/* * Copyright © Microsoft Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "dxil_spirv_nir.h" #include "spirv_to_dxil.h" #include "nir_to_dxil.h" #include "dxil_nir.h" #include "shader_enums.h" #include "spirv/nir_spirv.h" #include "util/blob.h" #include "git_sha1.h" #include "vulkan/vulkan.h" static_assert(DXIL_SPIRV_SHADER_NONE == (int)MESA_SHADER_NONE, "must match"); static_assert(DXIL_SPIRV_SHADER_VERTEX == (int)MESA_SHADER_VERTEX, "must match"); static_assert(DXIL_SPIRV_SHADER_TESS_CTRL == (int)MESA_SHADER_TESS_CTRL, "must match"); static_assert(DXIL_SPIRV_SHADER_TESS_EVAL == (int)MESA_SHADER_TESS_EVAL, "must match"); static_assert(DXIL_SPIRV_SHADER_GEOMETRY == (int)MESA_SHADER_GEOMETRY, "must match"); static_assert(DXIL_SPIRV_SHADER_FRAGMENT == (int)MESA_SHADER_FRAGMENT, "must match"); static_assert(DXIL_SPIRV_SHADER_COMPUTE == (int)MESA_SHADER_COMPUTE, "must match"); static_assert(DXIL_SPIRV_SHADER_KERNEL == (int)MESA_SHADER_KERNEL, "must match"); /* Logic extracted from vk_spirv_to_nir() so we have the same preparation * steps for both the vulkan driver and the lib used by the WebGPU * implementation. * Maybe we should move those steps out of vk_spirv_to_nir() and make * them vk agnosting (right, the only vk specific thing is the vk_device * object that's used for the debug callback passed to spirv_to_nir()). */ static void spirv_to_dxil_nir_prep(nir_shader *nir) { /* We have to lower away local constant initializers right before we * inline functions. That way they get properly initialized at the top * of the function and not at the top of its caller. */ NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp); NIR_PASS_V(nir, nir_lower_returns); NIR_PASS_V(nir, nir_inline_functions); NIR_PASS_V(nir, nir_copy_prop); NIR_PASS_V(nir, nir_opt_deref); /* Pick off the single entrypoint that we want */ foreach_list_typed_safe(nir_function, func, node, &nir->functions) { if (!func->is_entrypoint) exec_node_remove(&func->node); } assert(exec_list_length(&nir->functions) == 1); /* Now that we've deleted all but the main function, we can go ahead and * lower the rest of the constant initializers. We do this here so that * nir_remove_dead_variables and split_per_member_structs below see the * corresponding stores. */ NIR_PASS_V(nir, nir_lower_variable_initializers, ~0); /* Split member structs. We do this before lower_io_to_temporaries so that * it doesn't lower system values to temporaries by accident. */ NIR_PASS_V(nir, nir_split_var_copies); NIR_PASS_V(nir, nir_split_per_member_structs); NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_shader_in | nir_var_shader_out | nir_var_system_value | nir_var_shader_call_data | nir_var_ray_hit_attrib, NULL); NIR_PASS_V(nir, nir_propagate_invariant, false); } bool spirv_to_dxil(const uint32_t *words, size_t word_count, struct dxil_spirv_specialization *specializations, unsigned int num_specializations, dxil_spirv_shader_stage stage, const char *entry_point_name, const struct dxil_spirv_debug_options *dgb_opts, const struct dxil_spirv_runtime_conf *conf, struct dxil_spirv_object *out_dxil) { if (stage == DXIL_SPIRV_SHADER_NONE || stage == DXIL_SPIRV_SHADER_KERNEL) return false; struct spirv_to_nir_options spirv_opts = { .caps = { .draw_parameters = true, }, .ubo_addr_format = nir_address_format_32bit_index_offset, .ssbo_addr_format = nir_address_format_32bit_index_offset, .shared_addr_format = nir_address_format_32bit_offset_as_64bit, // use_deref_buffer_array_length + nir_lower_explicit_io force // get_ssbo_size to take in the return from load_vulkan_descriptor // instead of vulkan_resource_index. This makes it much easier to // get the DXIL handle for the SSBO. .use_deref_buffer_array_length = true }; glsl_type_singleton_init_or_ref(); struct nir_shader_compiler_options nir_options = *dxil_get_nir_compiler_options(); // We will manually handle base_vertex when vertex_id and instance_id have // have been already converted to zero-base. nir_options.lower_base_vertex = !conf->zero_based_vertex_instance_id; nir_shader *nir = spirv_to_nir( words, word_count, (struct nir_spirv_specialization *)specializations, num_specializations, (gl_shader_stage)stage, entry_point_name, &spirv_opts, &nir_options); if (!nir) { glsl_type_singleton_decref(); return false; } nir_validate_shader(nir, "Validate before feeding NIR to the DXIL compiler"); spirv_to_dxil_nir_prep(nir); bool requires_runtime_data; dxil_spirv_nir_passes(nir, conf, &requires_runtime_data); if (dgb_opts->dump_nir) nir_print_shader(nir, stderr); struct nir_to_dxil_options opts = { .environment = DXIL_ENVIRONMENT_VULKAN, .shader_model_max = SHADER_MODEL_6_2, .validator_version_max = DXIL_VALIDATOR_1_4, }; struct blob dxil_blob; if (!nir_to_dxil(nir, &opts, &dxil_blob)) { if (dxil_blob.allocated) blob_finish(&dxil_blob); ralloc_free(nir); glsl_type_singleton_decref(); return false; } ralloc_free(nir); out_dxil->metadata.requires_runtime_data = requires_runtime_data; blob_finish_get_buffer(&dxil_blob, &out_dxil->binary.buffer, &out_dxil->binary.size); glsl_type_singleton_decref(); return true; } void spirv_to_dxil_free(struct dxil_spirv_object *dxil) { free(dxil->binary.buffer); } uint64_t spirv_to_dxil_get_version() { const char sha1[] = MESA_GIT_SHA1; const char* dash = strchr(sha1, '-'); if (dash) { return strtoull(dash + 1, NULL, 16); } return 0; }