image/svg+xml
Vertex Shader
Draw
Input Assembler
Tessellation Control Shader
Tessellation Primitive Generator
Tessellation Evaluation Shader
Rasterization
Indirect Buffer
Descriptor Sets
Legend
Geometry Shader
Vertex Post-Processing
Early Per-Fragment Tests
Fragment Shader
Late Per-Fragment Tests
Blending
Index Buffer
Vertex Buffers
Push Constants
Uniform Buffers
Uniform Texel Buffers
Sampled Images
Storage Buffers
Storage Texel Buffers
Storage Images
Compute Shader
Dispatch
Depth/Stencil Attachments
Input Attachments
Color Attachments
Fixed Function Stage
Shader Stage
Resource