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/third_party/vk-gl-cts/android/cts/main/vk-master-2021-03-01/
Dgeometry.txt1 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_default_layer
2 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_one
3 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_all
4 dEQP-VK.geometry.layered.1d_array.64_1_4.render_different_content
5 dEQP-VK.geometry.layered.1d_array.64_1_4.fragment_layer
6 dEQP-VK.geometry.layered.1d_array.64_1_4.invocation_per_layer
7 dEQP-VK.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
8 dEQP-VK.geometry.layered.1d_array.64_1_4.readback
9 dEQP-VK.geometry.layered.1d_array.12_1_6.render_to_default_layer
10 dEQP-VK.geometry.layered.1d_array.12_1_6.render_to_one
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/third_party/vk-gl-cts/android/cts/master/vk-master-2021-03-01/
Dgeometry.txt1 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_default_layer
2 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_one
3 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_all
4 dEQP-VK.geometry.layered.1d_array.64_1_4.render_different_content
5 dEQP-VK.geometry.layered.1d_array.64_1_4.fragment_layer
6 dEQP-VK.geometry.layered.1d_array.64_1_4.invocation_per_layer
7 dEQP-VK.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
8 dEQP-VK.geometry.layered.1d_array.64_1_4.readback
9 dEQP-VK.geometry.layered.1d_array.12_1_6.render_to_default_layer
10 dEQP-VK.geometry.layered.1d_array.12_1_6.render_to_one
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/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/vk-default/
Dgeometry.txt45 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_default_layer
46 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_one
47 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_all
48 dEQP-VK.geometry.layered.1d_array.64_1_4.render_different_content
49 dEQP-VK.geometry.layered.1d_array.64_1_4.fragment_layer
50 dEQP-VK.geometry.layered.1d_array.64_1_4.invocation_per_layer
51 dEQP-VK.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
52 dEQP-VK.geometry.layered.1d_array.64_1_4.readback
53 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
54 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
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/third_party/vk-gl-cts/android/cts/main/vksc-master/
Dgeometry.txt45 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_to_default_layer
46 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_to_one
47 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_to_all
48 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_different_content
49 dEQP-VKSC.geometry.layered.1d_array.64_1_4.fragment_layer
50 dEQP-VKSC.geometry.layered.1d_array.64_1_4.invocation_per_layer
51 dEQP-VKSC.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
52 dEQP-VKSC.geometry.layered.1d_array.64_1_4.readback
53 dEQP-VKSC.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
54 dEQP-VKSC.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
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/third_party/vk-gl-cts/android/cts/main/vk-master/
Dgeometry.txt6 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_default_layer
7 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_one
8 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_all
9 dEQP-VK.geometry.layered.1d_array.64_1_4.render_different_content
10 dEQP-VK.geometry.layered.1d_array.64_1_4.fragment_layer
11 dEQP-VK.geometry.layered.1d_array.64_1_4.invocation_per_layer
12 dEQP-VK.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
13 dEQP-VK.geometry.layered.1d_array.64_1_4.readback
14 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
15 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
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/third_party/vk-gl-cts/android/cts/main/vksc-main/
Dgeometry.txt6 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_to_default_layer
7 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_to_one
8 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_to_all
9 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_different_content
10 dEQP-VKSC.geometry.layered.1d_array.64_1_4.fragment_layer
11 dEQP-VKSC.geometry.layered.1d_array.64_1_4.invocation_per_layer
12 dEQP-VKSC.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
13 dEQP-VKSC.geometry.layered.1d_array.64_1_4.readback
14 dEQP-VKSC.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
15 dEQP-VKSC.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
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/third_party/vk-gl-cts/external/vulkancts/mustpass/main/vksc-default/
Dgeometry.txt6 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_to_default_layer
7 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_to_one
8 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_to_all
9 dEQP-VKSC.geometry.layered.1d_array.64_1_4.render_different_content
10 dEQP-VKSC.geometry.layered.1d_array.64_1_4.fragment_layer
11 dEQP-VKSC.geometry.layered.1d_array.64_1_4.invocation_per_layer
12 dEQP-VKSC.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
13 dEQP-VKSC.geometry.layered.1d_array.64_1_4.readback
14 dEQP-VKSC.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
15 dEQP-VKSC.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
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/third_party/vk-gl-cts/android/cts/master/vk-master/
Dgeometry.txt45 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_default_layer
46 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_one
47 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_all
48 dEQP-VK.geometry.layered.1d_array.64_1_4.render_different_content
49 dEQP-VK.geometry.layered.1d_array.64_1_4.fragment_layer
50 dEQP-VK.geometry.layered.1d_array.64_1_4.invocation_per_layer
51 dEQP-VK.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
52 dEQP-VK.geometry.layered.1d_array.64_1_4.readback
53 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
54 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
[all …]
/third_party/vk-gl-cts/external/vulkancts/mustpass/master/vk-default/
Dgeometry.txt45 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_default_layer
46 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_one
47 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_all
48 dEQP-VK.geometry.layered.1d_array.64_1_4.render_different_content
49 dEQP-VK.geometry.layered.1d_array.64_1_4.fragment_layer
50 dEQP-VK.geometry.layered.1d_array.64_1_4.invocation_per_layer
51 dEQP-VK.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
52 dEQP-VK.geometry.layered.1d_array.64_1_4.readback
53 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
54 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
[all …]
/third_party/vk-gl-cts/external/vulkancts/mustpass/main/vk-default/
Dgeometry.txt6 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_default_layer
7 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_one
8 dEQP-VK.geometry.layered.1d_array.64_1_4.render_to_all
9 dEQP-VK.geometry.layered.1d_array.64_1_4.render_different_content
10 dEQP-VK.geometry.layered.1d_array.64_1_4.fragment_layer
11 dEQP-VK.geometry.layered.1d_array.64_1_4.invocation_per_layer
12 dEQP-VK.geometry.layered.1d_array.64_1_4.multiple_layers_per_invocation
13 dEQP-VK.geometry.layered.1d_array.64_1_4.readback
14 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
15 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
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/third_party/vk-gl-cts/android/cts/main/vk-master-2020-03-01/
Dgeometry.txt1 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
2 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
3 dEQP-VK.geometry.layered.2d_array.64_64_4.secondary_cmd_buffer
4 dEQP-VK.geometry.layered.2d_array.64_64_4.secondary_cmd_buffer_inherit_framebuffer
5 dEQP-VK.geometry.layered.cube.64_64_6.secondary_cmd_buffer
6 dEQP-VK.geometry.layered.cube.64_64_6.secondary_cmd_buffer_inherit_framebuffer
7 dEQP-VK.geometry.layered.cube_array.64_64_12.secondary_cmd_buffer
8 dEQP-VK.geometry.layered.cube_array.64_64_12.secondary_cmd_buffer_inherit_framebuffer
9 dEQP-VK.geometry.layered.3d.64_64_8.secondary_cmd_buffer
10 dEQP-VK.geometry.layered.3d.64_64_8.secondary_cmd_buffer_inherit_framebuffer
/third_party/vk-gl-cts/android/cts/master/vk-master-2020-03-01/
Dgeometry.txt1 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer
2 dEQP-VK.geometry.layered.1d_array.64_1_4.secondary_cmd_buffer_inherit_framebuffer
3 dEQP-VK.geometry.layered.2d_array.64_64_4.secondary_cmd_buffer
4 dEQP-VK.geometry.layered.2d_array.64_64_4.secondary_cmd_buffer_inherit_framebuffer
5 dEQP-VK.geometry.layered.cube.64_64_6.secondary_cmd_buffer
6 dEQP-VK.geometry.layered.cube.64_64_6.secondary_cmd_buffer_inherit_framebuffer
7 dEQP-VK.geometry.layered.cube_array.64_64_12.secondary_cmd_buffer
8 dEQP-VK.geometry.layered.cube_array.64_64_12.secondary_cmd_buffer_inherit_framebuffer
9 dEQP-VK.geometry.layered.3d.64_64_8.secondary_cmd_buffer
10 dEQP-VK.geometry.layered.3d.64_64_8.secondary_cmd_buffer_inherit_framebuffer
/third_party/vk-gl-cts/external/vulkan-docs/src/proposals/
DVK_MSFT_layered_driver.adoc20 implementation and another is a "`layered`" implementation on top of a
21 different API. Examples of layered implementations would include VulkanOn12
22 (aka Dozen), layered on D3D12, and MoltenVK, layered on Metal.
26 should place any native/un-layered drivers sorted-before any layered
39 * Special-casing well-known layered drivers in the Vulkan loader.
40 * Extending the Loader-ICD interface to identify layered drivers.
41 * Providing an extension to allow layered drivers to self-identify.
44 allowing applications to understand when they are running on a layered
67 `NONE`, then the driver should be considered layered. The specific value of
87 would refer to the version of layered implementation.
DVK_EXT_metal_objects.adoc11 which, in a Vulkan implementation that is layered on top of Metal on Apple device
18 In a Vulkan implementation that is layered on top of Metal on Apple device platforms,
36 interface to all Metal objects providing functionality to the layered Vulkan implementation.
41 implementations that are layered on top of Metal on Apple device platforms.
201 No. Given the expectation that this extension will be limited to layered implementations
/third_party/mesa3d/src/mesa/main/
Dshaderimage.c565 GLint level, GLboolean layered, GLint layer, GLenum access, in set_image_binding() argument
574 u->Layered = layered; in set_image_binding()
587 GLuint unit, GLint level, GLboolean layered, GLint layer, in bind_image_texture() argument
597 set_image_binding(u, texObj, level, layered, layer, access, format); in bind_image_texture()
602 GLboolean layered, GLint layer, GLenum access, in _mesa_BindImageTexture_no_error() argument
612 bind_image_texture(ctx, texObj, unit, level, layered, layer, access, format); in _mesa_BindImageTexture_no_error()
617 GLboolean layered, GLint layer, GLenum access, in _mesa_BindImageTexture() argument
657 bind_image_texture(ctx, texObj, unit, level, layered, layer, access, format); in _mesa_BindImageTexture()
662 GLboolean layered, GLint layer, GLenum access, in _mesa_BindImageTextureEXT() argument
682 bind_image_texture(ctx, texObj, index, level, layered, layer, access, format); in _mesa_BindImageTextureEXT()
Dtexturebindless.c315 GLboolean layered, GLint layer, GLenum format) in find_imghandleobj() argument
321 if (u->TexObj == texObj && u->Level == level && u->Layered == layered && in find_imghandleobj()
330 GLint level, GLboolean layered, GLint layer, GLenum format) in get_image_handle() argument
344 imgHandleObj = find_imghandleobj(texObj, level, layered, layer, format); in get_image_handle()
357 imgObj.Layered = layered; in get_image_handle()
821 _mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered, in _mesa_GetImageHandleARB_no_error() argument
833 return get_image_handle(ctx, texObj, level, layered, layer, format); in _mesa_GetImageHandleARB_no_error()
837 _mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered, in _mesa_GetImageHandleARB() argument
872 if (!layered && layer > _mesa_get_texture_layers(texObj, level)) { in _mesa_GetImageHandleARB()
900 if (layered && !_mesa_tex_target_is_layered(texObj->Target)) { in _mesa_GetImageHandleARB()
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/third_party/openGLES/extensions/AMD/
DAMD_vertex_shader_layer.txt53 supporting rendering to layered framebuffer attachments.
56 allowing rendering to be directed to layered framebuffer attachments with
97 shaders to direct rendering to a specific layer of a layered framebuffer
127 vertex or geometry shader has no effect if the framebuffer is not layered.
190 layered framebuffer attachments were also introduced with geometry shaders,
193 way, it may be necessary to introduce an extension that adds layered
202 vertex and fragment shaders to take advantage of layered rendering. To use
215 3) Why we don't introduce layered framebuffers in this extension as we
218 RESOLVED: The scope of changes required to introduce layered framebuffer
225 hypothetical implementation to define the behavior of layered attachments
/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/
DAMD_vertex_shader_layer.txt53 supporting rendering to layered framebuffer attachments.
56 allowing rendering to be directed to layered framebuffer attachments with
97 shaders to direct rendering to a specific layer of a layered framebuffer
127 vertex or geometry shader has no effect if the framebuffer is not layered.
190 layered framebuffer attachments were also introduced with geometry shaders,
193 way, it may be necessary to introduce an extension that adds layered
202 vertex and fragment shaders to take advantage of layered rendering. To use
215 3) Why we don't introduce layered framebuffers in this extension as we
218 RESOLVED: The scope of changes required to introduce layered framebuffer
225 hypothetical implementation to define the behavior of layered attachments
/third_party/mesa3d/docs/isl/
Dhiz.rst24 each LOD. However, it's not quite as simple as that. If you ignore layered
26 main surface slice. With layered rendering, however, we have to be a bit more
28 with a special miptree layout for layered rendering
30 out the surface as a miptree of layered images instead of an array of miptrees.
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_transpose_matrix.txt58 It's very useful for layered libraries that desire to use two
59 dimensional C arrays as matrices. It avoids having the layered
68 and avoids having layered libraries need to query the current mode
182 LoadTransposeMatrix and MultTransposeMatrix are layered
208 * Revision 1.2 - changed to use layered specification and ARB affix
/third_party/openGLES/extensions/ARB/
DARB_transpose_matrix.txt68 It's very useful for layered libraries that desire to use two
69 dimensional C arrays as matrices. It avoids having the layered
78 and avoids having layered libraries need to query the current mode
192 LoadTransposeMatrix and MultTransposeMatrix are layered
218 * Revision 1.2 - changed to use layered specification and ARB affix
/third_party/vk-gl-cts/doc/testspecs/GLES31/
Dfunctional.geometry_shading.txt53 max_framebuffer_* and framebuffer_* test verify layered fbo limits, states
80 layered.* tests geometry shader layered rendering targeting a cubemap, 3D,
96 layered rendering. In invocation_per_layer cases, shader invocation writes only
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_texture_cube_map_array.txt375 texture level. If <layered> is TRUE, the entire level is bound. If
376 <layered> is FALSE, only the single layer identified by <layer> will be
377 bound. When <layered> is FALSE, the single bound layer is treated as a
383 For cube map textures where <layered> is FALSE, the face is taken by
385 array textures where <layered> is FALSE, the selected layer number is
410 texture is bound with <layered> set to FALSE, or from the coordinate
413 For cube map and cube map array textures with <layered> set to TRUE, the
467 array texture and the attachment is not layered, the selected layer is
471 array texture and the attachment is layered, the depth or layer count
478 framebuffer attachment is layered") on p. 224:
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/third_party/skia/third_party/externals/opengl-registry/extensions/OES/
DOES_texture_cube_map_array.txt377 texture level. If <layered> is TRUE, the entire level is bound. If
378 <layered> is FALSE, only the single layer identified by <layer> will be
379 bound. When <layered> is FALSE, the single bound layer is treated as a
385 For cube map textures where <layered> is FALSE, the face is taken by
387 array textures where <layered> is FALSE, the selected layer number is
412 texture is bound with <layered> set to FALSE, or from the coordinate
415 For cube map and cube map array textures with <layered> set to TRUE, the
469 array texture and the attachment is not layered, the selected layer is
473 array texture and the attachment is layered, the depth or layer count
480 framebuffer attachment is layered") on p. 224:
[all …]
/third_party/openGLES/extensions/EXT/
DEXT_texture_cube_map_array.txt375 texture level. If <layered> is TRUE, the entire level is bound. If
376 <layered> is FALSE, only the single layer identified by <layer> will be
377 bound. When <layered> is FALSE, the single bound layer is treated as a
383 For cube map textures where <layered> is FALSE, the face is taken by
385 array textures where <layered> is FALSE, the selected layer number is
410 texture is bound with <layered> set to FALSE, or from the coordinate
413 For cube map and cube map array textures with <layered> set to TRUE, the
467 array texture and the attachment is not layered, the selected layer is
471 array texture and the attachment is layered, the depth or layer count
478 framebuffer attachment is layered") on p. 224:
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