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| Octave/ | | 07-Sep-2024 | - | 838 | 589 |
| Scripts/ | | 07-Sep-2024 | - | 679 | 432 |
| Win32/ | | 07-Sep-2024 | - | 58 | 37 |
| cmake/ | | 07-Sep-2024 | - | 1,873 | 1,615 |
| docs/ | | 07-Sep-2024 | - | 4,698 | 3,468 |
| examples/ | | 07-Sep-2024 | - | 1,136 | 572 |
| include/ | | 07-Sep-2024 | - | 1,681 | 816 |
| m4/ | | 07-Sep-2024 | - | 1,560 | 1,420 |
| man/ | | 07-Sep-2024 | - | 498 | 490 |
| ossfuzz/ | | 07-Sep-2024 | - | 397 | 271 |
| programs/ | | 07-Sep-2024 | - | 4,153 | 2,826 |
| regtest/ | | 07-Sep-2024 | - | 931 | 607 |
| src/ | | 07-Sep-2024 | - | 63,512 | 43,152 |
| tests/ | | 07-Sep-2024 | - | 19,982 | 14,130 |
| .editorconfig | D | 07-Sep-2024 | 192 | 17 | 12 |
| .gitattributes | D | 07-Sep-2024 | 503 | 20 | 16 |
| .gitignore | D | 07-Sep-2024 | 2 KiB | 147 | 143 |
| AUTHORS | D | 07-Sep-2024 | 11.3 KiB | 236 | 214 |
| BUILD.gn | D | 07-Sep-2024 | 3.2 KiB | 149 | 138 |
| Building-for-Android.md | D | 07-Sep-2024 | 1.3 KiB | 47 | 34 |
| CHANGELOG.md | D | 07-Sep-2024 | 6.4 KiB | 148 | 116 |
| CMakeLists.txt | D | 07-Sep-2024 | 40.1 KiB | 1,592 | 1,364 |
| CODEOWNERS | D | 07-Sep-2024 | 349 | 15 | 10 |
| CONTRIBUTING.md | D | 07-Sep-2024 | 2.1 KiB | 50 | 41 |
| COPYING | D | 07-Sep-2024 | 25.9 KiB | 504 | 418 |
| ChangeLog | D | 07-Sep-2024 | 117 | 4 | 2 |
| Makefile.am | D | 07-Sep-2024 | 20.6 KiB | 547 | 336 |
| NEWS.OLD | D | 07-Sep-2024 | 12.1 KiB | 304 | 262 |
| OAT.xml | D | 07-Sep-2024 | 6.4 KiB | 87 | 31 |
| README | D | 07-Sep-2024 | 2 KiB | 77 | 49 |
| README.OpenSource | D | 07-Sep-2024 | 444 | 11 | 10 |
| README.md | D | 07-Sep-2024 | 12.7 KiB | 316 | 216 |
| SECURITY.md | D | 07-Sep-2024 | 270 | 12 | 7 |
| bundle.json | D | 07-Sep-2024 | 1.2 KiB | 44 | 44 |
| configure.ac | D | 07-Sep-2024 | 25.7 KiB | 762 | 609 |
| libsndfile.spec.in | D | 07-Sep-2024 | 1.8 KiB | 70 | 57 |
| make_lite.py | D | 07-Sep-2024 | 17.1 KiB | 492 | 362 |
| sndfile.pc.in | D | 07-Sep-2024 | 338 | 14 | 12 |
| vcpkg.json | D | 07-Sep-2024 | 1 KiB | 40 | 39 |
README
1This is libsndfile, 1.1.0
2
3libsndfile is a library of C routines for reading and writing
4files containing sampled audio data.
5
6The src/ directory contains the source code for library itself.
7
8The doc/ directory contains the libsndfile documentation.
9
10The examples/ directory contains examples of how to write code using
11libsndfile.
12
13The tests/ directory contains programs which link against libsndfile
14and test its functionality.
15
16The src/GSM610 directory contains code written by Jutta Degener and Carsten
17Bormann. Their original code can be found at :
18 http://kbs.cs.tu-berlin.de/~jutta/toast.html
19
20The src/G72x directory contains code written and released by Sun Microsystems
21under a suitably free license.
22
23The src/ALAC directory contains code written and released by Apple Inc and
24released under the Apache license.
25
26
27LINUX
28-----
29Whereever possible, you should use the packages supplied by your Linux
30distribution.
31
32If you really do need to compile from source it should be as easy as:
33
34 ./configure
35 make
36 make install
37
38Since libsndfile optionally links against libFLAC, libogg, libvorbis and
39libopus, you will need to install appropriate versions of these libraries
40before running configure as above.
41
42You can use CMake now to build under Linux, also under Windows and MacOS, see
43README.md for details. CMake toolchain is usable, but still exterimental.
44
45
46UNIX
47----
48Compile as for Linux.
49
50
51Win32/Win64
52-----------
53
54Official Windows binaries are compiled with Autotools and MinGW, but you can use
55CMake to generate solution for Visual Studio. Details are described in
56README.md.
57
58It is still recommended to use the libsndfile binaries available on the
59libsndfile web site.
60
61MacOSX
62------
63Building on MacOSX should be the same as building it on any other Unix.
64
65
66CONTACTS
67--------
68
69libsndfile was written by Erik de Castro Lopo (erikd AT mega-nerd DOT com).
70The libsndfile home page is at :
71
72 http://libsndfile.github.io/libsndfile/
73
74Bugs and support questions can be raised at :
75
76 https://github.com/libsndfile/libsndfile/issues
77
README.OpenSource
README.md
1# libsndfile
2
3![C/C++ CI](https://github.com/libsndfile/libsndfile/workflows/C/C++%20CI/badge.svg)
4
5libsndfile is a C library for reading and writing files containing sampled audio
6data.
7
8## Authors
9
10The libsndfile project was originally developed and maintained by
11Erik de Castro Lopo <erikd@mega-nerd.com> aka @erikd. The project was developed
12on Github at <https://github.com/erikd/libsndfile>.
13
14After the release of version 1.0.30, @erikd transferred the project to
15[the libsndfile team](https://github.com/libsndfile), see [AUTHORS](AUTHORS)
16for details.
17
18## Hacking
19
20The canonical source code repository for libsndfile is at
21<https://github.com/libsndfile/libsndfile>.
22
23You can grab the source code using:
24
25 git clone https://github.com/libsndfile/libsndfile.git
26
27For building for Android see [BuildingForAndroid][BuildingForAndroid].
28
29There are currently two build systems: the traditional GNU autotool based one and
30modern CMake based build system. Use of the CMake build system is documented
31below.
32
33Setting up a build environment for libsndfile on Debian or Ubuntu is as simple as:
34
35 sudo apt install autoconf autogen automake build-essential libasound2-dev \
36 libflac-dev libogg-dev libtool libvorbis-dev libopus-dev libmp3lame-dev \
37 libmpg123-dev pkg-config python
38
39For other Linux distributions or any of the *BSDs, the setup should be similar
40although the package install tools and package names may be slightly different.
41
42Similarly on Mac OS X, assuming [brew] is already installed:
43
44 brew install autoconf autogen automake flac libogg libtool libvorbis opus mpg123 pkg-config
45
46Once the build environment has been set up, building and testing libsndfile is
47as simple as:
48
49 autoreconf -vif
50 ./configure --enable-werror
51 make
52 make check
53
54## The CMake build system
55
56Although Autotools is the primary and recommended build toolchain, CMake meta
57build generator is also available. The build process with CMake takes
58place in two stages. First, standard build files are created from configuration
59scripts. Then the platform's native build tools are used for the actual
60building. CMake can produce Microsoft Visual Studio project and solution files,
61Unix Makefiles, Xcode projects and [many more](https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html).
62
63Some IDE support CMake natively or with plugins, check you IDE documentation
64 for details.
65
66### Requirements
67
681. C99-compliant compiler toolchain (tested with GCC, Clang and Visual
69 Studio 2015)
702. CMake 3.1.3 or newer
71
72There are some recommended packages to enable all features of libsndfile:
73
741. Ogg, Vorbis and FLAC libraries and headers to enable these formats support
752. ALSA development package under Linux to build sndfile-play utility
763. Sndio development package under BSD to build sndfile-play utility
77
78### Building from command line
79
80CMake can handle out-of-place builds, enabling several builds from
81the same source tree, and cross-compilation. The ability to build a directory
82tree outside the source tree is a key feature, ensuring that if a build
83directory is removed, the source files remain unaffected.
84
85 mkdir CMakeBuild
86 cd CMakeBuild
87
88Then run `cmake` command with directory where CMakeLists.txt script is located
89as argument (relative paths are supported):
90
91 cmake ..
92
93This command will configure and write build script or solution to CMakeBuild
94directory. CMake is smart enough to create Unix makefiles under Linux or Visual
95Studio solution if you have Visual Studio installed, but you can configure
96[generator](https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html)
97with `-G` command line parameter:
98
99 cmake .. -G"Unix Makefiles"
100
101The build procedure depends on the selected generator. With "Unix Makefiles" you
102can type:
103
104 make & make install
105
106With "Visual Studio" and some other generators you can open solution or project
107from `CMakeBuild` directory and build using IDE.
108
109Finally, you can use unified command:
110
111 cmake --build .
112
113CMake also provides Qt-based cross platform GUI, cmake-gui. Using it is trivial
114and does not require detailed explanations.
115
116### Configuring CMake
117
118You can pass additional options with `/D<parameter>=<value>` when you run
119`cmake` command. Some useful system options:
120
121* `CMAKE_C_FLAGS` - additional C compiler flags
122* `CMAKE_BUILD_TYPE` - configuration type, `DEBUG`, `RELEASE`, `RELWITHDEBINFO`
123 or `MINSIZEREL`. `DEBUG` is default
124* `CMAKE_INSTALL_PREFIX` - build install location, the same as `--prefix` option
125 of `configure` script
126
127 Useful libsndfile options:
128
129* `BUILD_SHARED_LIBS` - build shared library (DLL under Windows) when `ON`,
130 build static library othervise. This option is `OFF` by default.
131* `BUILD_PROGRAMS` - build libsndfile's utilities from `programs/` directory,
132 `ON` by default.
133* `BUILD_EXAMPLES` - build examples, `ON` by default.
134* `BUILD_TESTING` - build tests. Then you can run tests with `ctest` command,
135 `ON` by default. Setting `BUILD_SHARED_LIBS` to `ON` disables this option.
136* `ENABLE_EXTERNAL_LIBS` - enable Ogg, Vorbis, FLAC and Opus support. This
137 option is available and set to `ON` if all dependency libraries were found.
138* `ENABLE_MPEG` - MP3 support. This option is available and set to `ON` if all
139 dependency libraries were found.
140* `ENABLE_CPU_CLIP` - enable tricky cpu specific clipper. Enabled and set to
141 `ON` when CPU clips negative\positive. Don't touch it if you are not sure
142* `ENABLE_BOW_DOCS` - enable black-on-white documentation theme, `OFF` by
143 default.
144* `ENABLE_EXPERIMENTAL` - enable experimental code. Don't use it if you are
145 not sure. This option is `OFF` by default.
146* `ENABLE_CPACK` - enable [CPack](https://cmake.org/cmake/help/latest/module/CPack.html) support.
147 This option is `ON` by default.
148* `ENABLE_PACKAGE_CONFIG` - generate and install [package config file](https://cmake.org/cmake/help/latest/manual/cmake-packages.7.html#config-file-packages).
149* `INSTALL_PKGCONFIG_MODULE` - generate and install [pkg-config module](https://people.freedesktop.org/~dbn/pkg-config-guide.html).
150* `INSTALL_MANPAGES` - install [man pages](https://en.wikipedia.org/wiki/Man_page) for programs. This option is `ON` by default
151* `ENABLE_STATIC_RUNTIME` - enable static runtime on Windows platform (MSVC and
152 MinGW), `OFF` by default.
153
154 **Note**: For MSVC compiler this option is deprecated for CMake >= 3.15, see
155 policy [CMP0091](https://cmake.org/cmake/help/latest/policy/CMP0091.html).
156 Use `CMAKE_MSVC_RUNTIME_LIBRARY` option instead.
157
158 **Note**: For MinGW toolchain this option is experimental. If you enabled it
159 and then disabled again, you need to clear CMake cache (delete CMakeCache.txt).
160* `ENABLE_COMPATIBLE_LIBSNDFILE_NAME` - set DLL name to `libsndfile-1.dll`
161 (canonical name) on Windows platform, `sndfile.dll` otherwise, `OFF` by
162 default. Library name can be different depending on platform. The well known
163 DLL name on Windows platform is `libsndfile-1.dll`, because the only way to
164 build Windows library before was MinGW toolchain with Autotools. This name
165 is native for MinGW ecosystem, Autotools constructs it using MinGW platform
166 rules from `sndfile` target. But when you build with CMake using native
167 Windows compiler, the name is `sndfile.dll`. This is name for native Windows
168 platform, because Windows has no library naming rules. It is preffered
169 because you can search library using package manager or CMake's
170 `find_library` command on any platform using the same `sndfile` name.
171
172* `ENABLE_SSE2` - add compiler flag to enable SSE2 if required, `ON` by default.
173
174 This option is for X86 and GCC compatible compilers configurations only.
175
176 If you compile for other SIMD set, e.g. AVX2, you may want to set
177 `ENABLE_SSE2` to `OFF`.
178
179 **Note**: This option is not active for X64 configuration, because SSE2 is
180 always available in this mode and all optimizations are enabled by default.
181
182Deprecated options:
183
184* `DISABLE_EXTERNAL_LIBS` - disable Ogg, Vorbis and FLAC support. Replaced by
185 `ENABLE_EXTERNAL_LIBS`
186* `DISABLE_CPU_CLIP` - disable tricky cpu specific clipper. Replaced by
187 `ENABLE_CPU_CLIP`
188* `BUILD_STATIC_LIBS` - build static library. Use `BUILD_SHARED_LIBS` instead
189
190### Linking from CMake projects
191
192First you need to add `FindOgg.cmake`, `FindVorbis.cmake`, `FindFLAC.cmake` and
193`FindOpus.cmake` files to some directory inside your CMake project (usually
194`cmake`) and add it to `CMAKE_MODULE_PATH`:
195
196 project(SomeApplication)
197
198 list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
199
200Now you can search `libsndfile` library from your `CMakeLists.txt`
201 with this command:
202
203 find_package(SndFile)
204
205`SndFile_FOUND` is set to `ON` when library is found.
206
207If `libsndfile` dependency is critical, you can add `REQUIRED` to
208 `find_package`:
209
210 find_package(SndFile REQUIRED)
211
212With with option `find_package` will terminate configuration process
213 if `libsndfile` is not found.
214
215You can also add version check:
216
217 find_package(SndFile 1.0.29)
218
219`find_package` will report error, if `libsndfile` version is < 1.0.29.
220
221You can combine `REQUIRED` and version if you need.
222
223To link `libsndfile` library use:
224
225 target_link_libraries(my_application PRIVATE SndFile::sndfile)
226
227### Notes for Windows users
228
229#### System CRT library
230
231First advice about Visual Studio [system CRT libraries](https://docs.microsoft.com/en-us/cpp/c-runtime-library/c-run-time-library-reference?view=vs-2019),
232it is system code linked as static or dynamic library to every C application.
233
234You can find related option in Visual Studio project properties:
235
236 C/C++ -> Code Generation -> Runtime Library
237
238Dynamic version of system CRT library is default and it means that end user needs
239to have the same runtime library installed on his system. Most likely it is so,
240but if it is not, the user will see this error message using libsndfile DLL:
241
242 "The program can't start because <crt-dll-name>.dll is missing from your computer. Try reinstalling the program to fix this problem. "
243
244To avoid this, you may want to enable static CRT library linking. In this case
245the size of your DLL will increase slightly the size will increase slightly, but
246you can redistribute the libsndfile DLL without having to install the correct
247version of the system CRT library.
248
249CMake project will use dynamic system CRT libraries by default, just like
250Visual Studio does. But you can change it using `ENABLE_STATIC_RUNTIME` or
251`CMAKE_MSVC_RUNTIME_LIBRARY` options.
252
253**Note**: You cannot use both options at the same time, it will lead to a
254configuration error.
255
256If you have CMake >= 3.15 you should use
257[`CMAKE_MSVC_RUNTIME_LIBRARY`](https://cmake.org/cmake/help/v3.15/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html) option.
258
259This will enable static linking:
260
261 cmake .. -D"MultiThreaded$<$<CONFIG:Debug>:Debug>"
262
263You can use libsndfile `ENABLE_STATIC_RUNTIME` option to to control CRT library
264linking for CMake project: `OFF` or unset (default) for dynamic, and `ON` for
265static linking:
266
267 cmake .. -DENABLE_STATIC_RUNTIME=ON
268
269**Note**: This option is deprecated and may be removed in far future because we
270have standard option `CMAKE_MSVC_RUNTIME_LIBRARY` now.
271
272#### Using Vcpkg package manager
273
274Second advice is about Ogg, Vorbis FLAC and Opus support. Searching external
275libraries under Windows is a little bit tricky. The best way is to use
276[Vcpkg](https://github.com/Microsoft/vcpkg).
277
278Install Vcpkg and then add this parameter to cmake command line:
279
280 -DCMAKE_TOOLCHAIN_FILE=<path-to-vcpkg>/scripts/buildsystems/vcpkg.cmake
281
282You also need to set `VCPKG_TARGET_TRIPLET` if you want to use static libraries:
283
284 -DVCPKG_TARGET_TRIPLET=x64-windows-static
285
286Then you need to install static libogg, libvorbis, libflac, libopus, mpg123 and
287mp3lame Vcpkg packages.
288
289After 1.1.0beta2 you don't need to install dependencies manually. Libsndfile
290now supports [Vcpkg manifest mode](https://vcpkg.readthedocs.io/en/latest/users/manifests/)
291and all dependencies are installed automatically.
292
293However, you can turn off the manifest mode and return to the classic mode using
294the `VCPKG_MANIFEST_MODE` parameter from the command line:
295
296 -DVCPKG_MANIFEST_MODE=OFF
297
298In classic mode, you need to install the required libraries manually:
299
300 vcpkg install libvorbis:x64-windows-static libflac:x64-windows-static
301 opus:x64-windows-static mp3lame:x86-windows-static mpg123:x86-windows-static
302 libvorbis:x86-windows-static libflac:x86-windows-static
303 opus:x86-windows-static mp3lame:x86-windows-static mpg123:x86-windows-static
304
305**Note**: Use must use the same CRT library for external libraries and the
306libsndfile library itself. For `*-static` triplets Vcpkg uses
307[static CRT](https://vcpkg.readthedocs.io/en/latest/users/triplets/).
308
309## Submitting Patches
310
311See [CONTRIBUTING.md](CONTRIBUTING.md) for details.
312
313[brew]: http://brew.sh/
314[github]: http://libsndfile.github.io/libsndfile/
315[BuildingForAndroid]: https://github.com/libsndfile/libsndfile/blob/master/Building-for-Android.md
316