Searched refs:m_v0 (Results 1 – 2 of 2) sorted by relevance
99 const tcu::Vector<deInt64,2> m_v0; member103 : m_v0(v0) in SubpixelLineSegment()110 return m_v1 - m_v0; in direction()153 const tcu::Vector<deInt64,2> v = ( p - l.m_v0); in vertexOnLeftSideOfLine()162 const tcu::Vector<deInt64,2> v = ( p - l.m_v0); in vertexOnRightSideOfLine()171 const tcu::Vector<deInt64,2> v = ( p - l.m_v0); in vertexOnLine()183 const tcu::Vector<deInt64,2> u1 = ( p - l.m_v0); in vertexOnLineSegment()245 const tcu::Vector<deInt64,2> v = (diamondCenter - line.m_v0); in doesLineSegmentExitDiamond()339 if (p != line.m_v0 && p != line.m_v1) in doesLineSegmentExitDiamond()358 const bool startIsInside = corners[ndx].pointInclusive || p != line.m_v0; in doesLineSegmentExitDiamond()[all …]
152 tcu::Vec4 m_v0; member in rr::TriangleRasterizer200 tcu::Vec4 m_v0; member in rr::SingleSampleLineRasterizer286 tcu::Vec4 m_v0; member in rr::LineExitDiamondGenerator