image/svg+xml Vertex Shader Draw Input Assembler Tessellation Control Shader Tessellation Primitive Generator Tessellation Evaluation Shader Rasterization Indirect Buffer Descriptor Sets Legend Geometry Shader Vertex Post-Processing Early Per-Fragment Tests Fragment Shader Late Per-Fragment Tests Blending Index Buffer Vertex Buffers Push Constants Uniform Buffers Uniform Texel Buffers Sampled Images Storage Buffers Storage Texel Buffers Storage Images Compute Shader Dispatch Depth/Stencil Attachments Input Attachments Color Attachments Fixed Function Stage Shader Stage Resource