/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "NativeFileSystem.h" #include #include #include "PreviewerEngineLog.h" namespace OHOS::Ide { std::string NativeFileSystem::FindSubfolderByName(const std::string& parentFolderPath, const std::string& subfolderName) { DIR* dir = opendir(parentFolderPath.c_str()); if (dir == nullptr) { ELOG("failed to open directory:%s.", parentFolderPath.c_str()); return ""; } struct dirent* dirEntry; while ((dirEntry = readdir(dir)) != nullptr) { struct stat entryStat; std::string filePath = parentFolderPath + "/" + dirEntry->d_name; if (stat(filePath.c_str(), &entryStat) != -1 && S_ISDIR(entryStat.st_mode)) { std::string dirName(dirEntry->d_name); if (dirName.find(subfolderName) == 0) { closedir(dir); return filePath; } } } closedir(dir); return ""; } }