#ifndef _GLCFRAMEBUFFERCOMPLETENESS_HPP #define _GLCFRAMEBUFFERCOMPLETENESS_HPP /*------------------------------------------------------------------------- * OpenGL Conformance Test Suite * ----------------------------- * * Copyright (c) 2021 Google Inc. * Copyright (c) 2021 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file glcFramebufferCompleteness.hpp * \brief Tests for OpenGL ES frame buffer completeness *//*--------------------------------------------------------------------*/ #include "glcTestCase.hpp" #include "glwDefs.hpp" #include "tcuDefs.hpp" namespace glcts { class FramebufferCompletenessTests : public deqp::TestCaseGroup { public: FramebufferCompletenessTests (deqp::Context& context); virtual void init (void); private: FramebufferCompletenessTests (const FramebufferCompletenessTests& other) = delete; FramebufferCompletenessTests& operator= (const FramebufferCompletenessTests& other) = delete; }; } // namespace glcts #endif // _GLCFRAMEBUFFERCOMPLETENESS_HPP