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Lines Matching full:allocate

49 …(object) = reinterpret_cast<TaggedObject *>((space)->Allocate(size));                             …
58 …(object) = reinterpret_cast<TaggedObject *>((space)->Allocate(thread, size)); …
67 …(object) = reinterpret_cast<TaggedObject *>((space)->Allocate(size, desc)); …
76 …(object) = reinterpret_cast<TaggedObject *>((space)->Allocate(size)); …
228 return reinterpret_cast<TaggedObject *>(activeSemiSpace_->Allocate(size)); in AllocateInYoungSpace()
292 auto object = reinterpret_cast<TaggedObject *>(activeSemiSpace_->Allocate(size)); in TryAllocateYoungGeneration()
356 object = reinterpret_cast<TaggedObject *>(readOnlySpace_->Allocate(size)); in AllocateReadOnlyOrHugeObject()
400 auto object = reinterpret_cast<TaggedObject *>(nonMovableSpace_->Allocate(size)); in AllocateClassClass()
402 LOG_ECMA_MEM(FATAL) << "Heap::AllocateClassClass can not allocate any space"; in AllocateClassClass()
415 auto object = reinterpret_cast<TaggedObject *>(sReadOnlySpace_->Allocate(thread, size)); in AllocateClassClass()
417 LOG_ECMA_MEM(FATAL) << "Heap::AllocateClassClass can not allocate any space"; in AllocateClassClass()
432 auto *object = reinterpret_cast<TaggedObject *>(hugeObjectSpace_->Allocate(size, thread_)); in AllocateHugeObject()
435 object = reinterpret_cast<TaggedObject *>(hugeObjectSpace_->Allocate(size, thread_)); in AllocateHugeObject()
437 // if allocate huge object OOM, temporarily increase space size to avoid vm crash in AllocateHugeObject()
442 object = reinterpret_cast<TaggedObject *>(hugeObjectSpace_->Allocate(size, thread_)); in AllocateHugeObject()
444 object = reinterpret_cast<TaggedObject *>(hugeObjectSpace_->Allocate(size, thread_)); in AllocateHugeObject()
469 object = reinterpret_cast<TaggedObject *>(hugeMachineCodeSpace_->Allocate( in AllocateHugeMachineCodeObject()
472 object = reinterpret_cast<TaggedObject *>(hugeMachineCodeSpace_->Allocate( in AllocateHugeMachineCodeObject()
487 reinterpret_cast<TaggedObject *>(machineCodeSpace_->Allocate(size)); in AllocateMachineCodeObject()
502 // for non huge code cache obj, allocate fort space before allocating the code object in AllocateMachineCodeObject()
512 reinterpret_cast<TaggedObject *>(machineCodeSpace_->Allocate(size, desc, true)); in AllocateMachineCodeObject()
525 uintptr_t object = snapshotSpace_->Allocate(size); in AllocateSnapshotSpace()
549 TaggedObject *object = reinterpret_cast<TaggedObject*>(sNonMovableTlab_->Allocate(size)); in AllocateSharedNonMovableSpaceFromTlab()
586 TaggedObject *object = reinterpret_cast<TaggedObject*>(sOldTlab_->Allocate(size)); in AllocateSharedOldSpaceFromTlab()
826 object = reinterpret_cast<TaggedObject *>(sNonMovableSpace_->Allocate(thread, size)); in AllocateNonMovableOrHugeObject()
849 object = reinterpret_cast<TaggedObject *>(sNonMovableSpace_->Allocate(thread, size)); in AllocateNonMovableOrHugeObject()
943 auto *object = reinterpret_cast<TaggedObject *>(sHugeObjectSpace_->Allocate(thread, size)); in AllocateHugeObject()
946 object = reinterpret_cast<TaggedObject *>(sHugeObjectSpace_->Allocate(thread, size)); in AllocateHugeObject()
948 // if allocate huge object OOM, temporarily increase space size to avoid vm crash in AllocateHugeObject()
953 object = reinterpret_cast<TaggedObject *>(sHugeObjectSpace_->Allocate(thread, size)); in AllocateHugeObject()
975 auto object = reinterpret_cast<TaggedObject *>(sReadOnlySpace_->Allocate(thread, size)); in AllocateReadOnlyOrHugeObject()
1004 object = reinterpret_cast<TaggedObject *>(sNonMovableSpace_->Allocate(thread, size)); in AllocateSNonMovableTlab()