// Copyright 2021-2024 The Khronos Group Inc. // // SPDX-License-Identifier: CC-BY-4.0 include::{generated}/meta/{refprefix}VK_EXT_descriptor_buffer.adoc[] === Other Extension Metadata *Last Modified Date*:: 2021-06-07 *IP Status*:: No known IP claims. *Contributors*:: - Tobias Hector, AMD - Stu Smith, AMD - Maciej Jesionowski, AMD - Boris Zanin, AMD - Hans-Kristian Arntzen, Valve - Connor Abbott, Valve - Baldur Karlsson, Valve - Mike Blumenkrantz, Valve - Graeme Leese, Broadcom - Jan-Harald Fredriksen, Arm - Rodrigo Locatti, NVIDIA - Jeff Bolz, NVIDIA - Piers Daniell, NVIDIA - Jeff Leger, QUALCOMM - Lionel Landwerlin, Intel - Slawomir Grajewski, Intel === Description This extension introduces new commands to put shader-accessible descriptors directly in memory, making the management of descriptor data more explicit. include::{generated}/interfaces/VK_EXT_descriptor_buffer.adoc[] === Version History * Revision 1, 2021-06-07 (Stu Smith) ** Initial revision