Lines Matching +full:flat +full:- +full:cache
6 but they can sometimes be useful for debugging end-user issues.
9 ---------------------------
15 colon-separated list of paths to search for DRI drivers
32 -------------------------------
52 following comma-separated list of named flags, which adds extra
73 ``GL_EXT_foo -GL_EXT_bar`` will enable the ``GL_EXT_foo`` extension
79 or before year X will be reported. This is to work-around a bug in
80 some games where the extension string is copied into a fixed-size
82 buffer overrun can cause the game to crash. This is a work-around for
88 - The format should be ``MAJOR.MINOR[FC|COMPAT]``
89 - ``FC`` is an optional suffix that indicates a forward compatible
91 - ``COMPAT`` is an optional suffix that indicates a compatibility
94 - GL versions <= 3.0 are set to a compatibility (non-Core) profile
95 - GL versions = 3.1, depending on the driver, it may or may not have
97 - GL versions >= 3.2 are set to a Core profile
98 - Examples:
101 select a compatibility (non-Core) profile with GL version 2.1.
103 select a compatibility (non-Core) profile with GL version 3.0.
121 - Mesa may not really implement all the features of the given
128 - The format should be ``MAJOR.MINOR``
129 - Examples: ``2.0``, ``3.0``, ``3.1``
130 - Mesa may not really implement all the features of the given
140 if set to ``true``, disables the on-disk shader cache. If set to
141 ``false``, enables the on-disk shader cache when it is disabled by
144 if set, determines the maximum size of the on-disk cache of compiled
152 A separate cache might be created for each architecture that Mesa is
154 you may end up with a 1GB cache for x86_64 and another 1GB cache for
158 if set, determines the directory to be used for the on-disk cache of
159 compiled shader programs. If this variable is not set, then the cache
161 variable is set), or else within ``.cache/mesa_shader_cache`` within
166 when set, the minmax index cache is globally disabled.
176 - The format should be ``MAJOR.MINOR[.PATCH]``
177 - This will not let you force a version higher than the driver's
179 - This can be very useful for debugging but some features may not be
192 not they ever see a wait-before-signal condition.
197 --------------------------------
204 a comma-separated list of debug options to apply to NIR
207 a comma-separated list of optimization/lowering passes to skip.
210 --------------------------------------
230 -------------------------------------
240 automated test-runs.
243 ----------------------------------------------------
256 a comma-separated list of named flags, which do various things:
295 suppress generation of 16-wide fragment shaders. useful for
298 suppress generation of 32-wide fragment shaders. useful for
300 ``no-oaconfig``
302 related to i915-perf (useful when running on simulation)
306 suppress generation of dual-object geometry shader code
348 force usage of 8-patches tessellation control shaders (only
349 for gfx 9-11)
378 To capture frames 15-37, stopping before frame 38:
392 ``$ echo -1 > path/to/control.fifo``
440 -------------------------
447 -----------------------------------------------------
460 -------------------------
466 -----------------------------
483 ``kill -10 <pid>`` to toggle the HUD as desired.
496 specifies an alternate search directory for pipe-loader which overrides
497 the compile-time path based on the install location.
499 if non-zero, print all the Gallium environment variables which are
502 if non-zero, print information about the CPU on start-up
507 Enable fetch-shade-emit middle-end even though its not correct (e.g.
510 Disable fetch-shade-emit middle-end even when it is correct
520 ----------------------------
537 -----------------------------------
543 a comma-separated list of named flags that do debugging things.
550 a comma-separated list of named flags, which do alternate shader handling.
554 a comma-separated list of named flags that do various things.
558 -------------------------------------
561 a comma-separated list of named flags, which do various things:
581 -------------------------------------
584 if set LLVMpipe will no-op rasterization
586 a comma-separated list of debug options is accepted. See the source
589 a comma-separated list of options to selectively no-op various parts
597 ----------------------------------------
614 See the driver code for other, lesser-used variables.
617 -------------------------
625 VA-API environment variables
626 ----------------------------
629 enable MPEG4 for VA-API, disabled by default.
632 --------------------------------
635 a comma-separated list of named flags, which do various things. Use
640 -------------------------------------
643 a comma-separated list of debug options. Use `V3D_DEBUG=help` to
647 .. _radv env-vars:
650 ---------------------------------
653 a comma-separated list of named flags, which do various things:
672 show GPU-related information
674 Mark geometry-affecting outputs as invariant. This works around a common
683 disable shaders cache
697 disable directly recording command buffers in GPU-visible memory
699 disable memory shaders cache
705 disable out-of-order rasterization
707 disable TC-compat CMASK for MSAA surfaces
712 disable VRS for flat shading (only on GFX10.3+)
722 dump SPIR-V
724 split application-provided fused multiply-add in geometry stages
738 allow to force per-pipeline vertex VRS rates on GFX10.3+. This is only
739 forced for pipelines that don't explicitely use VRS or flat shading.
747 a comma-separated list of named flags, which do various things:
756 forces ray-tracing to be emulated in software on GFX10_3+ and enables
789 enable/disable SQTT/RGP cache counters on GFX10+ (disabled by default)
800 a comma-separated list of named flags, which do various things:
809 ``force-waitcnt``
823 -------------------------------------
835 a comma-separated list of named flags, which do various things:
854 Disable Hyper-Z
900 Use old-style monolithic shaders compiled on demand
918 Program WD/IA to switch on end-of-packet.
920 Disable out-of-order rasterization
927 ---------------------------------
930 a comma-separated list of named flags, which do various things:
999 Disable Hyper-Z
1007 Program WD/IA to switch on end-of-packet.
1020 if set to ``true``, various compute-related debug information will
1028 a comma-separated list of named flags, which do various things:
1039 Log shader info (non-zero values)
1058 ---------------------------------
1061 a comma-separated list of named flags, which do various things:
1072 Log SWTCL-specific info