/* * Copyright 2020 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/gpu/GrManagedResource.h" #include "src/gpu/GrGpuResourcePriv.h" #include "src/gpu/GrTexture.h" #ifdef SK_TRACE_MANAGED_RESOURCES std::atomic GrManagedResource::fKeyCounter{0}; #endif