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1/*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16const __prompt__ = requireInternal('promptAction');
17
18const showToast = function showToast(options) {
19    return __prompt__.showToast(options);
20};
21
22const showDialog = function showDialog(options, callback) {
23    if (callback === undefined) {
24        return __prompt__.showDialog(options);
25    }
26    return __prompt__.showDialog(options, callback);
27};
28
29const showActionMenu = function showActionMenu(options, callback) {
30    if (callback === undefined) {
31        return __prompt__.showActionMenu(options);
32    }
33    return __prompt__.showActionMenu(options, callback);
34};
35
36const openCustomDialog = function openCustomDialog(content, options) {
37    if (options === undefined) {
38        return __prompt__.openCustomDialog(content);
39    }
40    return __prompt__.openCustomDialog(content, options);
41};
42
43const updateCustomDialog = function updateCustomDialog(content, options) {
44    return __prompt__.updateCustomDialog(content, options);
45};
46
47const closeCustomDialog = function closeCustomDialog(content) {
48    return __prompt__.closeCustomDialog(content);
49};
50
51let LevelMode;
52(function (LevelMode) {
53    LevelMode[LevelMode.OVERLAY = 0] = 'OVERLAY';
54    LevelMode[LevelMode.EMBEDDED = 1] = 'EMBEDDED';
55})(LevelMode || (LevelMode = {}));
56
57let ImmersiveMode;
58(function (ImmersiveMode) {
59    ImmersiveMode[ImmersiveMode.DEFAULT = 0] = 'DEFAULT';
60    ImmersiveMode[ImmersiveMode.EXTEND = 1] = 'EXTEND';
61})(ImmersiveMode || (ImmersiveMode = {}));
62
63export default {
64    showToast,
65    showDialog,
66    openCustomDialog,
67    updateCustomDialog,
68    closeCustomDialog,
69    showActionMenu,
70    ToastShowMode: __prompt__.ToastShowMode,
71    LevelMode,
72    ImmersiveMode
73};