/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/gpu/effects/GrBitmapTextGeoProc.h" #include "src/gpu/GrCaps.h" #include "src/gpu/GrShaderCaps.h" #include "src/gpu/GrTexture.h" #include "src/gpu/effects/GrAtlasedShaderHelpers.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramDataManager.h" #include "src/gpu/glsl/GrGLSLUniformHandler.h" #include "src/gpu/glsl/GrGLSLVarying.h" #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" class GrBitmapTextGeoProc::Impl : public ProgramImpl { public: void setData(const GrGLSLProgramDataManager& pdman, const GrShaderCaps& shaderCaps, const GrGeometryProcessor& geomProc) override { const GrBitmapTextGeoProc& btgp = geomProc.cast(); if (btgp.fColor != fColor && !btgp.hasVertexColor()) { pdman.set4fv(fColorUniform, 1, btgp.fColor.vec()); fColor = btgp.fColor; } const SkISize& atlasDimensions = btgp.fAtlasDimensions; SkASSERT(SkIsPow2(atlasDimensions.fWidth) && SkIsPow2(atlasDimensions.fHeight)); if (fAtlasDimensions != atlasDimensions) { pdman.set2f(fAtlasDimensionsInvUniform, 1.0f / atlasDimensions.fWidth, 1.0f / atlasDimensions.fHeight); fAtlasDimensions = atlasDimensions; } SetTransform(pdman, shaderCaps, fLocalMatrixUniform, btgp.fLocalMatrix, &fLocalMatrix); } private: void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { const GrBitmapTextGeoProc& btgp = args.fGeomProc.cast(); GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; // emit attributes varyingHandler->emitAttributes(btgp); const char* atlasDimensionsInvName; fAtlasDimensionsInvUniform = uniformHandler->addUniform(nullptr, kVertex_GrShaderFlag, kFloat2_GrSLType, "AtlasSizeInv", &atlasDimensionsInvName); GrGLSLVarying uv, texIdx; append_index_uv_varyings(args, btgp.numTextureSamplers(), btgp.fInTextureCoords.name(), atlasDimensionsInvName, &uv, &texIdx, nullptr); GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; // Setup pass through color fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); if (btgp.hasVertexColor()) { varyingHandler->addPassThroughAttribute(btgp.fInColor.asShaderVar(), args.fOutputColor); } else { this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); } // Setup position gpArgs->fPositionVar = btgp.fInPosition.asShaderVar(); WriteLocalCoord(vertBuilder, uniformHandler, *args.fShaderCaps, gpArgs, btgp.fInPosition.asShaderVar(), btgp.fLocalMatrix, &fLocalMatrixUniform); fragBuilder->codeAppend("half4 texColor;"); append_multitexture_lookup(args, btgp.numTextureSamplers(), texIdx, uv.fsIn(), "texColor"); if (btgp.fMaskFormat == kARGB_GrMaskFormat) { // modulate by color fragBuilder->codeAppendf("%s = %s * texColor;", args.fOutputColor, args.fOutputColor); fragBuilder->codeAppendf("const half4 %s = half4(1);", args.fOutputCoverage); } else { fragBuilder->codeAppendf("half4 %s = texColor;", args.fOutputCoverage); } } private: SkPMColor4f fColor = SK_PMColor4fILLEGAL; SkISize fAtlasDimensions = {-1, -1}; SkMatrix fLocalMatrix = SkMatrix::InvalidMatrix(); UniformHandle fColorUniform; UniformHandle fAtlasDimensionsInvUniform; UniformHandle fLocalMatrixUniform; }; /////////////////////////////////////////////////////////////////////////////// GrBitmapTextGeoProc::GrBitmapTextGeoProc(const GrShaderCaps& caps, const SkPMColor4f& color, bool wideColor, const GrSurfaceProxyView* views, int numActiveViews, GrSamplerState params, GrMaskFormat format, const SkMatrix& localMatrix, bool usesW) : INHERITED(kGrBitmapTextGeoProc_ClassID) , fColor(color) , fLocalMatrix(localMatrix) , fUsesW(usesW) , fMaskFormat(format) { SkASSERT(numActiveViews <= kMaxTextures); if (usesW) { fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; } else { fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; } bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat || kA565_GrMaskFormat == fMaskFormat; if (hasVertexColor) { fInColor = MakeColorAttribute("inColor", wideColor); } fInTextureCoords = {"inTextureCoords", kUShort2_GrVertexAttribType, caps.integerSupport() ? kUShort2_GrSLType : kFloat2_GrSLType}; this->setVertexAttributes(&fInPosition, 3); if (numActiveViews) { fAtlasDimensions = views[0].proxy()->dimensions(); } for (int i = 0; i < numActiveViews; ++i) { const GrSurfaceProxy* proxy = views[i].proxy(); SkASSERT(proxy); SkASSERT(proxy->dimensions() == fAtlasDimensions); fTextureSamplers[i].reset(params, proxy->backendFormat(), views[i].swizzle()); } this->setTextureSamplerCnt(numActiveViews); } void GrBitmapTextGeoProc::addNewViews(const GrSurfaceProxyView* views, int numActiveViews, GrSamplerState params) { SkASSERT(numActiveViews <= kMaxTextures); // Just to make sure we don't try to add too many proxies numActiveViews = std::min(numActiveViews, kMaxTextures); if (!fTextureSamplers[0].isInitialized()) { fAtlasDimensions = views[0].proxy()->dimensions(); } for (int i = 0; i < numActiveViews; ++i) { const GrSurfaceProxy* proxy = views[i].proxy(); SkASSERT(proxy); SkASSERT(proxy->dimensions() == fAtlasDimensions); if (!fTextureSamplers[i].isInitialized()) { fTextureSamplers[i].reset(params, proxy->backendFormat(), views[i].swizzle()); } } this->setTextureSamplerCnt(numActiveViews); } SkString GrBitmapTextGeoProc::getShaderDfxInfo() const { SkString format; format.printf("ShaderDfx_GrBitmapTextGeoProc_%d_%d_%d_%d_%d_%d", fUsesW, fMaskFormat, numTextureSamplers(), fLocalMatrix.isIdentity(), fLocalMatrix.isScaleTranslate(), fLocalMatrix.hasPerspective()); return format; } void GrBitmapTextGeoProc::addToKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { b->addBool(fUsesW, "usesW"); static_assert(kLast_GrMaskFormat < (1u << 2)); b->addBits(2, fMaskFormat, "maskFormat"); b->addBits(ProgramImpl::kMatrixKeyBits, ProgramImpl::ComputeMatrixKey(caps, fLocalMatrix), "localMatrixType"); b->add32(this->numTextureSamplers(), "numTextures"); } std::unique_ptr GrBitmapTextGeoProc::makeProgramImpl( const GrShaderCaps& caps) const { return std::make_unique(); } /////////////////////////////////////////////////////////////////////////////// GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrBitmapTextGeoProc); #if GR_TEST_UTILS GrGeometryProcessor* GrBitmapTextGeoProc::TestCreate(GrProcessorTestData* d) { auto [view, ct, at] = d->randomView(); GrSamplerState::WrapMode wrapModes[2]; GrTest::TestWrapModes(d->fRandom, wrapModes); GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() ? GrSamplerState::Filter::kLinear : GrSamplerState::Filter::kNearest); GrMaskFormat format; switch (ct) { case GrColorType::kAlpha_8: format = kA8_GrMaskFormat; break; case GrColorType::kBGR_565: format = kA565_GrMaskFormat; break; case GrColorType::kRGBA_8888: default: // It doesn't really matter that color type and mask format agree. format = kARGB_GrMaskFormat; break; } GrColor color = GrTest::RandomColor(d->fRandom); bool wideColor = d->fRandom->nextBool(); SkMatrix localMatrix = GrTest::TestMatrix(d->fRandom); bool usesW = d->fRandom->nextBool(); return GrBitmapTextGeoProc::Make(d->allocator(), *d->caps()->shaderCaps(), SkPMColor4f::FromBytes_RGBA(color), wideColor, &view, 1, samplerState, format, localMatrix, usesW); } #endif