/*------------------------------------------------------------------------ * Vulkan Conformance Tests * ------------------------ * * Copyright (c) 2020 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Test procedural geometry with complex bouding box sets *//*--------------------------------------------------------------------*/ #include "vktRayTracingProceduralGeometryTests.hpp" #include "vktCustomInstancesDevices.hpp" #include "vkDefs.hpp" #include "vktTestCase.hpp" #include "vktTestGroupUtil.hpp" #include "vkCmdUtil.hpp" #include "vkObjUtil.hpp" #include "vkBuilderUtil.hpp" #include "vkBarrierUtil.hpp" #include "vkBufferWithMemory.hpp" #include "vkImageWithMemory.hpp" #include "vkTypeUtil.hpp" #include "vkImageUtil.hpp" #include "vkRayTracingUtil.hpp" #include "tcuVectorUtil.hpp" #include "tcuTexture.hpp" #include "tcuTestLog.hpp" #include "tcuImageCompare.hpp" #include "tcuCommandLine.hpp" #include "tcuFloat.hpp" namespace vkt { namespace RayTracing { namespace { using namespace vk; using namespace vkt; static const VkFlags ALL_RAY_TRACING_STAGES = VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR | VK_SHADER_STAGE_INTERSECTION_BIT_KHR | VK_SHADER_STAGE_CALLABLE_BIT_KHR; enum class TestType { OBJECT_BEHIND_BOUNDING_BOX = 0, TRIANGLE_IN_BETWEEN }; struct DeviceHelper { Move device; de::MovePtr vkd; deUint32 queueFamilyIndex; VkQueue queue; de::MovePtr allocator; DeviceHelper (Context& context) { const auto& vkp = context.getPlatformInterface(); const auto& vki = context.getInstanceInterface(); const auto instance = context.getInstance(); const auto physicalDevice = context.getPhysicalDevice(); queueFamilyIndex = context.getUniversalQueueFamilyIndex(); // Get device features (these have to be checked in the test case) VkPhysicalDeviceRayTracingPipelineFeaturesKHR rayTracingPipelineFeatures = initVulkanStructure(); VkPhysicalDeviceAccelerationStructureFeaturesKHR accelerationStructureFeatures = initVulkanStructure(&rayTracingPipelineFeatures); VkPhysicalDeviceBufferDeviceAddressFeaturesKHR deviceAddressFeatures = initVulkanStructure(&accelerationStructureFeatures); VkPhysicalDeviceFeatures2 deviceFeatures = initVulkanStructure(&deviceAddressFeatures); vki.getPhysicalDeviceFeatures2(physicalDevice, &deviceFeatures); // Make sure robust buffer access is disabled as in the default device deviceFeatures.features.robustBufferAccess = VK_FALSE; const auto queuePriority = 1.0f; const VkDeviceQueueCreateInfo queueInfo { VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // VkStructureType sType; nullptr, // const void* pNext; 0u, // VkDeviceQueueCreateFlags flags; queueFamilyIndex, // deUint32 queueFamilyIndex; 1u, // deUint32 queueCount; &queuePriority, // const float* pQueuePriorities; }; // Required extensions - create device with VK_KHR_ray_tracing_pipeline but // without VK_KHR_pipeline_library to also test that that combination works std::vector requiredExtensions { "VK_KHR_ray_tracing_pipeline", "VK_KHR_acceleration_structure", "VK_KHR_deferred_host_operations", "VK_KHR_buffer_device_address", "VK_EXT_descriptor_indexing", "VK_KHR_spirv_1_4", "VK_KHR_shader_float_controls" }; const VkDeviceCreateInfo createInfo { VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // VkStructureType sType; deviceFeatures.pNext, // const void* pNext; 0u, // VkDeviceCreateFlags flags; 1u, // deUint32 queueCreateInfoCount; &queueInfo, // const VkDeviceQueueCreateInfo* pQueueCreateInfos; 0u, // deUint32 enabledLayerCount; nullptr, // const char* const* ppEnabledLayerNames; static_cast(requiredExtensions.size()), // deUint32 enabledExtensionCount; requiredExtensions.data(), // const char* const* ppEnabledExtensionNames; &deviceFeatures.features, // const VkPhysicalDeviceFeatures* pEnabledFeatures; }; // Create custom device and related objects device = createCustomDevice(context.getTestContext().getCommandLine().isValidationEnabled(), vkp, instance, vki, physicalDevice, &createInfo); vkd = de::MovePtr(new DeviceDriver(vkp, instance, device.get())); queue = getDeviceQueue(*vkd, *device, queueFamilyIndex, 0u); allocator = de::MovePtr(new SimpleAllocator(*vkd, device.get(), getPhysicalDeviceMemoryProperties(vki, physicalDevice))); } }; class RayTracingProceduralGeometryTestBase : public TestInstance { public: RayTracingProceduralGeometryTestBase (Context& context); ~RayTracingProceduralGeometryTestBase (void) = default; tcu::TestStatus iterate (void) override; protected: virtual void setupRayTracingPipeline() = 0; virtual void setupAccelerationStructures() = 0; private: VkWriteDescriptorSetAccelerationStructureKHR makeASWriteDescriptorSet (const VkAccelerationStructureKHR* pAccelerationStructure); void clearBuffer (de::SharedPtr buffer, VkDeviceSize bufferSize); protected: DeviceHelper m_customDevice; de::MovePtr m_rayTracingPipeline; Move m_pipelineLayout; Move m_pipeline; de::MovePtr m_rgenShaderBT; de::MovePtr m_chitShaderBT; de::MovePtr m_missShaderBT; Move m_descriptorSetLayout; Move m_cmdPool; Move m_cmdBuffer; std::vector > m_blasVect; de::SharedPtr m_referenceTLAS; de::SharedPtr m_resultTLAS; }; RayTracingProceduralGeometryTestBase::RayTracingProceduralGeometryTestBase(Context& context) : vkt::TestInstance (context) , m_customDevice (context) , m_referenceTLAS (makeTopLevelAccelerationStructure().release()) , m_resultTLAS (makeTopLevelAccelerationStructure().release()) { } tcu::TestStatus RayTracingProceduralGeometryTestBase::iterate(void) { const DeviceInterface& vkd = *m_customDevice.vkd; const VkDevice device = *m_customDevice.device; const deUint32 queueFamilyIndex = m_customDevice.queueFamilyIndex; const VkQueue queue = m_customDevice.queue; Allocator& allocator = *m_customDevice.allocator; const deUint32 sgHandleSize = m_context.getRayTracingPipelineProperties().shaderGroupHandleSize; const deUint32 imageSize = 64u; const Move descriptorPool = DescriptorPoolBuilder() .addType(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 2u) .addType(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 2u) .build(vkd, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 2u); m_descriptorSetLayout = DescriptorSetLayoutBuilder() .addSingleBinding(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, ALL_RAY_TRACING_STAGES) // as with single/four aabb's .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, ALL_RAY_TRACING_STAGES) // ssbo with result/reference values .build(vkd, device); const Move referenceDescriptorSet = makeDescriptorSet(vkd, device, *descriptorPool, *m_descriptorSetLayout); const Move resultDescriptorSet = makeDescriptorSet(vkd, device, *descriptorPool, *m_descriptorSetLayout); const VkDeviceSize resultBufferSize = imageSize * imageSize * sizeof(int); const VkBufferCreateInfo resultBufferCreateInfo = makeBufferCreateInfo(resultBufferSize, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT); de::SharedPtr referenceBuffer = de::SharedPtr(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); de::SharedPtr resultBuffer = de::SharedPtr(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); m_rayTracingPipeline = de::newMovePtr(); setupRayTracingPipeline(); const VkStridedDeviceAddressRegionKHR rgenSBTR = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, m_rgenShaderBT->get(), 0), sgHandleSize, sgHandleSize); const VkStridedDeviceAddressRegionKHR chitSBTR = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, m_chitShaderBT->get(), 0), sgHandleSize, sgHandleSize); const VkStridedDeviceAddressRegionKHR missSBTR = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, m_missShaderBT->get(), 0), sgHandleSize, sgHandleSize); const VkStridedDeviceAddressRegionKHR callableSBTR = makeStridedDeviceAddressRegionKHR(DE_NULL, 0, 0); m_cmdPool = createCommandPool(vkd, device, 0, queueFamilyIndex); m_cmdBuffer = allocateCommandBuffer(vkd, device, *m_cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY); // clear result and reference buffers clearBuffer(resultBuffer, resultBufferSize); clearBuffer(referenceBuffer, resultBufferSize); beginCommandBuffer(vkd, *m_cmdBuffer, 0u); { setupAccelerationStructures(); // update descriptor sets { typedef DescriptorSetUpdateBuilder::Location DSL; const VkWriteDescriptorSetAccelerationStructureKHR referenceAS = makeASWriteDescriptorSet(m_referenceTLAS->getPtr()); const VkDescriptorBufferInfo referenceSSBO = makeDescriptorBufferInfo(**referenceBuffer, 0u, VK_WHOLE_SIZE); DescriptorSetUpdateBuilder() .writeSingle(*referenceDescriptorSet, DSL::binding(0u), VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, &referenceAS) .writeSingle(*referenceDescriptorSet, DSL::binding(1u), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &referenceSSBO) .update(vkd, device); const VkWriteDescriptorSetAccelerationStructureKHR resultAS = makeASWriteDescriptorSet(m_resultTLAS->getPtr()); const VkDescriptorBufferInfo resultSSBO = makeDescriptorBufferInfo(**resultBuffer, 0u, VK_WHOLE_SIZE); DescriptorSetUpdateBuilder() .writeSingle(*resultDescriptorSet, DSL::binding(0u), VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, &resultAS) .writeSingle(*resultDescriptorSet, DSL::binding(1u), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &resultSSBO) .update(vkd, device); } // wait for data transfers const VkMemoryBarrier bufferUploadBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT); cmdPipelineMemoryBarrier(vkd, *m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, &bufferUploadBarrier, 1u); // wait for as build const VkMemoryBarrier asBuildBarrier = makeMemoryBarrier(VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR, VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR); cmdPipelineMemoryBarrier(vkd, *m_cmdBuffer, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, &asBuildBarrier, 1u); vkd.cmdBindPipeline(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *m_pipeline); // generate reference vkd.cmdBindDescriptorSets(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *m_pipelineLayout, 0, 1, &referenceDescriptorSet.get(), 0, DE_NULL); cmdTraceRays(vkd, *m_cmdBuffer, &rgenSBTR, &missSBTR, &chitSBTR, &callableSBTR, imageSize, imageSize, 1); // generate result vkd.cmdBindDescriptorSets(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *m_pipelineLayout, 0, 1, &resultDescriptorSet.get(), 0, DE_NULL); cmdTraceRays(vkd, *m_cmdBuffer, &rgenSBTR, &missSBTR, &chitSBTR, &callableSBTR, imageSize, imageSize, 1); const VkMemoryBarrier postTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT); cmdPipelineMemoryBarrier(vkd, *m_cmdBuffer, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, VK_PIPELINE_STAGE_TRANSFER_BIT, &postTraceMemoryBarrier); } endCommandBuffer(vkd, *m_cmdBuffer); submitCommandsAndWait(vkd, device, queue, m_cmdBuffer.get()); // verify result buffer auto referenceAllocation = referenceBuffer->getAllocation(); invalidateMappedMemoryRange(vkd, device, referenceAllocation.getMemory(), referenceAllocation.getOffset(), resultBufferSize); auto resultAllocation = resultBuffer->getAllocation(); invalidateMappedMemoryRange(vkd, device, resultAllocation.getMemory(), resultAllocation.getOffset(), resultBufferSize); tcu::TextureFormat imageFormat (vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM)); tcu::PixelBufferAccess referenceAccess (imageFormat, imageSize, imageSize, 1, referenceAllocation.getHostPtr()); tcu::PixelBufferAccess resultAccess (imageFormat, imageSize, imageSize, 1, resultAllocation.getHostPtr()); if (tcu::intThresholdCompare(m_context.getTestContext().getLog(), "Result comparison", "", referenceAccess, resultAccess, tcu::UVec4(0), tcu::COMPARE_LOG_EVERYTHING)) return tcu::TestStatus::pass("Pass"); return tcu::TestStatus::fail("Fail"); } VkWriteDescriptorSetAccelerationStructureKHR RayTracingProceduralGeometryTestBase::makeASWriteDescriptorSet(const VkAccelerationStructureKHR* pAccelerationStructure) { return { VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, // VkStructureType sType DE_NULL, // const void* pNext 1u, // deUint32 accelerationStructureCount pAccelerationStructure // const VkAccelerationStructureKHR* pAccelerationStructures }; } void RayTracingProceduralGeometryTestBase::clearBuffer(de::SharedPtr buffer, VkDeviceSize bufferSize) { const DeviceInterface& vkd = *m_customDevice.vkd; const VkDevice device = *m_customDevice.device; auto& bufferAlloc = buffer->getAllocation(); void* bufferPtr = bufferAlloc.getHostPtr(); deMemset(bufferPtr, 1, static_cast(bufferSize)); vk::flushAlloc(vkd, device, bufferAlloc); } class ObjectBehindBoundingBoxInstance : public RayTracingProceduralGeometryTestBase { public: ObjectBehindBoundingBoxInstance(Context& context); void setupRayTracingPipeline() override; void setupAccelerationStructures() override; }; ObjectBehindBoundingBoxInstance::ObjectBehindBoundingBoxInstance(Context& context) : RayTracingProceduralGeometryTestBase(context) { } void ObjectBehindBoundingBoxInstance::setupRayTracingPipeline() { const DeviceInterface& vkd = *m_customDevice.vkd; const VkDevice device = *m_customDevice.device; Allocator& allocator = *m_customDevice.allocator; vk::BinaryCollection& bc = m_context.getBinaryCollection(); const deUint32 sgHandleSize = m_context.getRayTracingPipelineProperties().shaderGroupHandleSize; const deUint32 sgBaseAlignment = m_context.getRayTracingPipelineProperties().shaderGroupBaseAlignment; m_rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, bc.get("rgen"), 0), 0); m_rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, createShaderModule(vkd, device, bc.get("isec"), 0), 1); m_rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device, bc.get("chit"), 0), 1); m_rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, bc.get("miss"), 0), 2); m_pipelineLayout = makePipelineLayout(vkd, device, m_descriptorSetLayout.get()); m_pipeline = m_rayTracingPipeline->createPipeline(vkd, device, *m_pipelineLayout); m_rgenShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocator, sgHandleSize, sgBaseAlignment, 0, 1); m_chitShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocator, sgHandleSize, sgBaseAlignment, 1, 1); m_missShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocator, sgHandleSize, sgBaseAlignment, 2, 1); } void ObjectBehindBoundingBoxInstance::setupAccelerationStructures() { const DeviceInterface& vkd = *m_customDevice.vkd; const VkDevice device = *m_customDevice.device; Allocator& allocator = *m_customDevice.allocator; // build reference acceleration structure - single aabb big enough to fit whole procedural geometry de::SharedPtr referenceBLAS(makeBottomLevelAccelerationStructure().release()); referenceBLAS->setGeometryData( { { 0.0, 0.0, -64.0 }, { 64.0, 64.0, -16.0 }, }, false, 0 ); referenceBLAS->createAndBuild(vkd, device, *m_cmdBuffer, allocator); m_blasVect.push_back(referenceBLAS); m_referenceTLAS->setInstanceCount(1); m_referenceTLAS->addInstance(m_blasVect.back()); m_referenceTLAS->createAndBuild(vkd, device, *m_cmdBuffer, allocator); // build result acceleration structure - wall of 4 aabb's and generated object is actualy behind it (as it is just 1.0 unit thick) de::SharedPtr resultBLAS(makeBottomLevelAccelerationStructure().release()); resultBLAS->setGeometryData( { { 0.0, 0.0, 0.0 }, // | | { 32.0, 32.0, 1.0 }, // |* | { 32.0, 0.0, 0.0 }, // | | { 64.0, 32.0, 1.0 }, // | *| { 0.0, 32.0, 0.0 }, // |* | { 32.0, 64.0, 1.0 }, // | | { 32.0, 32.0, 0.0 }, // | *| { 64.0, 64.0, 1.0 }, // | | }, false, 0 ); resultBLAS->createAndBuild(vkd, device, *m_cmdBuffer, allocator); m_blasVect.push_back(resultBLAS); m_resultTLAS->setInstanceCount(1); m_resultTLAS->addInstance(m_blasVect.back()); m_resultTLAS->createAndBuild(vkd, device, *m_cmdBuffer, allocator); } class TriangleInBeteenInstance : public RayTracingProceduralGeometryTestBase { public: TriangleInBeteenInstance(Context& context); void setupRayTracingPipeline() override; void setupAccelerationStructures() override; }; TriangleInBeteenInstance::TriangleInBeteenInstance(Context& context) : RayTracingProceduralGeometryTestBase(context) { } void TriangleInBeteenInstance::setupRayTracingPipeline() { const DeviceInterface& vkd = *m_customDevice.vkd; const VkDevice device = *m_customDevice.device; Allocator& allocator = *m_customDevice.allocator; vk::BinaryCollection& bc = m_context.getBinaryCollection(); const deUint32 sgHandleSize = m_context.getRayTracingPipelineProperties().shaderGroupHandleSize; const deUint32 sgBaseAlignment = m_context.getRayTracingPipelineProperties().shaderGroupBaseAlignment; m_rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, bc.get("rgen"), 0), 0); m_rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, createShaderModule(vkd, device, bc.get("isec"), 0), 1); m_rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device, bc.get("chit"), 0), 1); m_rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device, bc.get("chit_triangle"), 0), 2); m_rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, bc.get("miss"), 0), 3); m_pipelineLayout = makePipelineLayout(vkd, device, m_descriptorSetLayout.get()); m_pipeline = m_rayTracingPipeline->createPipeline(vkd, device, *m_pipelineLayout); m_rgenShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocator, sgHandleSize, sgBaseAlignment, 0, 1); m_chitShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocator, sgHandleSize, sgBaseAlignment, 1, 2); m_missShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocator, sgHandleSize, sgBaseAlignment, 3, 1); } void TriangleInBeteenInstance::setupAccelerationStructures() { const DeviceInterface& vkd = *m_customDevice.vkd; const VkDevice device = *m_customDevice.device; Allocator& allocator = *m_customDevice.allocator; de::SharedPtr triangleBLAS(makeBottomLevelAccelerationStructure().release()); triangleBLAS->setGeometryData( { { 16.0, 16.0, -8.0 }, { 56.0, 32.0, -8.0 }, { 32.0, 48.0, -8.0 }, }, true, VK_GEOMETRY_OPAQUE_BIT_KHR ); triangleBLAS->createAndBuild(vkd, device, *m_cmdBuffer, allocator); m_blasVect.push_back(triangleBLAS); de::SharedPtr fullElipsoidBLAS(makeBottomLevelAccelerationStructure().release()); fullElipsoidBLAS->setGeometryData( { { 0.0, 0.0, -64.0 }, { 64.0, 64.0, -16.0 }, }, false, 0 ); fullElipsoidBLAS->createAndBuild(vkd, device, *m_cmdBuffer, allocator); m_blasVect.push_back(fullElipsoidBLAS); // build reference acceleration structure - triangle and a single aabb big enough to fit whole procedural geometry m_referenceTLAS->setInstanceCount(2); m_referenceTLAS->addInstance(fullElipsoidBLAS); m_referenceTLAS->addInstance(triangleBLAS); m_referenceTLAS->createAndBuild(vkd, device, *m_cmdBuffer, allocator); de::SharedPtr elipsoidWallBLAS(makeBottomLevelAccelerationStructure().release()); elipsoidWallBLAS->setGeometryData( { { 0.0, 0.0, 0.0 }, // |* | { 20.0, 64.0, 1.0 }, { 20.0, 0.0, 0.0 }, // | * | { 44.0, 64.0, 1.0 }, { 44.0, 0.0, 0.0 }, // | *| { 64.0, 64.0, 1.0 }, }, false, 0 ); elipsoidWallBLAS->createAndBuild(vkd, device, *m_cmdBuffer, allocator); m_blasVect.push_back(elipsoidWallBLAS); // build result acceleration structure - triangle and a three aabb's (they are in front of triangle but generate intersections behind it) m_resultTLAS->setInstanceCount(2); m_resultTLAS->addInstance(elipsoidWallBLAS); m_resultTLAS->addInstance(triangleBLAS); m_resultTLAS->createAndBuild(vkd, device, *m_cmdBuffer, allocator); } class RayTracingProceduralGeometryTestCase : public TestCase { public: RayTracingProceduralGeometryTestCase (tcu::TestContext& context, const char* name, TestType testType); ~RayTracingProceduralGeometryTestCase (void) = default; void checkSupport (Context& context) const override; void initPrograms (SourceCollections& programCollection) const override; TestInstance* createInstance (Context& context) const override; protected: TestType m_testType; }; RayTracingProceduralGeometryTestCase::RayTracingProceduralGeometryTestCase(tcu::TestContext& context, const char* name, TestType testType) : TestCase (context, name, "") , m_testType (testType) { } void RayTracingProceduralGeometryTestCase::checkSupport(Context& context) const { context.requireDeviceFunctionality("VK_KHR_ray_tracing_pipeline"); context.requireDeviceFunctionality("VK_KHR_acceleration_structure"); if (!context.getRayTracingPipelineFeatures().rayTracingPipeline) TCU_THROW(NotSupportedError, "Requires VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipeline"); if (!context.getAccelerationStructureFeatures().accelerationStructure) TCU_THROW(TestError, "VK_KHR_ray_tracing_pipeline requires VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructure"); } void RayTracingProceduralGeometryTestCase::initPrograms(SourceCollections& programCollection) const { const vk::ShaderBuildOptions glslBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, 0u, true); std::string rgenSource = "#version 460 core\n" "#extension GL_EXT_ray_tracing : require\n" "layout(location = 0) rayPayloadEXT int payload;\n" "layout(set = 0, binding = 0) uniform accelerationStructureEXT tlas;\n" "layout(set = 0, binding = 1, std430) writeonly buffer Result {\n" " int value[];\n" "} result;\n" "void main()\n" "{\n" " float tmin = 0.0;\n" " float tmax = 50.0;\n" " vec3 origin = vec3(float(gl_LaunchIDEXT.x) + 0.5f, float(gl_LaunchIDEXT.y) + 0.5f, 2.0);\n" " vec3 direction = vec3(0.0,0.0,-1.0);\n" " uint resultIndex = gl_LaunchIDEXT.x + gl_LaunchIDEXT.y * gl_LaunchSizeEXT.x;\n" " traceRayEXT(tlas, gl_RayFlagsCullBackFacingTrianglesEXT, 0xFF, 0, 0, 0, origin, tmin, direction, tmax, 0);\n" // to be able to display result in cherry this is interpreated as r8g8b8a8 during verification // we are using only red but we need to add alpha (note: r and a may be swapped depending on endianness) " result.value[resultIndex] = payload + 0xFF000000;\n" "};\n"; programCollection.glslSources.add("rgen") << glu::RaygenSource(rgenSource) << glslBuildOptions; std::string isecSource = "#version 460 core\n" "#extension GL_EXT_ray_tracing : require\n" "void main()\n" "{\n" // note: same elipsoid center and radii are also defined in chit shader " vec3 center = vec3(32.0, 32.0, -30.0);\n" " vec3 radii = vec3(30.0, 15.0, 5.0);\n" // simplify to ray sphere intersection " vec3 eliDir = gl_WorldRayOriginEXT - center;\n" " vec3 eliS = eliDir / radii;\n" " vec3 rayS = gl_WorldRayDirectionEXT / radii;\n" " float a = dot(rayS, rayS);\n" " float b = dot(eliS, rayS);\n" " float c = dot(eliS, eliS);\n" " float h = b * b - a * (c - 1.0);\n" " if (h < 0.0)\n" " return;\n" " reportIntersectionEXT((-b - sqrt(h)) / a, 0);\n" "}\n"; programCollection.glslSources.add("isec") << glu::IntersectionSource(isecSource) << glslBuildOptions; std::string chitSource = "#version 460 core\n" "#extension GL_EXT_ray_tracing : require\n" "layout(location = 0) rayPayloadInEXT int payload;\n" "\n" "void main()\n" "{\n" // note: same elipsoid center and radii are also defined in chit shader " vec3 center = vec3(32.0, 32.0, -30.0);\n" " vec3 radii = vec3(30.0, 15.0, 5.0);\n" " vec3 lightDir = normalize(vec3(0.0, 0.0, 1.0));\n" " vec3 hitPos = gl_WorldRayOriginEXT + gl_HitTEXT * gl_WorldRayDirectionEXT;\n" " vec3 hitNormal = normalize((hitPos - center) / radii);\n" " payload = 50 + int(200.0 * clamp(dot(hitNormal, lightDir), 0.0, 1.0));\n" "}\n"; programCollection.glslSources.add("chit") << glu::ClosestHitSource(chitSource) << glslBuildOptions; if (m_testType == TestType::TRIANGLE_IN_BETWEEN) { std::string chitTriangleSource = "#version 460 core\n" "#extension GL_EXT_ray_tracing : require\n" "layout(location = 0) rayPayloadInEXT int payload;\n" "\n" "void main()\n" "{\n" " payload = 250;\n" "}\n"; programCollection.glslSources.add("chit_triangle") << glu::ClosestHitSource(chitTriangleSource) << glslBuildOptions; } std::string missSource = "#version 460 core\n" "#extension GL_EXT_ray_tracing : require\n" "layout(location = 0) rayPayloadInEXT int payload;\n" "void main()\n" "{\n" " payload = 30;\n" "}\n"; programCollection.glslSources.add("miss") << glu::MissSource(missSource) << glslBuildOptions; } TestInstance* RayTracingProceduralGeometryTestCase::createInstance(Context& context) const { if (m_testType == TestType::TRIANGLE_IN_BETWEEN) return new TriangleInBeteenInstance(context); // TestType::OBJECT_BEHIND_BOUNDING_BOX return new ObjectBehindBoundingBoxInstance(context); } } // anonymous tcu::TestCaseGroup* createProceduralGeometryTests(tcu::TestContext& testCtx) { de::MovePtr group(new tcu::TestCaseGroup(testCtx, "procedural_geometry", "Test procedural geometry with complex bouding box sets")); group->addChild(new RayTracingProceduralGeometryTestCase(testCtx, "object_behind_bounding_boxes", TestType::OBJECT_BEHIND_BOUNDING_BOX)); group->addChild(new RayTracingProceduralGeometryTestCase(testCtx, "triangle_in_between", TestType::TRIANGLE_IN_BETWEEN)); return group.release(); } } // RayTracing } // vkt