/third_party/skia/src/gpu/ |
D | GrOpFlushState.h | 195 SkASSERT((programInfo.pipeline().isScissorTestEnabled()) == in bindPipelineAndScissorClip() 198 if (programInfo.pipeline().isScissorTestEnabled()) { in bindPipelineAndScissorClip()
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D | GrPipeline.h | 161 bool isScissorTestEnabled() const { in isScissorTestEnabled() function
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D | GrOpsRenderPass.cpp | 109 fScissorStatus = (programInfo.pipeline().isScissorTestEnabled()) ? in bindPipeline()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.cpp | 49 if (state.isScissorTestEnabled()) in GetClearParameters() 245 const gl::Rectangle *scissor = glState.isScissorTestEnabled() ? &glState.getScissor() : nullptr; in blit()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | FramebufferGL.cpp | 513 if (!RequiresMultiviewClear(mState, context->getState().isScissorTestEnabled())) in clear() 541 if (!RequiresMultiviewClear(mState, context->getState().isScissorTestEnabled())) in clearBufferfv() 570 if (!RequiresMultiviewClear(mState, context->getState().isScissorTestEnabled())) in clearBufferuiv() 599 if (!RequiresMultiviewClear(mState, context->getState().isScissorTestEnabled())) in clearBufferiv() 629 if (!RequiresMultiviewClear(mState, context->getState().isScissorTestEnabled())) in clearBufferfi()
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D | StateManagerGL.cpp | 1818 setScissorTestEnabled(state.isScissorTestEnabled()); in syncState()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.cpp | 134 if (!programInfo.pipeline().isScissorTestEnabled()) { in applyState()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.cpp | 193 if (!info.pipeline().isScissorTestEnabled()) { in onBindPipeline()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.cpp | 72 mRenderer->setScissorRectangle(glState.getScissor(), glState.isScissorTestEnabled()); in clearImpl()
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D | StateManager9.cpp | 296 if (state.isScissorTestEnabled() != mCurScissorEnabled) in syncState()
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D | Renderer9.cpp | 1108 setScissorRectangle(glState.getScissor(), glState.isScissorTestEnabled()); in updateState()
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/third_party/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.cpp | 654 if (!programInfo.pipeline().isScissorTestEnabled()) { in onBindPipeline()
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlOpsRenderPass.mm | 113 if (!programInfo.pipeline().isScissorTestEnabled()) {
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 471 bool isScissorTestEnabled() const;
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D | Context.cpp | 622 bool Context::isScissorTestEnabled() const in isScissorTestEnabled() function in es2::Context
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D | libGLESv2.cpp | 3827 case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); in IsEnabled()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | State.h | 265 bool isScissorTestEnabled() const { return mScissorTest; } in isScissorTestEnabled() function
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D | Framebuffer.cpp | 1568 if (glState.isScissorTestEnabled()) in partialClearNeedsInit()
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D | State.cpp | 1433 return isScissorTestEnabled(); in getEnableFeature()
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D | validationES2.cpp | 60 if (context->getState().isScissorTestEnabled()) in IsPartialBlit()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 928 if (!glState.isScissorTestEnabled()) in ClipRectToScissor()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 1115 if (state.isScissorTestEnabled() != mCurScissorEnabled) in syncState() 1405 const bool enabled = glState.isScissorTestEnabled(); in syncScissorRectangle()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 545 json->addScalar("ScissorTestEnabled", state.isScissorTestEnabled()); in SerializeContextState()
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D | FrameCapture.cpp | 3952 if (apiState.isScissorTestEnabled()) in CaptureMidExecutionSetup() 3954 capCap(GL_SCISSOR_TEST, apiState.isScissorTestEnabled()); in CaptureMidExecutionSetup()
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/third_party/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 1897 this->flushScissorTest(GrScissorTest(programInfo.pipeline().isScissorTestEnabled())); in flushGLState()
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