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1var QRMath = require('./QRMath');
2
3function QRPolynomial(num, shift) {
4	if (num.length === undefined) {
5		throw new Error(num.length + "/" + shift);
6	}
7
8	var offset = 0;
9
10	while (offset < num.length && num[offset] === 0) {
11		offset++;
12	}
13
14	this.num = new Array(num.length - offset + shift);
15	for (var i = 0; i < num.length - offset; i++) {
16		this.num[i] = num[i + offset];
17	}
18}
19
20QRPolynomial.prototype = {
21
22	get : function(index) {
23		return this.num[index];
24	},
25
26	getLength : function() {
27		return this.num.length;
28	},
29
30	multiply : function(e) {
31
32		var num = new Array(this.getLength() + e.getLength() - 1);
33
34		for (var i = 0; i < this.getLength(); i++) {
35			for (var j = 0; j < e.getLength(); j++) {
36				num[i + j] ^= QRMath.gexp(QRMath.glog(this.get(i) ) + QRMath.glog(e.get(j) ) );
37			}
38		}
39
40		return new QRPolynomial(num, 0);
41	},
42
43	mod : function(e) {
44
45		if (this.getLength() - e.getLength() < 0) {
46			return this;
47		}
48
49		var ratio = QRMath.glog(this.get(0) ) - QRMath.glog(e.get(0) );
50
51		var num = new Array(this.getLength() );
52
53		for (var i = 0; i < this.getLength(); i++) {
54			num[i] = this.get(i);
55		}
56
57		for (var x = 0; x < e.getLength(); x++) {
58			num[x] ^= QRMath.gexp(QRMath.glog(e.get(x) ) + ratio);
59		}
60
61		// recursive call
62		return new QRPolynomial(num, 0).mod(e);
63	}
64};
65
66module.exports = QRPolynomial;
67