/*------------------------------------------------------------------------ * OpenGL Conformance Tests * ------------------------ * * Copyright (c) 2017-2019 The Khronos Group Inc. * Copyright (c) 2017 Codeplay Software Ltd. * Copyright (c) 2018-2019 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file * \brief Subgroups Tests */ /*--------------------------------------------------------------------*/ #include "glcSubgroupsPartitionedTests.hpp" #include "glcSubgroupsTestsUtils.hpp" #include #include using namespace tcu; using namespace std; namespace glc { namespace subgroups { namespace { enum OpType { OPTYPE_ADD = 0, OPTYPE_MUL, OPTYPE_MIN, OPTYPE_MAX, OPTYPE_AND, OPTYPE_OR, OPTYPE_XOR, OPTYPE_INCLUSIVE_ADD, OPTYPE_INCLUSIVE_MUL, OPTYPE_INCLUSIVE_MIN, OPTYPE_INCLUSIVE_MAX, OPTYPE_INCLUSIVE_AND, OPTYPE_INCLUSIVE_OR, OPTYPE_INCLUSIVE_XOR, OPTYPE_EXCLUSIVE_ADD, OPTYPE_EXCLUSIVE_MUL, OPTYPE_EXCLUSIVE_MIN, OPTYPE_EXCLUSIVE_MAX, OPTYPE_EXCLUSIVE_AND, OPTYPE_EXCLUSIVE_OR, OPTYPE_EXCLUSIVE_XOR, OPTYPE_LAST }; static bool checkVertexPipelineStages(std::vector datas, deUint32 width, deUint32) { return glc::subgroups::check(datas, width, 0xFFFFFF); } static bool checkComputeStage(std::vector datas, const deUint32 numWorkgroups[3], const deUint32 localSize[3], deUint32) { return glc::subgroups::checkCompute(datas, numWorkgroups, localSize, 0xFFFFFF); } std::string getOpTypeName(int opType) { switch (opType) { default: DE_FATAL("Unsupported op type"); return ""; case OPTYPE_ADD: return "subgroupAdd"; case OPTYPE_MUL: return "subgroupMul"; case OPTYPE_MIN: return "subgroupMin"; case OPTYPE_MAX: return "subgroupMax"; case OPTYPE_AND: return "subgroupAnd"; case OPTYPE_OR: return "subgroupOr"; case OPTYPE_XOR: return "subgroupXor"; case OPTYPE_INCLUSIVE_ADD: return "subgroupInclusiveAdd"; case OPTYPE_INCLUSIVE_MUL: return "subgroupInclusiveMul"; case OPTYPE_INCLUSIVE_MIN: return "subgroupInclusiveMin"; case OPTYPE_INCLUSIVE_MAX: return "subgroupInclusiveMax"; case OPTYPE_INCLUSIVE_AND: return "subgroupInclusiveAnd"; case OPTYPE_INCLUSIVE_OR: return "subgroupInclusiveOr"; case OPTYPE_INCLUSIVE_XOR: return "subgroupInclusiveXor"; case OPTYPE_EXCLUSIVE_ADD: return "subgroupExclusiveAdd"; case OPTYPE_EXCLUSIVE_MUL: return "subgroupExclusiveMul"; case OPTYPE_EXCLUSIVE_MIN: return "subgroupExclusiveMin"; case OPTYPE_EXCLUSIVE_MAX: return "subgroupExclusiveMax"; case OPTYPE_EXCLUSIVE_AND: return "subgroupExclusiveAnd"; case OPTYPE_EXCLUSIVE_OR: return "subgroupExclusiveOr"; case OPTYPE_EXCLUSIVE_XOR: return "subgroupExclusiveXor"; } } std::string getOpTypeNamePartitioned(int opType) { switch (opType) { default: DE_FATAL("Unsupported op type"); return ""; case OPTYPE_ADD: return "subgroupPartitionedAddNV"; case OPTYPE_MUL: return "subgroupPartitionedMulNV"; case OPTYPE_MIN: return "subgroupPartitionedMinNV"; case OPTYPE_MAX: return "subgroupPartitionedMaxNV"; case OPTYPE_AND: return "subgroupPartitionedAndNV"; case OPTYPE_OR: return "subgroupPartitionedOrNV"; case OPTYPE_XOR: return "subgroupPartitionedXorNV"; case OPTYPE_INCLUSIVE_ADD: return "subgroupPartitionedInclusiveAddNV"; case OPTYPE_INCLUSIVE_MUL: return "subgroupPartitionedInclusiveMulNV"; case OPTYPE_INCLUSIVE_MIN: return "subgroupPartitionedInclusiveMinNV"; case OPTYPE_INCLUSIVE_MAX: return "subgroupPartitionedInclusiveMaxNV"; case OPTYPE_INCLUSIVE_AND: return "subgroupPartitionedInclusiveAndNV"; case OPTYPE_INCLUSIVE_OR: return "subgroupPartitionedInclusiveOrNV"; case OPTYPE_INCLUSIVE_XOR: return "subgroupPartitionedInclusiveXorNV"; case OPTYPE_EXCLUSIVE_ADD: return "subgroupPartitionedExclusiveAddNV"; case OPTYPE_EXCLUSIVE_MUL: return "subgroupPartitionedExclusiveMulNV"; case OPTYPE_EXCLUSIVE_MIN: return "subgroupPartitionedExclusiveMinNV"; case OPTYPE_EXCLUSIVE_MAX: return "subgroupPartitionedExclusiveMaxNV"; case OPTYPE_EXCLUSIVE_AND: return "subgroupPartitionedExclusiveAndNV"; case OPTYPE_EXCLUSIVE_OR: return "subgroupPartitionedExclusiveOrNV"; case OPTYPE_EXCLUSIVE_XOR: return "subgroupPartitionedExclusiveXorNV"; } } std::string getIdentity(int opType, Format format) { bool isFloat = false; bool isInt = false; bool isUnsigned = false; switch (format) { default: DE_FATAL("Unhandled format!"); return ""; case FORMAT_R32_SINT: case FORMAT_R32G32_SINT: case FORMAT_R32G32B32_SINT: case FORMAT_R32G32B32A32_SINT: isInt = true; break; case FORMAT_R32_UINT: case FORMAT_R32G32_UINT: case FORMAT_R32G32B32_UINT: case FORMAT_R32G32B32A32_UINT: isUnsigned = true; break; case FORMAT_R32_SFLOAT: case FORMAT_R32G32_SFLOAT: case FORMAT_R32G32B32_SFLOAT: case FORMAT_R32G32B32A32_SFLOAT: case FORMAT_R64_SFLOAT: case FORMAT_R64G64_SFLOAT: case FORMAT_R64G64B64_SFLOAT: case FORMAT_R64G64B64A64_SFLOAT: isFloat = true; break; case FORMAT_R32_BOOL: case FORMAT_R32G32_BOOL: case FORMAT_R32G32B32_BOOL: case FORMAT_R32G32B32A32_BOOL: break; // bool types are not anything } switch (opType) { default: DE_FATAL("Unsupported op type"); return ""; case OPTYPE_ADD: case OPTYPE_INCLUSIVE_ADD: case OPTYPE_EXCLUSIVE_ADD: return subgroups::getFormatNameForGLSL(format) + "(0)"; case OPTYPE_MUL: case OPTYPE_INCLUSIVE_MUL: case OPTYPE_EXCLUSIVE_MUL: return subgroups::getFormatNameForGLSL(format) + "(1)"; case OPTYPE_MIN: case OPTYPE_INCLUSIVE_MIN: case OPTYPE_EXCLUSIVE_MIN: if (isFloat) { return subgroups::getFormatNameForGLSL(format) + "(intBitsToFloat(0x7f800000))"; } else if (isInt) { return subgroups::getFormatNameForGLSL(format) + "(0x7fffffff)"; } else if (isUnsigned) { return subgroups::getFormatNameForGLSL(format) + "(0xffffffffu)"; } else { DE_FATAL("Unhandled case"); return ""; } case OPTYPE_MAX: case OPTYPE_INCLUSIVE_MAX: case OPTYPE_EXCLUSIVE_MAX: if (isFloat) { return subgroups::getFormatNameForGLSL(format) + "(intBitsToFloat(0xff800000))"; } else if (isInt) { return subgroups::getFormatNameForGLSL(format) + "(0x80000000)"; } else if (isUnsigned) { return subgroups::getFormatNameForGLSL(format) + "(0u)"; } else { DE_FATAL("Unhandled case"); return ""; } case OPTYPE_AND: case OPTYPE_INCLUSIVE_AND: case OPTYPE_EXCLUSIVE_AND: return subgroups::getFormatNameForGLSL(format) + "(~0)"; case OPTYPE_OR: case OPTYPE_INCLUSIVE_OR: case OPTYPE_EXCLUSIVE_OR: return subgroups::getFormatNameForGLSL(format) + "(0)"; case OPTYPE_XOR: case OPTYPE_INCLUSIVE_XOR: case OPTYPE_EXCLUSIVE_XOR: return subgroups::getFormatNameForGLSL(format) + "(0)"; } } std::string getCompare(int opType, Format format, std::string lhs, std::string rhs) { std::string formatName = subgroups::getFormatNameForGLSL(format); switch (format) { default: return "all(equal(" + lhs + ", " + rhs + "))"; case FORMAT_R32_BOOL: case FORMAT_R32_UINT: case FORMAT_R32_SINT: return "(" + lhs + " == " + rhs + ")"; case FORMAT_R32_SFLOAT: case FORMAT_R64_SFLOAT: switch (opType) { default: return "(abs(" + lhs + " - " + rhs + ") < 0.00001)"; case OPTYPE_MIN: case OPTYPE_INCLUSIVE_MIN: case OPTYPE_EXCLUSIVE_MIN: case OPTYPE_MAX: case OPTYPE_INCLUSIVE_MAX: case OPTYPE_EXCLUSIVE_MAX: return "(" + lhs + " == " + rhs + ")"; } case FORMAT_R32G32_SFLOAT: case FORMAT_R32G32B32_SFLOAT: case FORMAT_R32G32B32A32_SFLOAT: case FORMAT_R64G64_SFLOAT: case FORMAT_R64G64B64_SFLOAT: case FORMAT_R64G64B64A64_SFLOAT: switch (opType) { default: return "all(lessThan(abs(" + lhs + " - " + rhs + "), " + formatName + "(0.00001)))"; case OPTYPE_MIN: case OPTYPE_INCLUSIVE_MIN: case OPTYPE_EXCLUSIVE_MIN: case OPTYPE_MAX: case OPTYPE_INCLUSIVE_MAX: case OPTYPE_EXCLUSIVE_MAX: return "all(equal(" + lhs + ", " + rhs + "))"; } } } struct CaseDefinition { int opType; ShaderStageFlags shaderStage; Format format; }; string getTestString(const CaseDefinition &caseDef) { // NOTE: tempResult can't have anything in bits 31:24 to avoid int->float // conversion overflow in framebuffer tests. string fmt = subgroups::getFormatNameForGLSL(caseDef.format); string bdy = " uint tempResult = 0u;\n" " uint id = gl_SubgroupInvocationID;\n"; // Test the case where the partition has a single subset with all invocations in it. // This should generate the same result as the non-partitioned function. bdy += " uvec4 allBallot = mask;\n" " " + fmt + " allResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], allBallot);\n" " " + fmt + " refResult = " + getOpTypeName(caseDef.opType) + "(data[gl_SubgroupInvocationID]);\n" " if (" + getCompare(caseDef.opType, caseDef.format, "allResult", "refResult") + ") {\n" " tempResult |= 0x1u;\n" " }\n"; // The definition of a partition doesn't forbid bits corresponding to inactive // invocations being in the subset with active invocations. In other words, test that // bits corresponding to inactive invocations are ignored. bdy += " if (0u == (gl_SubgroupInvocationID % 2u)) {\n" " " + fmt + " allResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], allBallot);\n" " " + fmt + " refResult = " + getOpTypeName(caseDef.opType) + "(data[gl_SubgroupInvocationID]);\n" " if (" + getCompare(caseDef.opType, caseDef.format, "allResult", "refResult") + ") {\n" " tempResult |= 0x2u;\n" " }\n" " } else {\n" " tempResult |= 0x2u;\n" " }\n"; // Test the case where the partition has each invocation in a unique subset. For // exclusive ops, the result is identity. For reduce/inclusive, it's the original value. string expectedSelfResult = "data[gl_SubgroupInvocationID]"; if (caseDef.opType >= OPTYPE_EXCLUSIVE_ADD && caseDef.opType <= OPTYPE_EXCLUSIVE_XOR) { expectedSelfResult = getIdentity(caseDef.opType, caseDef.format); } bdy += " uvec4 selfBallot = subgroupPartitionNV(gl_SubgroupInvocationID);\n" " " + fmt + " selfResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], selfBallot);\n" " if (" + getCompare(caseDef.opType, caseDef.format, "selfResult", expectedSelfResult) + ") {\n" " tempResult |= 0x4u;\n" " }\n"; // Test "random" partitions based on a hash of the invocation id. // This "hash" function produces interesting/randomish partitions. static const char *idhash = "((id%N)+(id%(N+1u))-(id%2u)+(id/2u))%((N+1u)/2u)"; bdy += " for (uint N = 1u; N < 16u; ++N) {\n" " " + fmt + " idhashFmt = " + fmt + "(" + idhash + ");\n" " uvec4 partitionBallot = subgroupPartitionNV(idhashFmt) & mask;\n" " " + fmt + " partitionedResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], partitionBallot);\n" " for (uint i = 0u; i < N; ++i) {\n" " " + fmt + " iFmt = " + fmt + "(i);\n" " if (" + getCompare(caseDef.opType, caseDef.format, "idhashFmt", "iFmt") + ") {\n" " " + fmt + " subsetResult = " + getOpTypeName(caseDef.opType) + "(data[gl_SubgroupInvocationID]);\n" " tempResult |= " + getCompare(caseDef.opType, caseDef.format, "partitionedResult", "subsetResult") + " ? (0x4u << N) : 0u;\n" " }\n" " }\n" " }\n" // tests in flow control: " if (1u == (gl_SubgroupInvocationID % 2u)) {\n" " for (uint N = 1u; N < 7u; ++N) {\n" " " + fmt + " idhashFmt = " + fmt + "(" + idhash + ");\n" " uvec4 partitionBallot = subgroupPartitionNV(idhashFmt) & mask;\n" " " + fmt + " partitionedResult = " + getOpTypeNamePartitioned(caseDef.opType) + "(data[gl_SubgroupInvocationID], partitionBallot);\n" " for (uint i = 0u; i < N; ++i) {\n" " " + fmt + " iFmt = " + fmt + "(i);\n" " if (" + getCompare(caseDef.opType, caseDef.format, "idhashFmt", "iFmt") + ") {\n" " " + fmt + " subsetResult = " + getOpTypeName(caseDef.opType) + "(data[gl_SubgroupInvocationID]);\n" " tempResult |= " + getCompare(caseDef.opType, caseDef.format, "partitionedResult", "subsetResult") + " ? (0x20000u << N) : 0u;\n" " }\n" " }\n" " }\n" " } else {\n" " tempResult |= 0xFC0000u;\n" " }\n" ; return bdy; } void initFrameBufferPrograms (SourceCollections& programCollection, CaseDefinition caseDef) { std::ostringstream bdy; subgroups::setFragmentShaderFrameBuffer(programCollection); if (SHADER_STAGE_VERTEX_BIT != caseDef.shaderStage) subgroups::setVertexShaderFrameBuffer(programCollection); bdy << getTestString(caseDef); if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage) { std::ostringstream vertexSrc; vertexSrc << "${VERSION_DECL}\n" << "#extension GL_NV_shader_subgroup_partitioned: enable\n" << "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" << "#extension GL_KHR_shader_subgroup_ballot: enable\n" << "layout(location = 0) in highp vec4 in_position;\n" << "layout(location = 0) out float out_color;\n" << "layout(binding = 0, std140) uniform Buffer0\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " uvec4 mask = subgroupBallot(true);\n" << bdy.str() << " out_color = float(tempResult);\n" << " gl_Position = in_position;\n" << " gl_PointSize = 1.0f;\n" << "}\n"; programCollection.add("vert") << glu::VertexSource(vertexSrc.str()); } else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage) { std::ostringstream geometry; geometry << "${VERSION_DECL}\n" << "#extension GL_NV_shader_subgroup_partitioned: enable\n" << "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" << "#extension GL_KHR_shader_subgroup_ballot: enable\n" << "layout(points) in;\n" << "layout(points, max_vertices = 1) out;\n" << "layout(location = 0) out float out_color;\n" << "layout(binding = 0, std140) uniform Buffer0\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " uvec4 mask = subgroupBallot(true);\n" << bdy.str() << " out_color = float(tempResult);\n" << " gl_Position = gl_in[0].gl_Position;\n" << " EmitVertex();\n" << " EndPrimitive();\n" << "}\n"; programCollection.add("geometry") << glu::GeometrySource(geometry.str()); } else if (SHADER_STAGE_TESS_CONTROL_BIT == caseDef.shaderStage) { std::ostringstream controlSource; controlSource << "${VERSION_DECL}\n" << "#extension GL_NV_shader_subgroup_partitioned: enable\n" << "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" << "#extension GL_KHR_shader_subgroup_ballot: enable\n" << "layout(vertices = 2) out;\n" << "layout(location = 0) out float out_color[];\n" << "layout(binding = 0, std140) uniform Buffer0\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " if (gl_InvocationID == 0)\n" <<" {\n" << " gl_TessLevelOuter[0] = 1.0f;\n" << " gl_TessLevelOuter[1] = 1.0f;\n" << " }\n" << " uvec4 mask = subgroupBallot(true);\n" << bdy.str() << " out_color[gl_InvocationID] = float(tempResult);" << " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n" << "}\n"; programCollection.add("tesc") << glu::TessellationControlSource(controlSource.str()); subgroups::setTesEvalShaderFrameBuffer(programCollection); } else if (SHADER_STAGE_TESS_EVALUATION_BIT == caseDef.shaderStage) { std::ostringstream evaluationSource; evaluationSource << "${VERSION_DECL}\n" << "#extension GL_NV_shader_subgroup_partitioned: enable\n" << "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" << "#extension GL_KHR_shader_subgroup_ballot: enable\n" << "layout(isolines, equal_spacing, ccw ) in;\n" << "layout(location = 0) out float out_color;\n" << "layout(binding = 0, std140) uniform Buffer0\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " uvec4 mask = subgroupBallot(true);\n" << bdy.str() << " out_color = float(tempResult);\n" << " gl_Position = mix(gl_in[0].gl_Position, gl_in[1].gl_Position, gl_TessCoord.x);\n" << "}\n"; subgroups::setTesCtrlShaderFrameBuffer(programCollection); programCollection.add("tese") << glu::TessellationEvaluationSource(evaluationSource.str()); } else { DE_FATAL("Unsupported shader stage"); } } void initPrograms(SourceCollections& programCollection, CaseDefinition caseDef) { const string bdy = getTestString(caseDef); if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage) { std::ostringstream src; src << "${VERSION_DECL}\n" << "#extension GL_NV_shader_subgroup_partitioned: enable\n" << "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" << "#extension GL_KHR_shader_subgroup_ballot: enable\n" << "layout (${LOCAL_SIZE_X}, ${LOCAL_SIZE_Y}, ${LOCAL_SIZE_Z}) in;\n" << "layout(binding = 0, std430) buffer Buffer0\n" << "{\n" << " uint result[];\n" << "};\n" << "layout(binding = 1, std430) buffer Buffer1\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " uvec3 globalSize = gl_NumWorkGroups * gl_WorkGroupSize;\n" << " highp uint offset = globalSize.x * ((globalSize.y * " "gl_GlobalInvocationID.z) + gl_GlobalInvocationID.y) + " "gl_GlobalInvocationID.x;\n" << " uvec4 mask = subgroupBallot(true);\n" << bdy << " result[offset] = tempResult;\n" << "}\n"; programCollection.add("comp") << glu::ComputeSource(src.str()); } else { { const std::string vertex = "${VERSION_DECL}\n" "#extension GL_NV_shader_subgroup_partitioned: enable\n" "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" "#extension GL_KHR_shader_subgroup_ballot: enable\n" "layout(binding = 0, std430) buffer Buffer0\n" "{\n" " uint result[];\n" "} b0;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n" "};\n" "\n" "void main (void)\n" "{\n" " uvec4 mask = subgroupBallot(true);\n" + bdy+ " b0.result[gl_VertexID] = tempResult;\n" " float pixelSize = 2.0f/1024.0f;\n" " float pixelPosition = pixelSize/2.0f - 1.0f;\n" " gl_Position = vec4(float(gl_VertexID) * pixelSize + pixelPosition, 0.0f, 0.0f, 1.0f);\n" " gl_PointSize = 1.0f;\n" "}\n"; programCollection.add("vert") << glu::VertexSource(vertex); } { const std::string tesc = "${VERSION_DECL}\n" "#extension GL_NV_shader_subgroup_partitioned: enable\n" "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" "#extension GL_KHR_shader_subgroup_ballot: enable\n" "layout(vertices=1) out;\n" "layout(binding = 1, std430) buffer Buffer1\n" "{\n" " uint result[];\n" "} b1;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n" "};\n" "\n" "void main (void)\n" "{\n" " uvec4 mask = subgroupBallot(true);\n" + bdy + " b1.result[gl_PrimitiveID] = tempResult;\n" " if (gl_InvocationID == 0)\n" " {\n" " gl_TessLevelOuter[0] = 1.0f;\n" " gl_TessLevelOuter[1] = 1.0f;\n" " }\n" " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n" "}\n"; programCollection.add("tesc") << glu::TessellationControlSource(tesc); } { const std::string tese = "${VERSION_DECL}\n" "#extension GL_NV_shader_subgroup_partitioned: enable\n" "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" "#extension GL_KHR_shader_subgroup_ballot: enable\n" "layout(isolines) in;\n" "layout(binding = 2, std430) buffer Buffer2\n" "{\n" " uint result[];\n" "} b2;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n" "};\n" "\n" "void main (void)\n" "{\n" " uvec4 mask = subgroupBallot(true);\n" + bdy + " b2.result[gl_PrimitiveID * 2 + int(gl_TessCoord.x + 0.5)] = tempResult;\n" " float pixelSize = 2.0f/1024.0f;\n" " gl_Position = gl_in[0].gl_Position + gl_TessCoord.x * pixelSize / 2.0f;\n" "}\n"; programCollection.add("tese") << glu::TessellationEvaluationSource(tese); } { const std::string geometry = // version added by addGeometryShadersFromTemplate "#extension GL_NV_shader_subgroup_partitioned: enable\n" "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" "#extension GL_KHR_shader_subgroup_ballot: enable\n" "layout(${TOPOLOGY}) in;\n" "layout(points, max_vertices = 1) out;\n" "layout(binding = 3, std430) buffer Buffer3\n" "{\n" " uint result[];\n" "} b3;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n" "};\n" "\n" "void main (void)\n" "{\n" " uvec4 mask = subgroupBallot(true);\n" + bdy + " b3.result[gl_PrimitiveIDIn] = tempResult;\n" " gl_Position = gl_in[0].gl_Position;\n" " EmitVertex();\n" " EndPrimitive();\n" "}\n"; subgroups::addGeometryShadersFromTemplate(geometry, programCollection); } { const std::string fragment = "${VERSION_DECL}\n" "#extension GL_NV_shader_subgroup_partitioned: enable\n" "#extension GL_KHR_shader_subgroup_arithmetic: enable\n" "#extension GL_KHR_shader_subgroup_ballot: enable\n" "precision highp int;\n" "precision highp float;\n" "layout(location = 0) out uint result;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + subgroups::getFormatNameForGLSL(caseDef.format) + " data[];\n" "};\n" "void main (void)\n" "{\n" " uvec4 mask = subgroupBallot(true);\n" + bdy + " result = tempResult;\n" "}\n"; programCollection.add("fragment") << glu::FragmentSource(fragment); } subgroups::addNoSubgroupShader(programCollection); } } void supportedCheck (Context& context, CaseDefinition caseDef) { if (!subgroups::isSubgroupSupported(context)) TCU_THROW(NotSupportedError, "Subgroup operations are not supported"); if (!subgroups::isSubgroupFeatureSupportedForDevice(context, SUBGROUP_FEATURE_PARTITIONED_BIT_NV)) { TCU_THROW(NotSupportedError, "Device does not support subgroup partitioned operations"); } if (subgroups::isDoubleFormat(caseDef.format) && !subgroups::isDoubleSupportedForDevice(context)) { TCU_THROW(NotSupportedError, "Device does not support subgroup double operations"); } } tcu::TestStatus noSSBOtest (Context& context, const CaseDefinition caseDef) { if (!subgroups::areSubgroupOperationsSupportedForStage( context, caseDef.shaderStage)) { if (subgroups::areSubgroupOperationsRequiredForStage( caseDef.shaderStage)) { return tcu::TestStatus::fail( "Shader stage " + subgroups::getShaderStageName(caseDef.shaderStage) + " is required to support subgroup operations!"); } else { TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage"); } } subgroups::SSBOData inputData; inputData.format = caseDef.format; inputData.layout = subgroups::SSBOData::LayoutStd140; inputData.numElements = subgroups::maxSupportedSubgroupSize(); inputData.initializeType = subgroups::SSBOData::InitializeNonZero; inputData.binding = 0u; if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage) return subgroups::makeVertexFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages); else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage) return subgroups::makeGeometryFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages); else if (SHADER_STAGE_TESS_CONTROL_BIT == caseDef.shaderStage) return subgroups::makeTessellationEvaluationFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, SHADER_STAGE_TESS_CONTROL_BIT); else if (SHADER_STAGE_TESS_EVALUATION_BIT == caseDef.shaderStage) return subgroups::makeTessellationEvaluationFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, SHADER_STAGE_TESS_EVALUATION_BIT); else TCU_THROW(InternalError, "Unhandled shader stage"); } bool checkShaderStages (Context& context, const CaseDefinition& caseDef) { if (!subgroups::areSubgroupOperationsSupportedForStage( context, caseDef.shaderStage)) { if (subgroups::areSubgroupOperationsRequiredForStage( caseDef.shaderStage)) { return false; } else { TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage"); } } return true; } tcu::TestStatus test(Context& context, const CaseDefinition caseDef) { if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage) { if(!checkShaderStages(context,caseDef)) { return tcu::TestStatus::fail( "Shader stage " + subgroups::getShaderStageName(caseDef.shaderStage) + " is required to support subgroup operations!"); } subgroups::SSBOData inputData; inputData.format = caseDef.format; inputData.layout = subgroups::SSBOData::LayoutStd430; inputData.numElements = subgroups::maxSupportedSubgroupSize(); inputData.initializeType = subgroups::SSBOData::InitializeNonZero; inputData.binding = 1u; return subgroups::makeComputeTest(context, FORMAT_R32_UINT, &inputData, 1, checkComputeStage); } else { int supportedStages = context.getDeqpContext().getContextInfo().getInt(GL_SUBGROUP_SUPPORTED_STAGES_KHR); ShaderStageFlags stages = (ShaderStageFlags)(caseDef.shaderStage & supportedStages); if ( SHADER_STAGE_FRAGMENT_BIT != stages && !subgroups::isVertexSSBOSupportedForDevice(context)) { if ( (stages & SHADER_STAGE_FRAGMENT_BIT) == 0) TCU_THROW(NotSupportedError, "Device does not support vertex stage SSBO writes"); else stages = SHADER_STAGE_FRAGMENT_BIT; } if ((ShaderStageFlags)0u == stages) TCU_THROW(NotSupportedError, "Subgroup operations are not supported for any graphic shader"); subgroups::SSBOData inputData; inputData.format = caseDef.format; inputData.layout = subgroups::SSBOData::LayoutStd430; inputData.numElements = subgroups::maxSupportedSubgroupSize(); inputData.initializeType = subgroups::SSBOData::InitializeNonZero; inputData.binding = 4u; inputData.stages = stages; return subgroups::allStages(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, stages); } } } deqp::TestCaseGroup* createSubgroupsPartitionedTests(deqp::Context& testCtx) { de::MovePtr graphicGroup(new deqp::TestCaseGroup( testCtx, "graphics", "Subgroup partitioned category tests: graphics")); de::MovePtr computeGroup(new deqp::TestCaseGroup( testCtx, "compute", "Subgroup partitioned category tests: compute")); de::MovePtr framebufferGroup(new deqp::TestCaseGroup( testCtx, "framebuffer", "Subgroup partitioned category tests: framebuffer")); const ShaderStageFlags stages[] = { SHADER_STAGE_VERTEX_BIT, SHADER_STAGE_TESS_EVALUATION_BIT, SHADER_STAGE_TESS_CONTROL_BIT, SHADER_STAGE_GEOMETRY_BIT, }; const Format formats[] = { FORMAT_R32_SINT, FORMAT_R32G32_SINT, FORMAT_R32G32B32_SINT, FORMAT_R32G32B32A32_SINT, FORMAT_R32_UINT, FORMAT_R32G32_UINT, FORMAT_R32G32B32_UINT, FORMAT_R32G32B32A32_UINT, FORMAT_R32_SFLOAT, FORMAT_R32G32_SFLOAT, FORMAT_R32G32B32_SFLOAT, FORMAT_R32G32B32A32_SFLOAT, FORMAT_R64_SFLOAT, FORMAT_R64G64_SFLOAT, FORMAT_R64G64B64_SFLOAT, FORMAT_R64G64B64A64_SFLOAT, FORMAT_R32_BOOL, FORMAT_R32G32_BOOL, FORMAT_R32G32B32_BOOL, FORMAT_R32G32B32A32_BOOL, }; for (int formatIndex = 0; formatIndex < DE_LENGTH_OF_ARRAY(formats); ++formatIndex) { const Format format = formats[formatIndex]; for (int opTypeIndex = 0; opTypeIndex < OPTYPE_LAST; ++opTypeIndex) { bool isBool = false; bool isFloat = false; switch (format) { default: break; case FORMAT_R32_SFLOAT: case FORMAT_R32G32_SFLOAT: case FORMAT_R32G32B32_SFLOAT: case FORMAT_R32G32B32A32_SFLOAT: case FORMAT_R64_SFLOAT: case FORMAT_R64G64_SFLOAT: case FORMAT_R64G64B64_SFLOAT: case FORMAT_R64G64B64A64_SFLOAT: isFloat = true; break; case FORMAT_R32_BOOL: case FORMAT_R32G32_BOOL: case FORMAT_R32G32B32_BOOL: case FORMAT_R32G32B32A32_BOOL: isBool = true; break; } bool isBitwiseOp = false; switch (opTypeIndex) { default: break; case OPTYPE_AND: case OPTYPE_INCLUSIVE_AND: case OPTYPE_EXCLUSIVE_AND: case OPTYPE_OR: case OPTYPE_INCLUSIVE_OR: case OPTYPE_EXCLUSIVE_OR: case OPTYPE_XOR: case OPTYPE_INCLUSIVE_XOR: case OPTYPE_EXCLUSIVE_XOR: isBitwiseOp = true; break; } if (isFloat && isBitwiseOp) { // Skip float with bitwise category. continue; } if (isBool && !isBitwiseOp) { // Skip bool when its not the bitwise category. continue; } const std::string name = de::toLower(getOpTypeName(opTypeIndex)) + "_" + subgroups::getFormatNameForGLSL(format); { const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_COMPUTE_BIT, format}; SubgroupFactory::addFunctionCaseWithPrograms(computeGroup.get(), name, "", supportedCheck, initPrograms, test, caseDef); } { const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_ALL_GRAPHICS, format}; SubgroupFactory::addFunctionCaseWithPrograms(graphicGroup.get(), name, "", supportedCheck, initPrograms, test, caseDef); } for (int stageIndex = 0; stageIndex < DE_LENGTH_OF_ARRAY(stages); ++stageIndex) { const CaseDefinition caseDef = {opTypeIndex, stages[stageIndex], format}; SubgroupFactory::addFunctionCaseWithPrograms(framebufferGroup.get(), name + "_" + getShaderStageName(caseDef.shaderStage), "", supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef); } } } de::MovePtr group(new deqp::TestCaseGroup( testCtx, "partitioned", "NV_shader_subgroup_partitioned category tests")); group->addChild(graphicGroup.release()); group->addChild(computeGroup.release()); group->addChild(framebufferGroup.release()); return group.release(); } } // subgroups } // glc