Searched refs:TYPE_COMMITTED (Results 1 – 2 of 2) sorted by relevance
882 TYPE_COMMITTED, enumerator
4780 D3D12MA_ASSERT(allocation && allocation->m_PackedData.GetType() == Allocation::TYPE_COMMITTED); in FreeCommittedMemory()5273 case TYPE_COMMITTED: in Release()5293 case TYPE_COMMITTED: in GetOffset()5308 case TYPE_COMMITTED: in GetHeap()5355 m_PackedData.SetType(TYPE_COMMITTED); in InitCommitted()