#ifndef _GLCSHADERCONSTEXPRTESTS_HPP #define _GLCSHADERCONSTEXPRTESTS_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file * \brief GLES3 shader constant expression tests */ /*--------------------------------------------------------------------*/ #include "glcTestCase.hpp" #include "gluShaderUtil.hpp" #include "glwDefs.hpp" #include "glwEnums.hpp" namespace glcts { class ShaderConstExprTests : public deqp::TestCaseGroup { public: ShaderConstExprTests(deqp::Context& context); virtual ~ShaderConstExprTests(void); void init(void); private: ShaderConstExprTests(const ShaderConstExprTests& other); ShaderConstExprTests& operator=(const ShaderConstExprTests& other); }; } // glcts #endif // _GLCSHADERCONSTEXPRTESTS_HPP