# 管理群组关键资产(C/C++) 以下为管理群组关键资产使用示例,请先查看开发指导: - [新增关键资产(C/C++)](asset-native-add.md) - [删除关键资产(C/C++)](asset-native-remove.md) - [更新关键资产(C/C++)](asset-native-update.md) - [查询关键资产(C/C++)](asset-native-query.md) ## 前置条件 在应用配置文件app.json5中,配置群组ID:demo_group_id。 ```json { "app": { //其他配置项此处省略 "assetAccessGroups": [ "demo_group_id" ] } } ``` ## 新增群组关键资产 在群组中新增一条密码是demo_pwd,别名是demo_alias,附属信息是demo_label的关键资产,该关键资产在用户首次解锁设备后可被访问。 ```c #include #include "asset/asset_api.h" void AddAsset() { static const char *SECRET = "demo_pwd"; static const char *ALIAS = "demo_alias"; static const char *LABEL = "demo_label"; static const char *GROUP_ID = "demo_group_id"; Asset_Blob secret = { (uint32_t)(strlen(SECRET)), (uint8_t *)SECRET }; Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS }; Asset_Blob label = { (uint32_t)(strlen(LABEL)), (uint8_t *)LABEL }; Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID }; Asset_Attr attr[] = { { .tag = ASSET_TAG_ACCESSIBILITY, .value.u32 = ASSET_ACCESSIBILITY_DEVICE_FIRST_UNLOCKED }, { .tag = ASSET_TAG_SECRET, .value.blob = secret }, { .tag = ASSET_TAG_ALIAS, .value.blob = alias }, { .tag = ASSET_TAG_DATA_LABEL_NORMAL_1, .value.blob = label }, { .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id }, }; int32_t ret = OH_Asset_Add(attr, sizeof(attr) / sizeof(attr[0])); if (ret == ASSET_SUCCESS) { // Asset added to the group successfully. } else { // Failed to add Asset to the group. } } ``` ## 删除群组关键资产 在群组中删除别名是demo_alias的关键资产。 ```c #include #include "asset/asset_api.h" void RemoveAsset() { static const char *ALIAS = "demo_alias"; static const char *GROUP_ID = "demo_group_id"; Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS }; Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID }; Asset_Attr attr[] = { { .tag = ASSET_TAG_ALIAS, .value.blob = alias }, // 此处指定别名删除单条群组关键资产,也可不指定别名删除多条群组关键资产 { .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id }, }; int32_t ret = OH_Asset_Remove(attr, sizeof(attr) / sizeof(attr[0])); if (ret == ASSET_SUCCESS) { // Asset removed from the group successfully. } else { // Failed to remove Asset from the group. } } ``` ## 更新群组关键资产 在群组中更新别名是demo_alias的关键资产,将关键资产明文更新为demo_pwd_new,附属信息更新成demo_label_new。 ```c #include #include "asset/asset_api.h" void UpdateAsset() { static const char *ALIAS = "demo_alias"; static const char *SECRET = "demo_pwd_new"; static const char *LABEL = "demo_label_new"; static const char *GROUP_ID = "demo_group_id"; Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS }; Asset_Blob new_secret = { (uint32_t)(strlen(SECRET)), (uint8_t *)SECRET }; Asset_Blob new_label = { (uint32_t)(strlen(LABEL)), (uint8_t *)LABEL }; Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID }; Asset_Attr query[] = { { .tag = ASSET_TAG_ALIAS, .value.blob = alias }, { .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id }, }; Asset_Attr attributesToUpdate[] = { { .tag = ASSET_TAG_SECRET, .value.blob = new_secret }, { .tag = ASSET_TAG_DATA_LABEL_NORMAL_1, .value.blob = new_label }, }; int32_t ret = OH_Asset_Update(query, sizeof(query) / sizeof(query[0]), attributesToUpdate, sizeof(attributesToUpdate) / sizeof(attributesToUpdate[0])); if (ret == ASSET_SUCCESS) { // Asset updated in the group successfully. } else { // Failed to update Asset in the group. } } ``` ## 查询单条群组关键资产明文 在群组中查询别名是demo_alias的关键资产明文。 ```c #include #include "asset/asset_api.h" void QueryAsset() { static const char *ALIAS = "demo_alias"; static const char *GROUP_ID = "demo_group_id"; Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS }; Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID }; Asset_Attr attr[] = { { .tag = ASSET_TAG_ALIAS, .value.blob = alias }, // 指定了群组关键资产别名,最多查询到一条满足条件的群组关键资产 { .tag = ASSET_TAG_RETURN_TYPE, .value.u32 = ASSET_RETURN_ALL }, // 此处表示需要返回群组关键资产的所有信息,即属性+明文 { .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id }, }; Asset_ResultSet resultSet = {0}; int32_t ret = OH_Asset_Query(attr, sizeof(attr) / sizeof(attr[0]), &resultSet); if (ret == ASSET_SUCCESS) { // Parse the resultSet. for (uint32_t i = 0; i < resultSet.count; i++) { // Parse the secret: the data is secret->blob.data, the size is secret->blob.size. Asset_Attr *secret = OH_Asset_ParseAttr(resultSet.results + i, ASSET_TAG_SECRET); } } OH_Asset_FreeResultSet(&resultSet); } ``` ## 查询单条群组关键资产属性 查询别名是demo_alias的关键资产属性。 ```c #include #include "asset/asset_api.h" void QueryAttributes() { static const char *ALIAS = "demo_alias"; static const char *GROUP_ID = "demo_group_id"; Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS }; Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID }; Asset_Attr attr[] = { { .tag = ASSET_TAG_ALIAS, .value.blob = alias }, // 指定了群组关键资产别名,最多查询到一条满足条件的群组关键资产 { .tag = ASSET_TAG_RETURN_TYPE, .value.u32 = ASSET_RETURN_ATTRIBUTES }, // 此处表示仅返回群组关键资产属性,不包含群组关键资产明文 { .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id }, }; Asset_ResultSet resultSet = {0}; int32_t ret = OH_Asset_Query(attr, sizeof(attr) / sizeof(attr[0]), &resultSet); if (ret == ASSET_SUCCESS) { // Parse the result. for (uint32_t i = 0; i < resultSet.count; i++) { // Parse the data label: the data is label->blob.data, the size is label->blob.size. Asset_Attr *label = OH_Asset_ParseAttr(resultSet.results + i, ASSET_TAG_DATA_LABEL_NORMAL_1); } } OH_Asset_FreeResultSet(&resultSet); } ```