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Lines Matching +defs:expected +defs:value

277 			const glw::GLboolean value = gl.glIsEnabled(target);  in queryState()  local
291 StateQueryMemoryWriteGuard<glw::GLboolean> value; in queryState() local
308 StateQueryMemoryWriteGuard<glw::GLint> value; in queryState() local
323 StateQueryMemoryWriteGuard<glw::GLint64> value; in queryState() local
338 StateQueryMemoryWriteGuard<glw::GLfloat> value; in queryState() local
363 StateQueryMemoryWriteGuard<glw::GLboolean[4]> value; in queryIndexedState() local
389 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in queryIndexedState() local
404 StateQueryMemoryWriteGuard<glw::GLint64[4]> value; in queryIndexedState() local
419 const glw::GLboolean value = gl.glIsEnabledi(target, index); in queryIndexedState() local
433 StateQueryMemoryWriteGuard<glw::GLboolean> value; in queryIndexedState() local
450 StateQueryMemoryWriteGuard<glw::GLint> value; in queryIndexedState() local
465 StateQueryMemoryWriteGuard<glw::GLint64> value; in queryIndexedState() local
490 StateQueryMemoryWriteGuard<glw::GLint> value; in queryAttributeState() local
504 StateQueryMemoryWriteGuard<glw::GLfloat> value; in queryAttributeState() local
518 StateQueryMemoryWriteGuard<glw::GLint> value; in queryAttributeState() local
532 StateQueryMemoryWriteGuard<glw::GLuint> value; in queryAttributeState() local
555 StateQueryMemoryWriteGuard<glw::GLint> value; in queryFramebufferState() local
578 StateQueryMemoryWriteGuard<glw::GLint> value; in queryProgramState() local
592 StateQueryMemoryWriteGuard<glw::GLint[3]> value; in queryProgramState() local
615 StateQueryMemoryWriteGuard<glw::GLint> value; in queryPipelineState() local
638 StateQueryMemoryWriteGuard<glw::GLint> value; in queryTextureParamState() local
652 StateQueryMemoryWriteGuard<glw::GLfloat> value; in queryTextureParamState() local
666 StateQueryMemoryWriteGuard<glw::GLint> value; in queryTextureParamState() local
680 StateQueryMemoryWriteGuard<glw::GLuint> value; in queryTextureParamState() local
694 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in queryTextureParamState() local
708 StateQueryMemoryWriteGuard<glw::GLfloat[4]> value; in queryTextureParamState() local
722 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in queryTextureParamState() local
736 StateQueryMemoryWriteGuard<glw::GLuint[4]> value; in queryTextureParamState() local
759 StateQueryMemoryWriteGuard<glw::GLint> value; in queryTextureLevelState() local
773 StateQueryMemoryWriteGuard<glw::GLfloat> value; in queryTextureLevelState() local
796 StateQueryMemoryWriteGuard<void*> value; in queryPointerState() local
819 const glw::GLboolean value = gl.glIsTexture(handle); in queryObjectState() local
841 StateQueryMemoryWriteGuard<glw::GLint> value; in queryQueryState() local
864 StateQueryMemoryWriteGuard<glw::GLint> value; in querySamplerState() local
878 StateQueryMemoryWriteGuard<glw::GLfloat> value; in querySamplerState() local
892 StateQueryMemoryWriteGuard<glw::GLint> value; in querySamplerState() local
906 StateQueryMemoryWriteGuard<glw::GLuint> value; in querySamplerState() local
920 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in querySamplerState() local
934 StateQueryMemoryWriteGuard<glw::GLfloat[4]> value; in querySamplerState() local
948 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in querySamplerState() local
962 StateQueryMemoryWriteGuard<glw::GLuint[4]> value; in querySamplerState() local
981 void verifyBoolean (tcu::ResultCollector& result, QueriedState& state, bool expected) in verifyBoolean()
1038 void verifyInteger (tcu::ResultCollector& result, QueriedState& state, int expected) in verifyInteger()
1228 void verifyFloat (tcu::ResultCollector& result, QueriedState& state, float expected) in verifyFloat()
1430 …d verifyIntegerVec3 (tcu::ResultCollector& result, QueriedState& state, const tcu::IVec3& expected) in verifyIntegerVec3()
1453 …d verifyIntegerVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::IVec4& expected) in verifyIntegerVec4()
1477 …UnsignedIntegerVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::UVec4& expected) in verifyUnsignedIntegerVec4()
1501 …d verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::BVec4& expected) in verifyBooleanVec4()
1626 void verifyFloatVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::Vec4& expected) in verifyFloatVec4()
1716 void verifyPointer (tcu::ResultCollector& result, QueriedState& state, const void* expected) in verifyPointer()
1742 …fyNormalizedI32Vec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::IVec4& expected) in verifyNormalizedI32Vec4()
1946 …ltCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, const void* expected, QueryType … in verifyStatePointer()
1956 …ctor& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, bool expected, QueryType typ… in verifyStateIndexedBoolean()
1966 …esult, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::BVec4& expected, QueryTy… in verifyStateIndexedBooleanVec4()
1976 …ctor& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, int expected, QueryType type) in verifyStateIndexedInteger()
1996 …ctor& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, int expected, QueryType type) in verifyStateAttributeInteger()
2006 …sult, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int expected, QueryType type) in verifyStateFramebufferInteger()
2026 …ult, glu::CallLogWrapper& gl, glw::GLuint program, glw::GLenum pname, int expected, QueryType type) in verifyStateProgramInteger()
2036 …u::CallLogWrapper& gl, glw::GLuint program, glw::GLenum pname, const tcu::IVec3& expected, QueryTy… in verifyStateProgramIntegerVec3()
2046 …lt, glu::CallLogWrapper& gl, glw::GLuint pipeline, glw::GLenum pname, int expected, QueryType type) in verifyStatePipelineInteger()
2056 …sult, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int expected, QueryType type) in verifyStateTextureParamInteger()
2066 …ult, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, float expected, QueryType typ… in verifyStateTextureParamFloat()
2076 …glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::Vec4& expected, QueryTy… in verifyStateTextureParamFloatVec4()
2086 …lu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::IVec4& expected, QueryTy… in verifyStateTextureParamNormalizedI32Vec4()
2096 …lu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::IVec4& expected, QueryTy… in verifyStateTextureParamIntegerVec4()
2106 …lu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::UVec4& expected, QueryTy… in verifyStateTextureParamUnsignedIntegerVec4()
2116 …CallLogWrapper& gl, glw::GLenum target, int level, glw::GLenum pname, int expected, QueryType type) in verifyStateTextureLevelInteger()
2126 …ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint handle, bool expected, QueryType typ… in verifyStateObjectBoolean()
2136 …sult, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int expected, QueryType type) in verifyStateQueryInteger()
2146 …ult, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, int expected, QueryType type) in verifyStateSamplerParamInteger()
2156 …lt, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, float expected, QueryType typ… in verifyStateSamplerParamFloat()
2166 …lu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::Vec4& expected, QueryTy… in verifyStateSamplerParamFloatVec4()
2176 …u::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::IVec4& expected, QueryTy… in verifyStateSamplerParamNormalizedI32Vec4()
2186 …u::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::IVec4& expected, QueryTy… in verifyStateSamplerParamIntegerVec4()
2196 …u::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::UVec4& expected, QueryTy… in verifyStateSamplerParamUnsignedIntegerVec4()