERR("unknown gfx level %d.\n", bc->gfx_level); in r600_bytecode_build() 2714 R600_ERR("unsupported vertex format %s\n", util_format_name(pformat)); in r600_vertex_data_type() 2790 R600_ERR("too big src_offset: %u\n", elements[i].src_offset); in r600_create_vertex_fetch_shader()
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D | evergreen_compute.c | 516 R600_ERR("Failed to select compute shader\n"); in evergreen_bind_compute_state() 746 R600_ERR("Failed to select compute shader\n"); in compute_emit_cs()
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D | r600_pipe_common.h | 928 #define R600_ERR(fmt, args...) \ macro
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D | r600_shader.c | 193 R600_ERR("translation from TGSI failed !\n"); in r600_pipe_shader_create() 231 R600_ERR("translation from NIR failed !\n"); in r600_pipe_shader_create() 280 R600_ERR("building bytecode failed !\n"); in r600_pipe_shader_create() 294 R600_ERR("r600_sb_bytecode_process failed !\n"); in r600_pipe_shader_create() 513 R600_ERR("too many dst (%d)\n", i->Instruction.NumDstRegs); in tgsi_is_supported() 518 R600_ERR("label unsupported\n"); in tgsi_is_supported() 539 R600_ERR("unsupported src %d (file %d, dimension %d)\n", j, in tgsi_is_supported() 550 R600_ERR("unsupported dst (dimension)\n"); in tgsi_is_supported() 1287 R600_ERR("unsupported file %d declaration\n", d->Declaration.File); in tgsi_declaration() 2430 R600_ERR("Too many stream outputs: %d\n", so->num_outputs); in emit_streamout() [all …]
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D | r600_pipe.c | 208 R600_ERR("Unsupported gfx level %d.\n", rctx->b.gfx_level); in r600_create_context()
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D | r600_state.c | 47 R600_ERR("Unknown blend function %d\n", blend_func); in r600_translate_blend_function() 96 R600_ERR("Bad blend factor %d not supported!\n", blend_fact); in r600_translate_blend_factor() 172 R600_ERR("r600: unsupported texture type %d\n", target); in r600_is_format_supported() 2067 R600_ERR("shaders require too many register (%d + %d + %d + %d) " in r600_adjust_gprs()
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D | r600_state_common.c | 961 R600_ERR("Failed to build shader variant (type=%u) %d\n", in r600_shader_select() 1300 R600_ERR("Failed to allocate BE swap buffer.\n"); in r600_set_constant_buffer() 2592 R600_ERR("Unknown stencil op %d", s_op); in r600_translate_stencil_op()
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D | evergreen_state.c | 117 R600_ERR("Unknown blend function %d\n", blend_func); in r600_translate_blend_function() 166 R600_ERR("Bad blend factor %d not supported!\n", blend_fact); in r600_translate_blend_factor() 253 R600_ERR("r600: unsupported texture type %d\n", target); in evergreen_is_format_supported()
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