/* * Copyright © 2021 Google, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "ir3_nir.h" /* * Lowering for 64b intrinsics generated with OpenCL or with * VK_KHR_buffer_device_address. All our intrinsics from a hw * standpoint are 32b, so we just need to combine in zero for * the upper 32bits and let the other nir passes clean up the mess. */ static bool lower_64b_intrinsics_filter(const nir_instr *instr, const void *unused) { (void)unused; if (instr->type != nir_instr_type_intrinsic) return false; nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); if (intr->intrinsic == nir_intrinsic_load_deref || intr->intrinsic == nir_intrinsic_store_deref) return false; if (is_intrinsic_store(intr->intrinsic)) return nir_src_bit_size(intr->src[0]) == 64; if (nir_intrinsic_dest_components(intr) == 0) return false; return nir_dest_bit_size(intr->dest) == 64; } static nir_ssa_def * lower_64b_intrinsics(nir_builder *b, nir_instr *instr, void *unused) { (void)unused; nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); /* We could be *slightly* more clever and, for ex, turn a 64b vec4 * load into two 32b vec4 loads, rather than 4 32b vec2 loads. */ if (is_intrinsic_store(intr->intrinsic)) { unsigned offset_src_idx; switch (intr->intrinsic) { case nir_intrinsic_store_ssbo: case nir_intrinsic_store_global_ir3: offset_src_idx = 2; break; default: offset_src_idx = 1; } unsigned num_comp = nir_intrinsic_src_components(intr, 0); unsigned wrmask = nir_intrinsic_has_write_mask(intr) ? nir_intrinsic_write_mask(intr) : BITSET_MASK(num_comp); nir_ssa_def *val = nir_ssa_for_src(b, intr->src[0], num_comp); nir_ssa_def *off = nir_ssa_for_src(b, intr->src[offset_src_idx], 1); for (unsigned i = 0; i < num_comp; i++) { if (!(wrmask & BITFIELD_BIT(i))) continue; nir_ssa_def *c64 = nir_channel(b, val, i); nir_ssa_def *c32 = nir_unpack_64_2x32(b, c64); nir_intrinsic_instr *store = nir_instr_as_intrinsic(nir_instr_clone(b->shader, &intr->instr)); store->num_components = 2; store->src[0] = nir_src_for_ssa(c32); store->src[offset_src_idx] = nir_src_for_ssa(off); if (nir_intrinsic_has_write_mask(intr)) nir_intrinsic_set_write_mask(store, 0x3); nir_builder_instr_insert(b, &store->instr); off = nir_iadd(b, off, nir_imm_intN_t(b, 8, off->bit_size)); } return NIR_LOWER_INSTR_PROGRESS_REPLACE; } unsigned num_comp = nir_intrinsic_dest_components(intr); nir_ssa_def *def = &intr->dest.ssa; def->bit_size = 32; /* load_kernel_input is handled specially, lowering to two 32b inputs: */ if (intr->intrinsic == nir_intrinsic_load_kernel_input) { assert(num_comp == 1); nir_ssa_def *offset = nir_iadd(b, nir_ssa_for_src(b, intr->src[0], 1), nir_imm_int(b, 4)); nir_ssa_def *upper = nir_build_load_kernel_input( b, 1, 32, offset); return nir_pack_64_2x32_split(b, def, upper); } nir_ssa_def *components[num_comp]; if (is_intrinsic_load(intr->intrinsic)) { unsigned offset_src_idx; switch(intr->intrinsic) { case nir_intrinsic_load_ssbo: case nir_intrinsic_load_ubo: case nir_intrinsic_load_global_ir3: offset_src_idx = 1; break; default: offset_src_idx = 0; } nir_ssa_def *off = nir_ssa_for_src(b, intr->src[offset_src_idx], 1); for (unsigned i = 0; i < num_comp; i++) { nir_intrinsic_instr *load = nir_instr_as_intrinsic(nir_instr_clone(b->shader, &intr->instr)); load->num_components = 2; load->src[offset_src_idx] = nir_src_for_ssa(off); nir_ssa_dest_init(&load->instr, &load->dest, 2, 32, NULL); nir_builder_instr_insert(b, &load->instr); components[i] = nir_pack_64_2x32(b, &load->dest.ssa); off = nir_iadd(b, off, nir_imm_intN_t(b, 8, off->bit_size)); } } else { /* The remaining (non load/store) intrinsics just get zero- * extended from 32b to 64b: */ for (unsigned i = 0; i < num_comp; i++) { nir_ssa_def *c = nir_channel(b, def, i); components[i] = nir_pack_64_2x32_split(b, c, nir_imm_zero(b, 1, 32)); } } return nir_build_alu_src_arr(b, nir_op_vec(num_comp), components); } bool ir3_nir_lower_64b_intrinsics(nir_shader *shader) { return nir_shader_lower_instructions( shader, lower_64b_intrinsics_filter, lower_64b_intrinsics, NULL); } /* * Lowering for 64b undef instructions, splitting into a two 32b undefs */ static nir_ssa_def * lower_64b_undef(nir_builder *b, nir_instr *instr, void *unused) { (void)unused; nir_ssa_undef_instr *undef = nir_instr_as_ssa_undef(instr); unsigned num_comp = undef->def.num_components; nir_ssa_def *components[num_comp]; for (unsigned i = 0; i < num_comp; i++) { nir_ssa_def *lowered = nir_ssa_undef(b, 2, 32); components[i] = nir_pack_64_2x32_split(b, nir_channel(b, lowered, 0), nir_channel(b, lowered, 1)); } return nir_build_alu_src_arr(b, nir_op_vec(num_comp), components); } static bool lower_64b_undef_filter(const nir_instr *instr, const void *unused) { (void)unused; return instr->type == nir_instr_type_ssa_undef && nir_instr_as_ssa_undef(instr)->def.bit_size == 64; } bool ir3_nir_lower_64b_undef(nir_shader *shader) { return nir_shader_lower_instructions( shader, lower_64b_undef_filter, lower_64b_undef, NULL); } /* * Lowering for load_global/store_global with 64b addresses to ir3 * variants, which instead take a uvec2_32 */ static bool lower_64b_global_filter(const nir_instr *instr, const void *unused) { (void)unused; if (instr->type != nir_instr_type_intrinsic) return false; nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); switch (intr->intrinsic) { case nir_intrinsic_load_global: case nir_intrinsic_load_global_constant: case nir_intrinsic_store_global: case nir_intrinsic_global_atomic_add: case nir_intrinsic_global_atomic_imin: case nir_intrinsic_global_atomic_umin: case nir_intrinsic_global_atomic_imax: case nir_intrinsic_global_atomic_umax: case nir_intrinsic_global_atomic_and: case nir_intrinsic_global_atomic_or: case nir_intrinsic_global_atomic_xor: case nir_intrinsic_global_atomic_exchange: case nir_intrinsic_global_atomic_comp_swap: return true; default: return false; } } static nir_ssa_def * lower_64b_global(nir_builder *b, nir_instr *instr, void *unused) { (void)unused; nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); bool load = intr->intrinsic != nir_intrinsic_store_global; nir_ssa_def *addr64 = nir_ssa_for_src(b, intr->src[load ? 0 : 1], 1); nir_ssa_def *addr = nir_unpack_64_2x32(b, addr64); /* * Note that we can get vec8/vec16 with OpenCL.. we need to split * those up into max 4 components per load/store. */ #define GLOBAL_IR3_2SRC(name) \ case nir_intrinsic_##name: { \ return nir_build_##name##_ir3(b, nir_dest_bit_size(intr->dest), addr, \ nir_ssa_for_src(b, intr->src[1], 1)); \ } switch (intr->intrinsic) { GLOBAL_IR3_2SRC(global_atomic_add) GLOBAL_IR3_2SRC(global_atomic_imin) GLOBAL_IR3_2SRC(global_atomic_umin) GLOBAL_IR3_2SRC(global_atomic_imax) GLOBAL_IR3_2SRC(global_atomic_umax) GLOBAL_IR3_2SRC(global_atomic_and) GLOBAL_IR3_2SRC(global_atomic_or) GLOBAL_IR3_2SRC(global_atomic_xor) GLOBAL_IR3_2SRC(global_atomic_exchange) case nir_intrinsic_global_atomic_comp_swap: return nir_build_global_atomic_comp_swap_ir3( b, nir_dest_bit_size(intr->dest), addr, nir_ssa_for_src(b, intr->src[1], 1), nir_ssa_for_src(b, intr->src[2], 1)); default: break; } #undef GLOBAL_IR3_2SRC if (load) { unsigned num_comp = nir_intrinsic_dest_components(intr); nir_ssa_def *components[num_comp]; for (unsigned off = 0; off < num_comp;) { unsigned c = MIN2(num_comp - off, 4); nir_ssa_def *val = nir_build_load_global_ir3( b, c, nir_dest_bit_size(intr->dest), addr, nir_imm_int(b, off)); for (unsigned i = 0; i < c; i++) { components[off++] = nir_channel(b, val, i); } } return nir_build_alu_src_arr(b, nir_op_vec(num_comp), components); } else { unsigned num_comp = nir_intrinsic_src_components(intr, 0); nir_ssa_def *value = nir_ssa_for_src(b, intr->src[0], num_comp); for (unsigned off = 0; off < num_comp; off += 4) { unsigned c = MIN2(num_comp - off, 4); nir_ssa_def *v = nir_channels(b, value, BITFIELD_MASK(c) << off); nir_build_store_global_ir3(b, v, addr, nir_imm_int(b, off)); } return NIR_LOWER_INSTR_PROGRESS_REPLACE; } } bool ir3_nir_lower_64b_global(nir_shader *shader) { return nir_shader_lower_instructions( shader, lower_64b_global_filter, lower_64b_global, NULL); }