Lines Matching defs:PhysicalDeviceMultiviewFeatures
73414 struct PhysicalDeviceMultiviewFeatures struct
73416 using NativeType = VkPhysicalDeviceMultiviewFeatures;
73418 static const bool allowDuplicate = false;
73419 …_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMultiviewFeatures;
73422 …VULKAN_HPP_CONSTEXPR PhysicalDeviceMultiviewFeatures( VULKAN_HPP_NAMESPACE::Bool32 multiview_ … in PhysicalDeviceMultiviewFeatures() function
73435 …PhysicalDeviceMultiviewFeatures( VkPhysicalDeviceMultiviewFeatures const & rhs ) VULKAN_HPP_NOEXCE… in PhysicalDeviceMultiviewFeatures() function
73445 … *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceMultiviewFeatures const *>( &rhs ); in operator =()
73450 …AN_HPP_CONSTEXPR_14 PhysicalDeviceMultiviewFeatures & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
73456 …viceMultiviewFeatures & setMultiview( VULKAN_HPP_NAMESPACE::Bool32 multiview_ ) VULKAN_HPP_NOEXCEPT in setMultiview()
73463 …ultiviewGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 multiviewGeometryShader_ ) VULKAN_HPP_NOEXCEPT in setMultiviewGeometryShader()
73470 …TessellationShader( VULKAN_HPP_NAMESPACE::Bool32 multiviewTessellationShader_ ) VULKAN_HPP_NOEXCEPT in setMultiviewTessellationShader()
73477 operator VkPhysicalDeviceMultiviewFeatures const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceMultiviewFeatures const&()
73482 operator VkPhysicalDeviceMultiviewFeatures &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceMultiviewFeatures&()
73497 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
73506 bool operator==( PhysicalDeviceMultiviewFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
73516 bool operator!=( PhysicalDeviceMultiviewFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
73523 …SPACE::StructureType sType = StructureType::ePhysicalDeviceMultiviewFeatures;
73524 void * pNext = {};
73525 VULKAN_HPP_NAMESPACE::Bool32 multiview = {};
73526 VULKAN_HPP_NAMESPACE::Bool32 multiviewGeometryShader = {};
73527 VULKAN_HPP_NAMESPACE::Bool32 multiviewTessellationShader = {};