Searched refs:cwValid (Results 1 – 1 of 1) sorted by relevance
/third_party/skia/src/gpu/geometry/ |
D | GrQuadUtils.cpp | 439 M4f cwValid = next_cw(v.fW) >= SkPathPriv::kW0PlaneDistance; in ClipToW0() local 450 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fX), in ClipToW0() 453 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fY), in ClipToW0() 458 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fU), in ClipToW0() 461 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fV), in ClipToW0() 464 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fR), in ClipToW0() 489 if_then_else(cwValid, next_cw(mid.fX), v.fX)); in ClipToW0() 491 if_then_else(cwValid, next_cw(mid.fY), v.fY)); in ClipToW0() 493 if_then_else(cwValid, next_cw(mid.fW), v.fW)); in ClipToW0() 496 if_then_else(cwValid, next_cw(mid.fU), v.fU)); in ClipToW0() [all …]
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